#ifndef LUACOCOS2D_H #define LUACOCOS2D_H #include "cocos2d.h" #include "tolua++.h" #include #include "CCKeypadDispatcher.h" #include "CCRibbon.h" #include "CCParallaxNode.h" #include "CCAutoreleasePool.h" #include "CCIMEDispatcher.h" #include "CCMutableArray.h" //#define TOLUA_RELEASE #if defined(_WIN32) && defined(_DEBUG) #pragma warning (disable:4800) #endif int tolua_Cocos2d_open(lua_State* tolua_S); #endif//LUACOCOS2D_H