{
	"version": "0.7", 
	"id": "", 
	"meshes": [
		{
			"attributes": [{
					"size":   3, 
					"type": "GL_FLOAT", 
					"attribute": "VERTEX_ATTRIB_POSITION"
				}, {
					"size":   3, 
					"type": "GL_FLOAT", 
					"attribute": "VERTEX_ATTRIB_NORMAL"
				}, {
					"size":   4, 
					"type": "GL_FLOAT", 
					"attribute": "VERTEX_ATTRIB_COLOR"
				}], 
			"vertices": [
				 0.500000, -0.500000, -0.500000,  0.000000,  0.000000, -1.000000,  1.000000,  0.000016,  0.000016,  1.000000, 
				-0.500000, -0.500000, -0.500000,  0.000000,  0.000000, -1.000000,  0.000000,  0.000000,  0.000000,  1.000000, 
				 0.500000,  0.500000, -0.500000,  0.000000,  0.000000, -1.000000,  1.000000,  0.000054,  1.000000,  1.000000, 
				-0.500000,  0.500000, -0.500000,  0.000000,  0.000000, -1.000000,  0.000047,  0.000047,  1.000000,  1.000000, 
				 0.500000,  0.500000,  0.500000,  0.000000,  0.000000,  1.000000,  1.000000,  1.000000,  1.000000,  1.000000, 
				-0.500000,  0.500000,  0.500000,  0.000000,  0.000000,  1.000000,  0.000207,  1.000000,  1.000000,  1.000000, 
				-0.500000, -0.500000,  0.500000,  0.000000,  0.000000,  1.000000,  0.000001,  1.000000,  0.000001,  1.000000, 
				 0.500000, -0.500000,  0.500000,  0.000000,  0.000000,  1.000000,  1.000000,  1.000000,  0.000064,  1.000000, 
				 0.500000, -0.500000,  0.500000,  0.000000, -1.000000,  0.000000,  1.000000,  1.000000,  0.000064,  1.000000, 
				-0.500000, -0.500000,  0.500000,  0.000000, -1.000000,  0.000000,  0.000001,  1.000000,  0.000001,  1.000000, 
				-0.500000, -0.500000, -0.500000,  0.000000, -1.000000,  0.000000,  0.000000,  0.000000,  0.000000,  1.000000, 
				 0.500000, -0.500000, -0.500000,  0.000000, -1.000000,  0.000000,  1.000000,  0.000016,  0.000016,  1.000000, 
				 0.500000,  0.500000,  0.500000,  1.000000,  0.000000,  0.000000,  1.000000,  1.000000,  1.000000,  1.000000, 
				 0.500000, -0.500000,  0.500000,  1.000000,  0.000000,  0.000000,  1.000000,  1.000000,  0.000064,  1.000000, 
				 0.500000, -0.500000, -0.500000,  1.000000,  0.000000,  0.000000,  1.000000,  0.000016,  0.000016,  1.000000, 
				 0.500000,  0.500000, -0.500000,  1.000000,  0.000000,  0.000000,  1.000000,  0.000054,  1.000000,  1.000000, 
				-0.500000,  0.500000,  0.500000,  0.000000,  1.000000,  0.000000,  0.000207,  1.000000,  1.000000,  1.000000, 
				 0.500000,  0.500000,  0.500000,  0.000000,  1.000000,  0.000000,  1.000000,  1.000000,  1.000000,  1.000000, 
				 0.500000,  0.500000, -0.500000,  0.000000,  1.000000,  0.000000,  1.000000,  0.000054,  1.000000,  1.000000, 
				-0.500000,  0.500000, -0.500000,  0.000000,  1.000000,  0.000000,  0.000047,  0.000047,  1.000000,  1.000000, 
				-0.500000, -0.500000,  0.500000, -1.000000,  0.000000,  0.000000,  0.000001,  1.000000,  0.000001,  1.000000, 
				-0.500000,  0.500000,  0.500000, -1.000000,  0.000000,  0.000000,  0.000207,  1.000000,  1.000000,  1.000000, 
				-0.500000,  0.500000, -0.500000, -1.000000,  0.000000,  0.000000,  0.000047,  0.000047,  1.000000,  1.000000, 
				-0.500000, -0.500000, -0.500000, -1.000000,  0.000000,  0.000000,  0.000000,  0.000000,  0.000000,  1.000000
			], 
			"parts": [
				{
					"id": "shape1_part1", 
					"type": "TRIANGLES", 
					"indices": [
						  0,   1,   2,   1,   3,   2,   4,   5,   6,   4,   6,   7, 
						  8,   9,  10,   8,  10,  11,  12,  13,  14,  12,  14,  15, 
						 16,  17,  18,  16,  18,  19,  20,  21,  22,  20,  22,  23
					], 
					"aabb": [-0.500000, -0.500000, -0.500000,  0.500000,  0.500000,  0.500000]
				}
			]
		}
	], 
	"materials": [
		{
			"id": "01 - Default", 
			"ambient": [ 0.588235,  0.588235,  0.588235], 
			"diffuse": [ 0.588235,  0.588235,  0.588235], 
			"emissive": [ 0.000000,  0.000000,  0.000000], 
			"opacity":  1.000000, 
			"specular": [ 0.900000,  0.900000,  0.900000], 
			"shininess":  2.000000, 
			"textures": [
				{
					"id": "Map #1", 
					"filename": "win", 
					"type": "DIFFUSE", 
					"wrapModeU": "REPEAT", 
					"wrapModeV": "REPEAT"
				}
			]
		}
	], 
	"nodes": [
		{
			"id": "Box001", 
			"skeleton": false, 
			"transform": [ 1.000000,  0.000000,  0.000000,  0.000000,  0.000000,  0.000000, -1.000000,  0.000000,  0.000000,  1.000000,  0.000000,  0.000000,  0.000000,  0.000000,  0.000000,  1.000000], 
			"parts": [
				{
					"meshpartid": "shape1_part1", 
					"materialid": "01 - Default"
				}
			]
		}
	], 
	"animations": []
}