-------------------------------- -- @module Label -- @extend Node,LabelProtocol,BlendProtocol -- @parent_module cc -------------------------------- -- -- @function [parent=#Label] isClipMarginEnabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- Enable shadow effect to Label.
-- todo Support blur for shadow effect. -- @function [parent=#Label] enableShadow -- @param self -- @return Label#Label self (return value: cc.Label) -------------------------------- -- Sets the untransformed size of the Label in a more efficient way. -- @function [parent=#Label] setDimensions -- @param self -- @param #float width -- @param #float height -- @return Label#Label self (return value: cc.Label) -------------------------------- -- Return the text the Label is displaying. -- @function [parent=#Label] getString -- @param self -- @return string#string ret (return value: string) -------------------------------- -- -- @function [parent=#Label] getHeight -- @param self -- @return float#float ret (return value: float) -------------------------------- -- @overload self, int -- @overload self -- @function [parent=#Label] disableEffect -- @param self -- @param #int effect -- @return Label#Label self (return value: cc.Label) -------------------------------- -- Sets a new TTF configuration to Label.
-- see `TTFConfig` -- @function [parent=#Label] setTTFConfig -- @param self -- @param #cc._ttfConfig ttfConfig -- @return bool#bool ret (return value: bool) -------------------------------- -- Returns the text color of the Label. -- @function [parent=#Label] getTextColor -- @param self -- @return color4b_table#color4b_table ret (return value: color4b_table) -------------------------------- -- -- @function [parent=#Label] getBlendFunc -- @param self -- @return BlendFunc#BlendFunc ret (return value: cc.BlendFunc) -------------------------------- -- Makes the Label exactly this untransformed width.
-- The Label's width be used for text align if the value not equal zero. -- @function [parent=#Label] setWidth -- @param self -- @param #float width -- @return Label#Label self (return value: cc.Label) -------------------------------- -- -- @function [parent=#Label] getMaxLineWidth -- @param self -- @return float#float ret (return value: float) -------------------------------- -- Returns the Label's text horizontal alignment. -- @function [parent=#Label] getHorizontalAlignment -- @param self -- @return int#int ret (return value: int) -------------------------------- -- Makes the Label to clip upper and lower margin for reduce height of Label. -- @function [parent=#Label] setClipMarginEnabled -- @param self -- @param #bool clipEnabled -- @return Label#Label self (return value: cc.Label) -------------------------------- -- Sets the text that this Label is to display. -- @function [parent=#Label] setString -- @param self -- @param #string text -- @return Label#Label self (return value: cc.Label) -------------------------------- -- Sets a new system font to Label.
-- param font A font file or a font family name.
-- warning -- @function [parent=#Label] setSystemFontName -- @param self -- @param #string font -- @return Label#Label self (return value: cc.Label) -------------------------------- -- Sets a new bitmap font to Label -- @function [parent=#Label] setBMFontFilePath -- @param self -- @param #string bmfontFilePath -- @param #vec2_table imageOffset -- @return bool#bool ret (return value: bool) -------------------------------- -- -- @function [parent=#Label] getFontAtlas -- @param self -- @return FontAtlas#FontAtlas ret (return value: cc.FontAtlas) -------------------------------- -- Sets the line height of the Label.
-- warning Not support system font.
-- since v3.2.0 -- @function [parent=#Label] setLineHeight -- @param self -- @param #float height -- @return Label#Label self (return value: cc.Label) -------------------------------- -- -- @function [parent=#Label] setSystemFontSize -- @param self -- @param #float fontSize -- @return Label#Label self (return value: cc.Label) -------------------------------- -- -- @function [parent=#Label] getLineSpacing -- @param self -- @return float#float ret (return value: float) -------------------------------- -- Update content immediately. -- @function [parent=#Label] updateContent -- @param self -- @return Label#Label self (return value: cc.Label) -------------------------------- -- Return length of string. -- @function [parent=#Label] getStringLength -- @param self -- @return int#int ret (return value: int) -------------------------------- -- Specify what happens when a line is too long for Label.
-- param breakWithoutSpace Lines are automatically broken between words if this value is false. -- @function [parent=#Label] setLineBreakWithoutSpace -- @param self -- @param #bool breakWithoutSpace -- @return Label#Label self (return value: cc.Label) -------------------------------- -- Return the number of lines of text. -- @function [parent=#Label] getStringNumLines -- @param self -- @return int#int ret (return value: int) -------------------------------- -- Enable outline effect to Label.
-- warning Limiting use to only when the Label created with true type font or system font. -- @function [parent=#Label] enableOutline -- @param self -- @param #color4b_table outlineColor -- @param #int outlineSize -- @return Label#Label self (return value: cc.Label) -------------------------------- -- Returns the additional kerning of the Label.
-- warning Not support system font.
-- since v3.2.0 -- @function [parent=#Label] getAdditionalKerning -- @param self -- @return float#float ret (return value: float) -------------------------------- -- -- @function [parent=#Label] removeAllChildrenWithCleanup -- @param self -- @param #bool cleanup -- @return Label#Label self (return value: cc.Label) -------------------------------- -- @overload self, cc.Texture2D, int, int, int -- @overload self, string, int, int, int -- @overload self, string -- @function [parent=#Label] setCharMap -- @param self -- @param #string charMapFile -- @param #int itemWidth -- @param #int itemHeight -- @param #int startCharMap -- @return bool#bool ret (return value: bool) -------------------------------- -- -- @function [parent=#Label] getDimensions -- @param self -- @return size_table#size_table ret (return value: size_table) -------------------------------- -- Makes the Label at most this line untransformed width.
-- The Label's max line width be used for force line breaks if the value not equal zero. -- @function [parent=#Label] setMaxLineWidth -- @param self -- @param #float maxLineWidth -- @return Label#Label self (return value: cc.Label) -------------------------------- -- Returns the system font used by the Label. -- @function [parent=#Label] getSystemFontName -- @param self -- @return string#string ret (return value: string) -------------------------------- -- Sets the Label's text vertical alignment. -- @function [parent=#Label] setVerticalAlignment -- @param self -- @param #int vAlignment -- @return Label#Label self (return value: cc.Label) -------------------------------- -- -- @function [parent=#Label] setLineSpacing -- @param self -- @param #float height -- @return Label#Label self (return value: cc.Label) -------------------------------- -- Returns the line height of this Label.
-- warning Not support system font.
-- since v3.2.0 -- @function [parent=#Label] getLineHeight -- @param self -- @return float#float ret (return value: float) -------------------------------- -- Returns the TTF configuration object used by the Label.
-- see `TTFConfig` -- @function [parent=#Label] getTTFConfig -- @param self -- @return _ttfConfig#_ttfConfig ret (return value: cc._ttfConfig) -------------------------------- -- Returns the Label's text vertical alignment. -- @function [parent=#Label] getVerticalAlignment -- @param self -- @return int#int ret (return value: int) -------------------------------- -- Sets the text color of Label.
-- The text color is different from the color of Node.
-- warning Limiting use to only when the Label created with true type font or system font. -- @function [parent=#Label] setTextColor -- @param self -- @param #color4b_table color -- @return Label#Label self (return value: cc.Label) -------------------------------- -- Makes the Label exactly this untransformed height.
-- The Label's height be used for text align if the value not equal zero.
-- The text will display of incomplete when the size of Label not enough to support display all text. -- @function [parent=#Label] setHeight -- @param self -- @param #float height -- @return Label#Label self (return value: cc.Label) -------------------------------- -- -- @function [parent=#Label] getWidth -- @param self -- @return float#float ret (return value: float) -------------------------------- -- Enable glow effect to Label.
-- warning Limiting use to only when the Label created with true type font. -- @function [parent=#Label] enableGlow -- @param self -- @param #color4b_table glowColor -- @return Label#Label self (return value: cc.Label) -------------------------------- -- Provides a way to treats each character like a Sprite.
-- warning No support system font. -- @function [parent=#Label] getLetter -- @param self -- @param #int lettetIndex -- @return Sprite#Sprite ret (return value: cc.Sprite) -------------------------------- -- Sets the additional kerning of the Label.
-- warning Not support system font.
-- since v3.2.0 -- @function [parent=#Label] setAdditionalKerning -- @param self -- @param #float space -- @return Label#Label self (return value: cc.Label) -------------------------------- -- Returns the bitmap font path used by the Label. -- @function [parent=#Label] getSystemFontSize -- @param self -- @return float#float ret (return value: float) -------------------------------- -- -- @function [parent=#Label] setBlendFunc -- @param self -- @param #cc.BlendFunc blendFunc -- @return Label#Label self (return value: cc.Label) -------------------------------- -- Returns the Label's text horizontal alignment. -- @function [parent=#Label] getTextAlignment -- @param self -- @return int#int ret (return value: int) -------------------------------- -- Returns the bitmap font used by the Label. -- @function [parent=#Label] getBMFontFilePath -- @param self -- @return string#string ret (return value: string) -------------------------------- -- Sets the Label's text horizontal alignment. -- @function [parent=#Label] setHorizontalAlignment -- @param self -- @param #int hAlignment -- @return Label#Label self (return value: cc.Label) -------------------------------- -- @overload self, int, int -- @overload self, int -- @function [parent=#Label] setAlignment -- @param self -- @param #int hAlignment -- @param #int vAlignment -- @return Label#Label self (return value: cc.Label) -------------------------------- -- warning This method is not recommended for game developers. -- @function [parent=#Label] requestSystemFontRefresh -- @param self -- @return Label#Label self (return value: cc.Label) -------------------------------- -- Allocates and initializes a Label, with a bitmap font file.
-- param bmfontPath A bitmap font file, it's a FNT format.
-- param text The initial text.
-- param hAlignment Text horizontal alignment.
-- param maxLineWidth The max line width.
-- param imageOffset
-- return An automatically released Label object.
-- see setBMFontFilePath setMaxLineWidth -- @function [parent=#Label] createWithBMFont -- @param self -- @param #string bmfontPath -- @param #string text -- @param #int hAlignment -- @param #int maxLineWidth -- @param #vec2_table imageOffset -- @return Label#Label ret (return value: cc.Label) -------------------------------- -- Allocates and initializes a Label, with default settings.
-- return An automatically released Label object. -- @function [parent=#Label] create -- @param self -- @return Label#Label ret (return value: cc.Label) -------------------------------- -- @overload self, cc.Texture2D, int, int, int -- @overload self, string, int, int, int -- @overload self, string -- @function [parent=#Label] createWithCharMap -- @param self -- @param #string charMapFile -- @param #int itemWidth -- @param #int itemHeight -- @param #int startCharMap -- @return Label#Label ret (return value: cc.Label) -------------------------------- -- Allocates and initializes a Label, base on platform-dependent API.
-- param text The initial text.
-- param font A font file or a font family name.
-- param fontSize The font size. This value must be > 0.
-- param dimensions
-- param hAlignment The text horizontal alignment.
-- param vAlignment The text vertical alignment.
-- warning It will generate texture by the platform-dependent code.
-- return An automatically released Label object. -- @function [parent=#Label] createWithSystemFont -- @param self -- @param #string text -- @param #string font -- @param #float fontSize -- @param #size_table dimensions -- @param #int hAlignment -- @param #int vAlignment -- @return Label#Label ret (return value: cc.Label) -------------------------------- -- -- @function [parent=#Label] draw -- @param self -- @param #cc.Renderer renderer -- @param #mat4_table transform -- @param #unsigned int flags -- @return Label#Label self (return value: cc.Label) -------------------------------- -- -- @function [parent=#Label] isOpacityModifyRGB -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- -- @function [parent=#Label] setCameraMask -- @param self -- @param #unsigned short mask -- @param #bool applyChildren -- @return Label#Label self (return value: cc.Label) -------------------------------- -- -- @function [parent=#Label] removeChild -- @param self -- @param #cc.Node child -- @param #bool cleanup -- @return Label#Label self (return value: cc.Label) -------------------------------- -- -- @function [parent=#Label] visit -- @param self -- @param #cc.Renderer renderer -- @param #mat4_table parentTransform -- @param #unsigned int parentFlags -- @return Label#Label self (return value: cc.Label) -------------------------------- -- -- @function [parent=#Label] getDescription -- @param self -- @return string#string ret (return value: string) -------------------------------- -- -- @function [parent=#Label] setOpacityModifyRGB -- @param self -- @param #bool isOpacityModifyRGB -- @return Label#Label self (return value: cc.Label) -------------------------------- -- -- @function [parent=#Label] updateDisplayedOpacity -- @param self -- @param #unsigned char parentOpacity -- @return Label#Label self (return value: cc.Label) -------------------------------- -- -- @function [parent=#Label] getContentSize -- @param self -- @return size_table#size_table ret (return value: size_table) -------------------------------- -- -- @function [parent=#Label] getBoundingBox -- @param self -- @return rect_table#rect_table ret (return value: rect_table) -------------------------------- -- -- @function [parent=#Label] updateDisplayedColor -- @param self -- @param #color3b_table parentColor -- @return Label#Label self (return value: cc.Label) -------------------------------- -- -- @function [parent=#Label] setGlobalZOrder -- @param self -- @param #float globalZOrder -- @return Label#Label self (return value: cc.Label) return nil