// // App.xaml.cpp // Implementation of the App class. // #include "pch.h" #include "DirectXPage.xaml.h" using namespace Cocos2dShaderCompiler; using namespace Platform; using namespace Windows::ApplicationModel; using namespace Windows::ApplicationModel::Activation; using namespace Windows::Foundation; using namespace Windows::Foundation::Collections; using namespace Windows::Storage; using namespace Windows::UI::Xaml; using namespace Windows::UI::Xaml::Controls; using namespace Windows::UI::Xaml::Controls::Primitives; using namespace Windows::UI::Xaml::Data; using namespace Windows::UI::Xaml::Input; using namespace Windows::UI::Xaml::Interop; using namespace Windows::UI::Xaml::Media; using namespace Windows::UI::Xaml::Navigation; /// /// Initializes the singleton application object. This is the first line of authored code /// executed, and as such is the logical equivalent of main() or WinMain(). /// App::App() { InitializeComponent(); Suspending += ref new SuspendingEventHandler(this, &App::OnSuspending); Resuming += ref new EventHandler(this, &App::OnResuming); } /// /// Invoked when the application is launched normally by the end user. Other entry points /// will be used when the application is launched to open a specific file, to display /// search results, and so forth. /// /// Details about the launch request and process. void App::OnLaunched(Windows::ApplicationModel::Activation::LaunchActivatedEventArgs^ e) { #if _DEBUG if (IsDebuggerPresent()) { DebugSettings->EnableFrameRateCounter = true; } #endif m_directXPage = ref new DirectXPage(); if (e->PreviousExecutionState == ApplicationExecutionState::Terminated) { m_directXPage->LoadInternalState(ApplicationData::Current->LocalSettings->Values); } // Place the page in the current window and ensure that it is active. Window::Current->Content = m_directXPage; Window::Current->Activate(); } /// /// Invoked when application execution is being suspended. Application state is saved /// without knowing whether the application will be terminated or resumed with the contents /// of memory still intact. /// /// The source of the suspend request. /// Details about the suspend request. void App::OnSuspending(Object^ sender, SuspendingEventArgs^ e) { (void) sender; // Unused parameter (void) e; // Unused parameter m_directXPage->SaveInternalState(ApplicationData::Current->LocalSettings->Values); } /// /// Invoked when application execution is being resumed. /// /// The source of the resume request. /// Details about the resume request. void App::OnResuming(Object ^sender, Object ^args) { (void) sender; // Unused parameter (void) args; // Unused parameter m_directXPage->LoadInternalState(ApplicationData::Current->LocalSettings->Values); }