#/**************************************************************************** # Copyright (c) 2013 cocos2d-x.org # Copyright (c) 2014 martell malone # Copyright (c) 2015 Chukong Technologies Inc. # # http://www.cocos2d-x.org # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN # THE SOFTWARE. # ****************************************************************************/ cmake_minimum_required(VERSION 3.1) # It ensures that when Find*.cmake files included from cmake's Modules dir # include another *.cmake file with relative path, that file will be included # also from cmake's Modules dir, to not clash with per-project files. cmake_policy(SET CMP0017 NEW) # Use new behaviour with cmake >= 3.1: # Only interpret if() arguments as variables or keywords when unquoted. if(CMAKE_VERSION VERSION_GREATER 3.1) cmake_policy(SET CMP0054 NEW) endif() project (Cocos2d-X) # The version number set(COCOS2D_X_VERSION 3.11) # define some variables set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${PROJECT_SOURCE_DIR}/cmake/Modules/") set(COCOS_EXTERNAL_DIR ${CMAKE_CURRENT_SOURCE_DIR}/external) # architecture if (CMAKE_SIZEOF_VOID_P EQUAL 8) set(ARCH_DIR "64-bit") elseif (CMAKE_SIZEOF_VOID_P EQUAL 4) set(ARCH_DIR "32-bit") else() message(FATAL_ERROR "Unsupported architecture, CMake will exit") return() endif() # CMAKE_BUILD_TYPE has precedence over DEBUG_MODE # Still supporting DEBUG_MODE for backwards compatibility if (NOT CMAKE_BUILD_TYPE) if(DEBUG_MODE) set(CMAKE_BUILD_TYPE DEBUG) else(DEBUG_MODE) set(CMAKE_BUILD_TYPE RELEASE) endif(DEBUG_MODE) endif(NOT CMAKE_BUILD_TYPE) include(CocosBuildHelpers) message(${BUILDING_STRING}) # SelectModule() is a macro to select building modules include(SelectModule) SelectModule() # set compiler options include(SetCompilerOptions) SetCompilerOptions() if (CMAKE_FIND_ROOT_PATH AND USE_PREBUILT_LIBS) # Adds cocos2d-x external folder to the list of valid include/library paths when cross-compiling and using prebuilds set(CMAKE_FIND_ROOT_PATH ${CMAKE_FIND_ROOT_PATH} ${COCOS_EXTERNAL_DIR}) endif () include_directories( ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/cocos ${CMAKE_CURRENT_SOURCE_DIR}/deprecated ${CMAKE_CURRENT_SOURCE_DIR}/cocos/platform ${CMAKE_CURRENT_SOURCE_DIR}/extensions ${CMAKE_CURRENT_SOURCE_DIR}/external ) if(USE_PREBUILT_LIBS) include(CocosUsePrebuiltLibs) endif() include(BuildModules) BuildModules() # build cpp-empty-test if(BUILD_CPP_EMPTY_TEST) add_subdirectory(tests/cpp-empty-test) endif(BUILD_CPP_EMPTY_TEST) # build cpp-tests if(BUILD_CPP_TESTS) add_subdirectory(tests/cpp-tests) endif(BUILD_CPP_TESTS) ## Scripting if(BUILD_LUA_LIBS) add_subdirectory(cocos/scripting/lua-bindings) # build lua tests if(BUILD_LUA_TESTS) add_subdirectory(tests/lua-tests/project) add_subdirectory(tests/lua-empty-test/project) endif(BUILD_LUA_TESTS) endif(BUILD_LUA_LIBS) ## JS if(BUILD_JS_LIBS) add_subdirectory(cocos/scripting/js-bindings) # build js tests if(BUILD_JS_TESTS) add_subdirectory(tests/js-tests/project) endif(BUILD_JS_TESTS) endif(BUILD_JS_LIBS)