TARGET = libspine.a INCLUDES = -I.. SOURCES = Animation.cpp \ AnimationState.cpp \ AnimationStateData.cpp \ Atlas.cpp \ AtlasAttachmentLoader.cpp \ Attachment.cpp \ AttachmentLoader.cpp \ Bone.cpp \ BoneData.cpp \ Json.cpp \ RegionAttachment.cpp \ Skeleton.cpp \ SkeletonData.cpp \ SkeletonJson.cpp \ Skin.cpp \ Slot.cpp \ SlotData.cpp \ extension.cpp \ spine-cocos2dx.cpp \ CCSkeleton.cpp \ CCSkeletonAnimation.cpp include ../../2d/cocos2dx.mk CXXFLAGS += -Wno-multichar TARGET := $(LIB_DIR)/$(TARGET) all: $(TARGET) $(TARGET): $(OBJECTS) $(CORE_MAKEFILE_LIST) @mkdir -p $(@D) $(LOG_AR)$(AR) $(ARFLAGS) $@ $(OBJECTS) $(OBJ_DIR)/%.o: %.cpp $(CORE_MAKEFILE_LIST) @mkdir -p $(@D) $(LOG_CXX)$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) -c $< -o $@