set(target_name ImGui) include_directories(src/ImGui/imgui) set(HEADER src/ImGui/ImGuiPresenter.h # CCImGuiColorTextEdit.h src/ImGui/imgui/imconfig.h src/ImGui/imgui/imgui.h src/ImGui/imgui/imgui_internal.h src/ImGui/imgui/imstb_rectpack.h src/ImGui/imgui/imstb_textedit.h src/ImGui/imgui/imstb_truetype.h src/ImGui/imgui/misc/cpp/imgui_stdlib.h #~ imgui_markdown/imgui_markdown.h #~ ImGuiColorTextEdit/TextEditor.h #~ implot/implot.h ) set(SOURCE src/ImGui/ImGuiPresenter.cpp # CCImGuiColorTextEdit.cpp src/ImGui/imgui/imgui.cpp src/ImGui/imgui/imgui_demo.cpp src/ImGui/imgui/imgui_draw.cpp src/ImGui/imgui/imgui_widgets.cpp src/ImGui/imgui/imgui_tables.cpp src/ImGui/imgui/misc/cpp/imgui_stdlib.cpp #~ ImGuiColorTextEdit/TextEditor.cpp #~ implot/implot.cpp #~ implot/implot_demo.cpp ) if(ANDROID) list(APPEND SOURCE src/ImGui/imgui_impl_ax_android.cpp) list(APPEND HEADER src/ImGui/imgui_impl_ax_android.h) else() list(APPEND SOURCE src/ImGui/imgui_impl_ax.cpp) list(APPEND HEADER src/ImGui/imgui_impl_ax.h) endif() #~ if(AX_ENABLE_EXT_LUA) #~ include_directories( #~ lua-bindings #~ ${_AX_ROOT}/3rdparty/lua/luajit/include #~ ${_AX_ROOT}/3rdparty/lua/tolua #~ ) #~ list(APPEND HEADER #~ lua-bindings/imgui_lua.hpp #~ lua-bindings/lua_conversion.hpp #~ lua-bindings/lua_imgui_auto.hpp #~ lua-bindings/lua_imguiDrawList_auto.hpp #~ lua-bindings/lua_imguiFont_auto.hpp #~ lua-bindings/lua_imguiIO_auto.hpp #~ lua-bindings/lua_imguiStyle_auto.hpp #~ lua-bindings/lua_imguiViewport_auto.hpp #~ lua-bindings/lua_ImGuiColorTextEdit_auto.hpp #~ lua-bindings/lua_implot_auto.hpp #~ ) #~ list(APPEND SOURCE #~ lua-bindings/imgui_lua.cpp #~ lua-bindings/lua_imguiDrawList_auto.cpp #~ lua-bindings/lua_imguiFont_auto.cpp #~ lua-bindings/lua_imguiIO_auto.cpp #~ lua-bindings/lua_imguiStyle_auto.cpp #~ lua-bindings/lua_imguiViewport_auto.cpp #~ lua-bindings/lua_imgui_auto.cpp #~ lua-bindings/lua_ImGuiColorTextEdit_auto.cpp #~ lua-bindings/lua_implot_auto.cpp #~ ) #~ endif() add_library(${target_name} STATIC ${HEADER} ${SOURCE}) target_include_directories(${target_name} PUBLIC src PUBLIC src/ImGui/imgui INTERFACE src INTERFACE src/ImGui/imgui ) ax_find_shaders(${CMAKE_CURRENT_LIST_DIR}/shaders IMGUI_SHADER_SOURCES) ax_target_compile_shaders(${target_name} FILES ${IMGUI_SHADER_SOURCES} CUSTOM) setup_ax_extension_config(${target_name})