options { module_path="../../../cocos2dx/proj.marmalade/;../../../CocosDenshion/proj.marmalade/;../../../scripting/lua/proj.marmalade/" s3e-data-dir = "../Resources/" } includepaths { ../Classes ../../../scripting/lua/cocos2dx_support/ } subprojects { IwGL cocos2dx CocosDenshion lua } assets { (../Resources) background.mp3 background.ogg effect1.wav crop.png dog.png land.png menu1.png menu2.png farm.jpg hello.lua hello2.lua fonts } files { [Main] (src) Main.h Main.cpp (../Classes) AppDelegate.h AppDelegate.cpp [cocos2dx_support] ../../../scripting/lua/cocos2dx_support/CCLuaEngine.cpp ../../../scripting/lua/cocos2dx_support/CCLuaEngine.h ../../../scripting/lua/cocos2dx_support/Cocos2dxLuaLoader.cpp ../../../scripting/lua/cocos2dx_support/Cocos2dxLuaLoader.h ../../../scripting/lua/cocos2dx_support/LuaCocos2d.cpp ../../../scripting/lua/cocos2dx_support/LuaCocos2d.h ../../../scripting/lua/cocos2dx_support/tolua_fix.c ../../../scripting/lua/cocos2dx_support/tolua_fix.h }