#/**************************************************************************** # Copyright (c) 2015-2017 Chukong Technologies Inc. # # https://axmolengine.github.io/ # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN # THE SOFTWARE. # ****************************************************************************/ if(ANDROID) # refer to target: core/platform/android/CMakeLists.txt set(_AX_PLATFORM_SPECIFIC_SRC platform/android/Application-android.cpp platform/android/Common-android.cpp platform/android/GLViewImpl-android.cpp platform/android/FileUtils-android.cpp ) elseif(WINDOWS) if (NOT WINRT) set(_AX_PLATFORM_SPECIFIC_HEADER platform/win32/Application-win32.h platform/win32/GL-win32.h platform/win32/FileUtils-win32.h platform/win32/StdC-win32.h platform/GLViewImpl.h ) set(_AX_PLATFORM_SPECIFIC_SRC platform/win32/StdC-win32.cpp platform/win32/FileUtils-win32.cpp platform/win32/Common-win32.cpp platform/win32/Application-win32.cpp platform/win32/Device-win32.cpp platform/GLViewImpl.cpp ) else() file(GLOB _AX_PLATFORM_SPECIFIC_HEADER platform/winrt/*.h) file(GLOB _AX_PLATFORM_SPECIFIC_SRC platform/winrt/*.cpp) endif() elseif(APPLE) set(_AX_PLATFORM_SPECIFIC_HEADER platform/apple/FileUtils-apple.h platform/apple/Device-apple.h ) set(_AX_PLATFORM_SPECIFIC_SRC platform/apple/FileUtils-apple.mm platform/apple/Device-apple.mm ) if(MACOSX) set(_AX_PLATFORM_SPECIFIC_HEADER ${_AX_PLATFORM_SPECIFIC_HEADER} platform/mac/StdC-mac.h platform/mac/Application-mac.h platform/GLViewImpl.h ) set(_AX_PLATFORM_SPECIFIC_SRC ${_AX_PLATFORM_SPECIFIC_SRC} platform/mac/Application-mac.mm platform/mac/Common-mac.mm platform/mac/Device-mac.mm platform/GLViewImpl.cpp ) set_source_files_properties(platform/GLViewImpl.cpp PROPERTIES LANGUAGE OBJCXX) elseif(IOS) set(_AX_PLATFORM_SPECIFIC_HEADER ${_AX_PLATFORM_SPECIFIC_HEADER} platform/ios/Application-ios.h platform/ios/DirectorCaller-ios.h platform/ios/EAGLView-ios.h platform/ios/GLViewImpl-ios.h platform/ios/StdC-ios.h platform/ios/InputView-ios.h ) set(_AX_PLATFORM_SPECIFIC_SRC ${_AX_PLATFORM_SPECIFIC_SRC} platform/ios/Application-ios.mm platform/ios/Common-ios.mm platform/ios/Device-ios.mm platform/ios/DirectorCaller-ios.mm platform/ios/EAGLView-ios.mm platform/ios/GLViewImpl-ios.mm platform/ios/Image-ios.mm platform/ios/InputView-ios.mm ) if(AX_USE_GL) set(_AX_PLATFORM_SPECIFIC_HEADER ${_AX_PLATFORM_SPECIFIC_HEADER} platform/ios/ES3Renderer-ios.h platform/ios/ESRenderer-ios.h platform/ios/GL-ios.h platform/ios/OpenGL_Internal-ios.h ) set(_AX_PLATFORM_SPECIFIC_SRC ${_AX_PLATFORM_SPECIFIC_SRC} platform/ios/ES3Renderer-ios.m ) endif() endif() elseif(LINUX) if(NOT CMAKE_CROSSCOMPILING) include_directories( /usr/include /usr/include/GLFW /usr/local/include/GLFW ) endif(NOT CMAKE_CROSSCOMPILING) set(_AX_PLATFORM_SPECIFIC_HEADER platform/linux/Application-linux.h platform/linux/GL-linux.h platform/linux/StdC-linux.h platform/linux/FileUtils-linux.h platform/GLViewImpl.h ) set(_AX_PLATFORM_SPECIFIC_SRC platform/linux/FileUtils-linux.cpp platform/linux/Common-linux.cpp platform/linux/Application-linux.cpp platform/linux/Device-linux.cpp platform/GLViewImpl.cpp ) elseif(EMSCRIPTEN) include_directories( PUBLIC "${_AX_ROOT}/3rdparty/angle/_x/include" PUBLIC "${_AX_ROOT}/core" ) set(_AX_PLATFORM_SPECIFIC_HEADER platform/wasm/Application-wasm.h platform/wasm/GL-wasm.h platform/wasm/StdC-wasm.h platform/wasm/FileUtils-wasm.h platform/GLViewImpl.h # wasm can share GLviewImpl-desktop based on GLFW ) set(_AX_PLATFORM_SPECIFIC_SRC platform/wasm/FileUtils-wasm.cpp platform/wasm/Common-wasm.cpp platform/wasm/Application-wasm.cpp platform/wasm/Device-wasm.cpp platform/GLViewImpl.cpp ) if (AX_WASM_ENABLE_DEVTOOLS) list(APPEND _AX_PLATFORM_SPECIFIC_SRC platform/wasm/devtools-wasm.cpp) endif() endif() set(_AX_PLATFORM_HEADER ${_AX_PLATFORM_SPECIFIC_HEADER} platform/Application.h platform/ApplicationBase.h platform/Common.h platform/Device.h platform/FileUtils.h platform/GL.h platform/GLView.h platform/Image.h platform/PlatformConfig.h platform/PlatformDefine.h platform/PlatformMacros.h platform/SAXParser.h platform/StdC.h platform/IFileStream.h platform/FileStream.h ) set(_AX_PLATFORM_SRC ${_AX_PLATFORM_SPECIFIC_SRC} platform/SAXParser.cpp platform/GLView.cpp platform/FileUtils.cpp platform/Image.cpp platform/FileStream.cpp platform/ApplicationBase.cpp )