#ifndef __EFFEKSEERRENDERER_INDEXBUFFER_BASE_H__ #define __EFFEKSEERRENDERER_INDEXBUFFER_BASE_H__ //---------------------------------------------------------------------------------- // Include //---------------------------------------------------------------------------------- #include #include #include //----------------------------------------------------------------------------------- // //----------------------------------------------------------------------------------- namespace EffekseerRenderer { //----------------------------------------------------------------------------------- // //----------------------------------------------------------------------------------- class IndexBufferBase { protected: int m_indexMaxCount; int m_indexCount; bool m_isDynamic; bool m_isLock; uint8_t* m_resource; int32_t stride_ = 2; public: IndexBufferBase(int maxCount, bool isDynamic); virtual ~IndexBufferBase(); virtual void Lock() = 0; virtual void Unlock() = 0; void Push(const void* buffer, int count); int GetCount() const; int GetMaxCount() const; void* GetBufferDirect(int count); }; //----------------------------------------------------------------------------------- // //----------------------------------------------------------------------------------- } // namespace EffekseerRenderer //----------------------------------------------------------------------------------- // //----------------------------------------------------------------------------------- #endif // __EFFEKSEERRENDERER_INDEXBUFFER_BASE_H__