/** * The MIT License (MIT) * * Copyright (c) 2012-2018 DragonBones team and other contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "Software"), to deal in * the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of * the Software, and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef DRAGONBONES_ANIMATEBLE_H #define DRAGONBONES_ANIMATEBLE_H #include "../core/DragonBones.h" DRAGONBONES_NAMESPACE_BEGIN /** * - Play animation interface. (Both Armature and Wordclock implement the interface) * Any instance that implements the interface can be added to the Worldclock instance and advance time by Worldclock instance uniformly. * @see dragonBones.WorldClock * @see dragonBones.Armature * @version DragonBones 3.0 * @language en_US */ /** * - ���Ŷ����ӿڡ� (Armature �� WordClock ��ʵ���˸ýӿ�) * �κ�ʵ���˴˽ӿڵ�ʵ�����������ӵ� WorldClock ʵ���У��� WorldClock ʵ��ͳһ����ʱ�䡣 * @see dragonBones.WorldClock * @see dragonBones.Armature * @version DragonBones 3.0 * @language zh_CN */ class IAnimatable { ABSTRACT_CLASS(IAnimatable) public: /** * - Advance time. * @param passedTime - Passed time. (In seconds) * @version DragonBones 3.0 * @language en_US */ /** * - ����ʱ�䡣 * @param passedTime - ǰ����ʱ�䡣 ������Ϊ��λ�� * @version DragonBones 3.0 * @language zh_CN */ virtual void advanceTime(float passedTime) = 0; /** * - The Wordclock instance to which the current belongs. * @example * TypeScript style, for reference only. * <pre> * armature.clock = factory.clock; // Add armature to clock. * armature.clock = null; // Remove armature from clock. * </pre> * @version DragonBones 5.0 * @language en_US */ /** * - ��ǰ������ WordClock ʵ���� * @example * TypeScript ������ο��� * <pre> * armature.clock = factory.clock; // ���Ǽ����ӵ�ʱ�ӡ� * armature.clock = null; // ���Ǽܴ�ʱ���Ƴ��� * </pre> * @version DragonBones 5.0 * @language zh_CN */ virtual WorldClock* getClock() const = 0; virtual void setClock(WorldClock* value) = 0; }; DRAGONBONES_NAMESPACE_END #endif // DRAGONBONES_ANIMATEBLE_H