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-- @module JumpTiles3D
-- @extend TiledGrid3DAction
-- @parent_module cc

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--  amplitude rate 
-- @function [parent=#JumpTiles3D] getAmplitudeRate 
-- @param self
-- @return float#float ret (return value: float)
        
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-- 
-- @function [parent=#JumpTiles3D] setAmplitude 
-- @param self
-- @param #float amplitude
        
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-- 
-- @function [parent=#JumpTiles3D] setAmplitudeRate 
-- @param self
-- @param #float amplitudeRate
        
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--  amplitude of the sin
-- @function [parent=#JumpTiles3D] getAmplitude 
-- @param self
-- @return float#float ret (return value: float)
        
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--  creates the action with the number of jumps, the sin amplitude, the grid size and the duration 
-- @function [parent=#JumpTiles3D] create 
-- @param self
-- @param #float duration
-- @param #size_table gridSize
-- @param #unsigned int numberOfJumps
-- @param #float amplitude
-- @return JumpTiles3D#JumpTiles3D ret (return value: cc.JumpTiles3D)
        
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-- 
-- @function [parent=#JumpTiles3D] clone 
-- @param self
-- @return JumpTiles3D#JumpTiles3D ret (return value: cc.JumpTiles3D)
        
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-- 
-- @function [parent=#JumpTiles3D] update 
-- @param self
-- @param #float time
        
return nil