// // CCConsole.h // cocos2d_libs // // Created by Ricardo Quesada on 11/26/13. // // #ifndef __cocos2d_libs__CCConsole__ #define __cocos2d_libs__CCConsole__ #include #include "ccMacros.h" #include "base/CCObject.h" NS_CC_BEGIN class Scheduler; class CC_DLL Console : public Object { public: static Console* createWithFileDescriptor(int fd); void run(); void cancel(); int getFileDescriptor() const { return _fd; } void setFileDescriptor(int fd) { _fd = fd; } protected: Console(); virtual ~Console(); void loop(); // weak ref Scheduler *_scheduler; // file descriptor: socket, console, etc. int _fd; std::thread _thread; bool _running; bool _endThread; private: CC_DISALLOW_COPY_AND_ASSIGN(Console); }; NS_CC_END #endif /* defined(__cocos2d_libs__CCConsole__) */