system example_004 { category Examples_1_10 technique { visual_particle_quota 100 material ParticleUniverse/Star default_particle_width 0.6 default_particle_height 0.6 renderer Billboard { } emitter SphereSurface { emission_rate 60 time_to_live 1.8 velocity 0 direction 0 0 0 radius 3 } affector Colour { time_colour 0 1 1 0 1 time_colour 1 1 0 0 0 } affector Gravity { mass_affector 0.03 gravity 150 } } }