#include "UILabelBMFontTest.h" const char* font_UILabelBMFontTest = #if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) "Marker Felt"; #else "cocosgui/Marker Felt.ttf"; #endif // UILabelBMFontTest bool UILabelBMFontTest::init() { if (UIScene::init()) { Size widgetSize = m_pWidget->getSize(); UILabel *alert = UILabel::create(); alert->setText("LabelBMFont"); alert->setFontName(font_UILabelBMFontTest); alert->setFontSize(30); alert->setColor(Color3B(159, 168, 176)); alert->setPosition(Point(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75)); m_pUiLayer->addWidget(alert); // Create the LabelBMFont UILabelBMFont* labelBMFont = UILabelBMFont::create(); labelBMFont->setFntFile("cocosgui/bitmapFontTest2.fnt"); labelBMFont->setText("BMFont"); labelBMFont->setPosition(Point(widgetSize.width / 2, widgetSize.height / 2.0f + labelBMFont->getSize().height / 8.0f)); m_pUiLayer->addWidget(labelBMFont); return true; } return false; }