-------------------------------- -- @module JumpTiles3D -- @extend TiledGrid3DAction -- @parent_module cc -------------------------------- -- amplitude rate -- @function [parent=#JumpTiles3D] getAmplitudeRate -- @param self -- @return float#float ret (return value: float) -------------------------------- -- -- @function [parent=#JumpTiles3D] setAmplitude -- @param self -- @param #float amplitude -------------------------------- -- -- @function [parent=#JumpTiles3D] setAmplitudeRate -- @param self -- @param #float amplitudeRate -------------------------------- -- amplitude of the sin -- @function [parent=#JumpTiles3D] getAmplitude -- @param self -- @return float#float ret (return value: float) -------------------------------- -- creates the action with the number of jumps, the sin amplitude, the grid size and the duration -- @function [parent=#JumpTiles3D] create -- @param self -- @param #float duration -- @param #size_table gridSize -- @param #unsigned int numberOfJumps -- @param #float amplitude -- @return JumpTiles3D#JumpTiles3D ret (return value: cc.JumpTiles3D) -------------------------------- -- -- @function [parent=#JumpTiles3D] clone -- @param self -- @return JumpTiles3D#JumpTiles3D ret (return value: cc.JumpTiles3D) -------------------------------- -- -- @function [parent=#JumpTiles3D] update -- @param self -- @param #float time return nil