/**************************************************************************** Copyright (c) 2013 Zynga Inc. Copyright (c) 2013-2014 Chukong Technologies Inc. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #ifndef _COCOS2D_CCLABEL_H_ #define _COCOS2D_CCLABEL_H_ #include "CCSpriteBatchNode.h" #include "ccTypes.h" #include "renderer/CCCustomCommand.h" #include "CCFontAtlas.h" NS_CC_BEGIN enum class GlyphCollection { DYNAMIC, NEHE, ASCII, CUSTOM }; enum class LabelEffect { NORMAL, OUTLINE, SHADOW, GLOW }; typedef struct _ttfConfig { std::string fontFilePath; int fontSize; GlyphCollection glyphs; const char *customGlyphs; bool distanceFieldEnabled; _ttfConfig(const char* filePath,int size = 36, const GlyphCollection& glyphCollection = GlyphCollection::NEHE, const char *customGlyphCollection = nullptr,bool useDistanceField = false) :fontFilePath(filePath) ,fontSize(size) ,glyphs(glyphCollection) ,customGlyphs(customGlyphCollection) ,distanceFieldEnabled(useDistanceField) {} }TTFConfig; class CC_DLL Label : public SpriteBatchNode, public LabelProtocol { public: static Label* create(); CC_DEPRECATED_ATTRIBUTE static Label* createWithTTF(const std::string& label, const std::string& fontFilePath, int fontSize, int lineSize = 0, TextHAlignment alignment = TextHAlignment::LEFT, GlyphCollection glyphs = GlyphCollection::NEHE, const char *customGlyphs = 0, bool useDistanceField = false); static Label* createWithTTF(const TTFConfig& ttfConfig, const std::string& text, TextHAlignment alignment = TextHAlignment::LEFT, int lineWidth = 0); static Label* createWithBMFont(const std::string& bmfontFilePath, const std::string& text,const TextHAlignment& alignment = TextHAlignment::LEFT, int lineWidth = 0, const Point& imageOffset = Point::ZERO); static Label * createWithCharMap(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap); static Label * createWithCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap); static Label * createWithCharMap(const std::string& plistFile); bool setTTFConfig(const TTFConfig& ttfConfig); bool setBMFontFilePath(const std::string& bmfontFilePath, const Point& imageOffset = Point::ZERO); bool setCharMap(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap); bool setCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap); bool setCharMap(const std::string& plistFile); virtual void setString(const std::string& text) override; //only support for TTF void setLabelEffect(LabelEffect effect,const Color3B& effectColor); virtual void setAlignment(TextHAlignment alignment); CC_DEPRECATED_ATTRIBUTE void setWidth(float width) { setMaxLineWidth(width);} virtual void setMaxLineWidth(float width); virtual void setLineBreakWithoutSpace(bool breakWithoutSpace); virtual void setScale(float scale) override; virtual void setScaleX(float scaleX) override; virtual void setScaleY(float scaleY) override; virtual float getScaleX() const; virtual float getScaleY() const; virtual bool isOpacityModifyRGB() const override; virtual void setOpacityModifyRGB(bool isOpacityModifyRGB) override; virtual void setColor(const Color3B& color) override; virtual Sprite * getLetter(int lettetIndex); // font related stuff virtual int getCommonLineHeight() const; // string related stuff virtual int getStringNumLines() const; virtual int getStringLenght() const; virtual TextHAlignment getTextAlignment() const; // label related stuff virtual float getMaxLineWidth() const; virtual bool breakLineWithoutSpace() const; virtual const std::string& getString() const override { return _originalUTF8String; } void addChild(Node * child, int zOrder=0, int tag=0) override; virtual std::string getDescription() const override; virtual void visit(Renderer *renderer, const kmMat4 &parentTransform, bool parentTransformUpdated) override; virtual void draw(Renderer *renderer, const kmMat4 &transform, bool transformUpdated) override; virtual void onDraw(); virtual FontAtlas* getFontAtlas() const {return _fontAtlas;} private: struct LetterInfo { FontLetterDefinition def; Point position; Size contentSize; }; /** * @js NA */ Label(FontAtlas *atlas = nullptr, TextHAlignment alignment = TextHAlignment::LEFT, bool useDistanceField = false,bool useA8Shader = false); /** * @js NA * @lua NA */ ~Label(); bool initWithFontAtlas(FontAtlas* atlas,bool distanceFieldEnabled = false, bool useA8Shader = false); // CCLabelTextFormat protocol implementation virtual bool recordLetterInfo(const cocos2d::Point& point,const FontLetterDefinition& letterDef, int spriteIndex); virtual bool recordPlaceholderInfo(int spriteIndex); void setFontScale(float fontScale); bool init(); void alignText(); bool computeHorizontalKernings(unsigned short int *stringToRender); bool setCurrentString(unsigned short *stringToSet); bool setOriginalString(unsigned short *stringToSet); void resetCurrentString(); void computeStringNumLines(); void updateSpriteWithLetterDefinition(const FontLetterDefinition &theDefinition, Texture2D *theTexture); virtual void updateColor() override; //! used for optimization Sprite *_reusedLetter; Rect _reusedRect; std::vector _lettersInfo; float _commonLineHeight; bool _lineBreakWithoutSpaces; float _maxLineWidth; TextHAlignment _alignment; unsigned short int * _currentUTF16String; unsigned short int * _originalUTF16String; std::string _originalUTF8String; int * _horizontalKernings; FontAtlas * _fontAtlas; bool _isOpacityModifyRGB; bool _useDistanceField; bool _useA8Shader; float _fontScale; LabelEffect _currLabelEffect; Color3B _effectColor; GLuint _uniformEffectColor; CustomCommand _customCommand; int _currNumLines; std::vector _batchNodes; friend class LabelTextFormatter; }; NS_CC_END #endif /*__COCOS2D_CCLABEL_H */