#!/bin/bash mycocos=tools/cocos2d-console/bin/cocos $mycocos new -l $1 -t runtime if [ $1 = "cpp" ];then schemename="MyCppGame-mobile" projectpath="MyCppGame/proj.ios_mac/MyCppGame.xcodeproj" elif [ $1 = "lua" ];then schemename="MyLuaGame-mobile" projectpath="MyLuaGame/frameworks/runtime-src/proj.ios_mac/MyLuaGame.xcodeproj" elif [ $1 = "js" ];then schemename="MyJSGame-mobile" projectpath="MyJSGame/frameworks/runtime-src/proj.ios_mac/MyJSGame.xcodeproj" fi echo "start building..." xcodebuild -project $projectpath -target "${schemename}" -destination "platform=iOS Simulator,name=iPhone Retina (4-inch)" clean | xcpretty xcodebuild -project $projectpath -target "${schemename}" -destination "platform=iOS Simulator,name=iPhone Retina (4-inch)" build | xcpretty #the following commands must not be removed xcodebuild -project $projectpath -target "${schemename}" -destination "platform=iOS Simulator,name=iPhone Retina (4-inch)" build