// // PerformanceEventDispatcherTest.cpp // #include "PerformanceEventDispatcherTest.h" #include USING_NS_CC; // Enable profiles for this file #undef CC_PROFILER_DISPLAY_TIMERS #define CC_PROFILER_DISPLAY_TIMERS() Profiler::getInstance()->displayTimers() #undef CC_PROFILER_PURGE_ALL #define CC_PROFILER_PURGE_ALL() Profiler::getInstance()->releaseAllTimers() #undef CC_PROFILER_START #define CC_PROFILER_START(__name__) ProfilingBeginTimingBlock(__name__) #undef CC_PROFILER_STOP #define CC_PROFILER_STOP(__name__) ProfilingEndTimingBlock(__name__) #undef CC_PROFILER_RESET #define CC_PROFILER_RESET(__name__) ProfilingResetTimingBlock(__name__) #undef CC_PROFILER_START_CATEGORY #define CC_PROFILER_START_CATEGORY(__cat__, __name__) do{ if(__cat__) ProfilingBeginTimingBlock(__name__); } while(0) #undef CC_PROFILER_STOP_CATEGORY #define CC_PROFILER_STOP_CATEGORY(__cat__, __name__) do{ if(__cat__) ProfilingEndTimingBlock(__name__); } while(0) #undef CC_PROFILER_RESET_CATEGORY #define CC_PROFILER_RESET_CATEGORY(__cat__, __name__) do{ if(__cat__) ProfilingResetTimingBlock(__name__); } while(0) #undef CC_PROFILER_START_INSTANCE #define CC_PROFILER_START_INSTANCE(__id__, __name__) do{ ProfilingBeginTimingBlock( String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0) #undef CC_PROFILER_STOP_INSTANCE #define CC_PROFILER_STOP_INSTANCE(__id__, __name__) do{ ProfilingEndTimingBlock( String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0) #undef CC_PROFILER_RESET_INSTANCE #define CC_PROFILER_RESET_INSTANCE(__id__, __name__) do{ ProfilingResetTimingBlock( String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0) PerformceEventDispatcherTests::PerformceEventDispatcherTests() { ADD_TEST_CASE(TouchEventDispatchingPerfTest); ADD_TEST_CASE(KeyboardEventDispatchingPerfTest); ADD_TEST_CASE(CustomEventDispatchingPerfTest); } enum { kTagInfoLayer = 1, kTagBase = 20000, }; enum { kMaxNodes = 15000, kNodesIncrease = 500, }; int PerformanceEventDispatcherScene::quantityOfNodes = kNodesIncrease; //////////////////////////////////////////////////////// // // PerformanceEventDispatcherScene // //////////////////////////////////////////////////////// bool PerformanceEventDispatcherScene::init() { if (TestCase::init()) { initWithQuantityOfNodes(quantityOfNodes); return true; } return false; } void PerformanceEventDispatcherScene::initWithQuantityOfNodes(unsigned int nNodes) { _type = 0; srand((unsigned)time(nullptr)); auto s = Director::getInstance()->getWinSize(); _lastRenderedCount = 0; _currentQuantityOfNodes = 0; quantityOfNodes = nNodes; MenuItemFont::setFontSize(65); auto decrease = MenuItemFont::create(" - ", [&](Ref *sender) { quantityOfNodes -= kNodesIncrease; if( quantityOfNodes < 0 ) quantityOfNodes = 0; updateQuantityLabel(); updateQuantityOfNodes(); updateProfilerName(); CC_PROFILER_PURGE_ALL(); srand(0); }); decrease->setColor(Color3B(0,200,20)); _decrease = decrease; auto increase = MenuItemFont::create(" + ", [&](Ref *sender) { quantityOfNodes += kNodesIncrease; if( quantityOfNodes > kMaxNodes ) quantityOfNodes = kMaxNodes; updateQuantityLabel(); updateQuantityOfNodes(); updateProfilerName(); CC_PROFILER_PURGE_ALL(); srand(0); }); increase->setColor(Color3B(0,200,20)); _increase = increase; auto menu = Menu::create(decrease, increase, nullptr); menu->alignItemsHorizontally(); menu->setPosition(Vec2(s.width/2, s.height/2+15)); addChild(menu, 1); auto infoLabel = Label::createWithTTF("0 listeners", "fonts/Marker Felt.ttf", 30); infoLabel->setColor(Color3B(0,200,20)); infoLabel->setPosition(Vec2(s.width/2, s.height/2-15)); addChild(infoLabel, 1, kTagInfoLayer); int oldFontSize = MenuItemFont::getFontSize(); MenuItemFont::setFontSize(24); Vector toggleItems; generateTestFunctions(); CCASSERT(!_testFunctions.empty(), "Should not be empty after generate test functions"); for (const auto& f : _testFunctions) { toggleItems.pushBack(MenuItemFont::create(f.name)); } auto reset = [this](){ // Removes all nodes for (auto& node : _nodes) { node->removeFromParent(); } _nodes.clear(); // Removes all fixed listeners for (auto& listener : _fixedPriorityListeners) { Director::getInstance()->getEventDispatcher()->removeEventListener(listener); } this->_lastRenderedCount = 0; }; auto toggle = MenuItemToggle::createWithCallback([=](Ref* sender){ auto toggle = static_cast(sender); this->_type = toggle->getSelectedIndex(); _subtitleLabel->setString(StringUtils::format("Test '%s', See console", this->_testFunctions[this->_type].name)); this->updateProfilerName(); reset(); }, toggleItems); toggle->setAnchorPoint(Vec2::ANCHOR_MIDDLE_LEFT); toggle->setPosition(VisibleRect::left()); _toggle = toggle; auto start = MenuItemFont::create("start", [this](Ref* sender){ auto director = Director::getInstance(); auto sched = director->getScheduler(); CC_PROFILER_PURGE_ALL(); sched->schedule(CC_SCHEDULE_SELECTOR(PerformanceEventDispatcherScene::dumpProfilerInfo), this, 2, false); this->unscheduleUpdate(); this->scheduleUpdate(); this->_startItem->setEnabled(false); this->_stopItem->setEnabled(true); this->_toggle->setEnabled(false); this->_increase->setEnabled(false); this->_decrease->setEnabled(false); }); start->setAnchorPoint(Vec2::ANCHOR_MIDDLE_RIGHT); start->setPosition(VisibleRect::right() + Vec2(0, 40)); _startItem = start; auto stop = MenuItemFont::create("stop", [=](Ref* sender){ auto director = Director::getInstance(); auto sched = director->getScheduler(); sched->unschedule(CC_SCHEDULE_SELECTOR(PerformanceEventDispatcherScene::dumpProfilerInfo), this); this->unscheduleUpdate(); this->_startItem->setEnabled(true); this->_stopItem->setEnabled(false); this->_toggle->setEnabled(true); this->_increase->setEnabled(true); this->_decrease->setEnabled(true); reset(); }); stop->setEnabled(false); stop->setAnchorPoint(Vec2::ANCHOR_MIDDLE_RIGHT); stop->setPosition(VisibleRect::right() + Vec2(0, -40)); _stopItem = stop; auto menu2 = Menu::create(toggle, start, stop, nullptr); menu2->setPosition(Vec2::ZERO); addChild(menu2); MenuItemFont::setFontSize(oldFontSize); updateQuantityLabel(); updateQuantityOfNodes(); updateProfilerName(); } std::string PerformanceEventDispatcherScene::title() const { return "No title"; } std::string PerformanceEventDispatcherScene::subtitle() const { return ""; } void PerformanceEventDispatcherScene::updateQuantityLabel() { if( quantityOfNodes != _lastRenderedCount ) { auto infoLabel = static_cast( getChildByTag(kTagInfoLayer) ); char str[20] = {0}; sprintf(str, "%u listeners", quantityOfNodes); infoLabel->setString(str); } } const char * PerformanceEventDispatcherScene::profilerName() { return _profilerName; } void PerformanceEventDispatcherScene::updateProfilerName() { snprintf(_profilerName, sizeof(_profilerName)-1, "%s(%d)", testName(), quantityOfNodes); } void PerformanceEventDispatcherScene::dumpProfilerInfo(float dt) { CC_PROFILER_DISPLAY_TIMERS(); } void PerformanceEventDispatcherScene::update(float dt) { _testFunctions[_type].func(); } void PerformanceEventDispatcherScene::updateQuantityOfNodes() { _currentQuantityOfNodes = quantityOfNodes; } const char* PerformanceEventDispatcherScene::testName() { return _testFunctions[_type].name; } //////////////////////////////////////////////////////// // // TouchEventDispatchingPerfTest // //////////////////////////////////////////////////////// void TouchEventDispatchingPerfTest::generateTestFunctions() { TestFunction testFunctions[] = { { "OneByOne-scenegraph", [=](){ auto dispatcher = Director::getInstance()->getEventDispatcher(); if (quantityOfNodes != _lastRenderedCount) { auto listener = EventListenerTouchOneByOne::create(); listener->onTouchBegan = [](Touch* touch, Event* event){ return false; }; listener->onTouchMoved = [](Touch* touch, Event* event){}; listener->onTouchEnded = [](Touch* touch, Event* event){}; // Create new touchable nodes for (int i = 0; i < this->quantityOfNodes; ++i) { auto node = Node::create(); node->setTag(1000 + i); this->addChild(node); this->_nodes.push_back(node); dispatcher->addEventListenerWithSceneGraphPriority(listener->clone(), node); } _lastRenderedCount = quantityOfNodes; } Size size = Director::getInstance()->getWinSize(); EventTouch touchEvent; touchEvent.setEventCode(EventTouch::EventCode::BEGAN); std::vector touches; for (int i = 0; i < 4; ++i) { Touch* touch = new (std::nothrow) Touch(); touch->autorelease(); touch->setTouchInfo(i, rand() % 200, rand() % 200); touches.push_back(touch); } touchEvent.setTouches(touches); CC_PROFILER_START(this->profilerName()); dispatcher->dispatchEvent(&touchEvent); CC_PROFILER_STOP(this->profilerName()); } } , { "OneByOne-fixed", [=](){ auto dispatcher = Director::getInstance()->getEventDispatcher(); if (quantityOfNodes != _lastRenderedCount) { auto listener = EventListenerTouchOneByOne::create(); listener->onTouchBegan = [](Touch* touch, Event* event){ return false; }; listener->onTouchMoved = [](Touch* touch, Event* event){}; listener->onTouchEnded = [](Touch* touch, Event* event){}; for (int i = 0; i < this->quantityOfNodes; ++i) { auto l = listener->clone(); this->_fixedPriorityListeners.push_back(l); dispatcher->addEventListenerWithFixedPriority(l, i+1); } _lastRenderedCount = quantityOfNodes; } Size size = Director::getInstance()->getWinSize(); EventTouch touchEvent; touchEvent.setEventCode(EventTouch::EventCode::BEGAN); std::vector touches; for (int i = 0; i < 4; ++i) { Touch* touch = new (std::nothrow) Touch(); touch->autorelease(); touch->setTouchInfo(i, rand() % 200, rand() % 200); touches.push_back(touch); } touchEvent.setTouches(touches); CC_PROFILER_START(this->profilerName()); dispatcher->dispatchEvent(&touchEvent); CC_PROFILER_STOP(this->profilerName()); } } , { "AllAtOnce-scenegraph", [=](){ auto dispatcher = Director::getInstance()->getEventDispatcher(); if (quantityOfNodes != _lastRenderedCount) { auto listener = EventListenerTouchAllAtOnce::create(); listener->onTouchesBegan = [](const std::vector touches, Event* event){}; listener->onTouchesMoved = [](const std::vector touches, Event* event){}; listener->onTouchesEnded = [](const std::vector touches, Event* event){}; // Create new touchable nodes for (int i = 0; i < this->quantityOfNodes; ++i) { auto node = Node::create(); node->setTag(1000 + i); this->addChild(node); this->_nodes.push_back(node); dispatcher->addEventListenerWithSceneGraphPriority(listener->clone(), node); } _lastRenderedCount = quantityOfNodes; } Size size = Director::getInstance()->getWinSize(); EventTouch touchEvent; touchEvent.setEventCode(EventTouch::EventCode::BEGAN); std::vector touches; for (int i = 0; i < 4; ++i) { Touch* touch = new (std::nothrow) Touch(); touch->autorelease(); touch->setTouchInfo(i, rand() % 200, rand() % 200); touches.push_back(touch); } touchEvent.setTouches(touches); CC_PROFILER_START(this->profilerName()); dispatcher->dispatchEvent(&touchEvent); CC_PROFILER_STOP(this->profilerName()); } } , { "AllAtOnce-fixed", [=](){ auto dispatcher = Director::getInstance()->getEventDispatcher(); if (quantityOfNodes != _lastRenderedCount) { auto listener = EventListenerTouchAllAtOnce::create(); listener->onTouchesBegan = [](const std::vector touches, Event* event){}; listener->onTouchesMoved = [](const std::vector touches, Event* event){}; listener->onTouchesEnded = [](const std::vector touches, Event* event){}; for (int i = 0; i < this->quantityOfNodes; ++i) { auto l = listener->clone(); this->_fixedPriorityListeners.push_back(l); dispatcher->addEventListenerWithFixedPriority(l, i+1); } _lastRenderedCount = quantityOfNodes; } Size size = Director::getInstance()->getWinSize(); EventTouch touchEvent; touchEvent.setEventCode(EventTouch::EventCode::BEGAN); std::vector touches; for (int i = 0; i < 4; ++i) { Touch* touch = new (std::nothrow) Touch(); touch->autorelease(); touch->setTouchInfo(i, rand() % 200, rand() % 200); touches.push_back(touch); } touchEvent.setTouches(touches); CC_PROFILER_START(this->profilerName()); dispatcher->dispatchEvent(&touchEvent); CC_PROFILER_STOP(this->profilerName()); } } , { "TouchModeMix-scenegraph", [=](){ auto dispatcher = Director::getInstance()->getEventDispatcher(); if (quantityOfNodes != _lastRenderedCount) { auto listenerOneByOne = EventListenerTouchOneByOne::create(); listenerOneByOne->onTouchBegan = [](Touch* touch, Event* event){ return false; }; listenerOneByOne->onTouchMoved = [](Touch* touch, Event* event){}; listenerOneByOne->onTouchEnded = [](Touch* touch, Event* event){}; auto listenerAllAtOnce = EventListenerTouchAllAtOnce::create(); listenerAllAtOnce->onTouchesBegan = [](const std::vector touches, Event* event){}; listenerAllAtOnce->onTouchesMoved = [](const std::vector touches, Event* event){}; listenerAllAtOnce->onTouchesEnded = [](const std::vector touches, Event* event){}; int i = 0; // Create new touchable nodes for (; i < this->quantityOfNodes/2; ++i) { auto node = Node::create(); node->setTag(1000 + i); this->addChild(node); this->_nodes.push_back(node); dispatcher->addEventListenerWithSceneGraphPriority(listenerOneByOne->clone(), node); } for (; i < this->quantityOfNodes; ++i) { auto node = Node::create(); node->setTag(1000 + i); this->addChild(node); this->_nodes.push_back(node); dispatcher->addEventListenerWithSceneGraphPriority(listenerAllAtOnce->clone(), node); } _lastRenderedCount = quantityOfNodes; } Size size = Director::getInstance()->getWinSize(); EventTouch touchEvent; touchEvent.setEventCode(EventTouch::EventCode::BEGAN); std::vector touches; for (int i = 0; i < 4; ++i) { Touch* touch = new (std::nothrow) Touch(); touch->autorelease(); touch->setTouchInfo(i, rand() % 200, rand() % 200); touches.push_back(touch); } touchEvent.setTouches(touches); CC_PROFILER_START(this->profilerName()); dispatcher->dispatchEvent(&touchEvent); CC_PROFILER_STOP(this->profilerName()); } } , { "TouchModeMix-fixed", [=](){ auto dispatcher = Director::getInstance()->getEventDispatcher(); if (quantityOfNodes != _lastRenderedCount) { auto listenerOneByOne = EventListenerTouchOneByOne::create(); listenerOneByOne->onTouchBegan = [](Touch* touch, Event* event){ return false; }; listenerOneByOne->onTouchMoved = [](Touch* touch, Event* event){}; listenerOneByOne->onTouchEnded = [](Touch* touch, Event* event){}; auto listenerAllAtOnce = EventListenerTouchAllAtOnce::create(); listenerAllAtOnce->onTouchesBegan = [](const std::vector touches, Event* event){}; listenerAllAtOnce->onTouchesMoved = [](const std::vector touches, Event* event){}; listenerAllAtOnce->onTouchesEnded = [](const std::vector touches, Event* event){}; int i = 0; for (; i < this->quantityOfNodes/2; ++i) { auto l = listenerOneByOne->clone(); this->_fixedPriorityListeners.push_back(l); dispatcher->addEventListenerWithFixedPriority(l, i+1); } for (; i < this->quantityOfNodes; ++i) { auto l = listenerAllAtOnce->clone(); this->_fixedPriorityListeners.push_back(l); dispatcher->addEventListenerWithFixedPriority(l, i+1); } _lastRenderedCount = quantityOfNodes; } Size size = Director::getInstance()->getWinSize(); EventTouch touchEvent; touchEvent.setEventCode(EventTouch::EventCode::BEGAN); std::vector touches; for (int i = 0; i < 4; ++i) { Touch* touch = new (std::nothrow) Touch(); touch->autorelease(); touch->setTouchInfo(i, rand() % 200, rand() % 200); touches.push_back(touch); } touchEvent.setTouches(touches); CC_PROFILER_START(this->profilerName()); dispatcher->dispatchEvent(&touchEvent); CC_PROFILER_STOP(this->profilerName()); } } , }; for (const auto& func : testFunctions) { _testFunctions.push_back(func); } } std::string TouchEventDispatchingPerfTest::title() const { return "Touch Event Dispatching Perf test"; } std::string TouchEventDispatchingPerfTest::subtitle() const { return "Test 'OneByOne-scenegraph', See console"; } //////////////////////////////////////////////////////// // // KeyboardEventDispatchingPerfTest // //////////////////////////////////////////////////////// void KeyboardEventDispatchingPerfTest::generateTestFunctions() { TestFunction testFunctions[] = { { "keyboard-scenegraph", [=](){ auto dispatcher = Director::getInstance()->getEventDispatcher(); if (quantityOfNodes != _lastRenderedCount) { auto listener = EventListenerKeyboard::create(); listener->onKeyPressed = [](EventKeyboard::KeyCode keyCode, Event* event){}; listener->onKeyReleased = [](EventKeyboard::KeyCode keyCode, Event* event){}; // Create new nodes listen to keyboard event for (int i = 0; i < this->quantityOfNodes; ++i) { auto node = Node::create(); node->setTag(1000 + i); this->addChild(node); this->_nodes.push_back(node); dispatcher->addEventListenerWithSceneGraphPriority(listener->clone(), node); } _lastRenderedCount = quantityOfNodes; } EventKeyboard event(EventKeyboard::KeyCode::KEY_RETURN, true); CC_PROFILER_START(this->profilerName()); dispatcher->dispatchEvent(&event); CC_PROFILER_STOP(this->profilerName()); } } , { "keyboard-fixed", [=](){ auto dispatcher = Director::getInstance()->getEventDispatcher(); if (quantityOfNodes != _lastRenderedCount) { auto listener = EventListenerKeyboard::create(); listener->onKeyPressed = [](EventKeyboard::KeyCode keyCode, Event* event){}; listener->onKeyReleased = [](EventKeyboard::KeyCode keyCode, Event* event){}; for (int i = 0; i < this->quantityOfNodes; ++i) { auto l = listener->clone(); this->_fixedPriorityListeners.push_back(l); dispatcher->addEventListenerWithFixedPriority(l, i+1); } _lastRenderedCount = quantityOfNodes; } EventKeyboard event(EventKeyboard::KeyCode::KEY_RETURN, true); CC_PROFILER_START(this->profilerName()); dispatcher->dispatchEvent(&event); CC_PROFILER_STOP(this->profilerName()); } } , }; for (const auto& func : testFunctions) { _testFunctions.push_back(func); } } std::string KeyboardEventDispatchingPerfTest::title() const { return "Keyboard Event Dispatching Perf test"; } std::string KeyboardEventDispatchingPerfTest::subtitle() const { return "Test 'keyboard-scenegraph', See console"; } //////////////////////////////////////////////////////// // // CustomEventDispatchingPerfTest // //////////////////////////////////////////////////////// void CustomEventDispatchingPerfTest::onEnter() { PerformanceEventDispatcherScene::onEnter(); for (int i = 0; i < 2000; i++) { auto listener = EventListenerCustom::create(StringUtils::format("custom_event_%d", i), [](EventCustom* event){}); _eventDispatcher->addEventListenerWithFixedPriority(listener, i + 1); _customListeners.push_back(listener); } } void CustomEventDispatchingPerfTest::onExit() { for (auto& l : _customListeners) { _eventDispatcher->removeEventListener(l); } PerformanceEventDispatcherScene::onExit(); } void CustomEventDispatchingPerfTest::generateTestFunctions() { TestFunction testFunctions[] = { { "custom-scenegraph", [=](){ auto dispatcher = Director::getInstance()->getEventDispatcher(); if (quantityOfNodes != _lastRenderedCount) { auto listener = EventListenerCustom::create("custom_event_test_scenegraph", [](EventCustom* event){}); // Create new nodes listen to custom event for (int i = 0; i < this->quantityOfNodes; ++i) { auto node = Node::create(); node->setTag(1000 + i); this->addChild(node); this->_nodes.push_back(node); dispatcher->addEventListenerWithSceneGraphPriority(listener->clone(), node); } _lastRenderedCount = quantityOfNodes; } EventCustom event("custom_event_test_scenegraph"); CC_PROFILER_START(this->profilerName()); dispatcher->dispatchEvent(&event); CC_PROFILER_STOP(this->profilerName()); } } , { "custom-fixed", [=](){ auto dispatcher = Director::getInstance()->getEventDispatcher(); if (quantityOfNodes != _lastRenderedCount) { auto listener = EventListenerCustom::create("custom_event_test_fixed", [](EventCustom* event){}); for (int i = 0; i < this->quantityOfNodes; ++i) { auto l = listener->clone(); this->_fixedPriorityListeners.push_back(l); dispatcher->addEventListenerWithFixedPriority(l, i+1); } _lastRenderedCount = quantityOfNodes; } EventCustom event("custom_event_test_fixed"); CC_PROFILER_START(this->profilerName()); dispatcher->dispatchEvent(&event); CC_PROFILER_STOP(this->profilerName()); } } , }; for (const auto& func : testFunctions) { _testFunctions.push_back(func); } } std::string CustomEventDispatchingPerfTest::title() const { return "Custom Event Dispatching Perf test"; } std::string CustomEventDispatchingPerfTest::subtitle() const { return "Test 'custom-scenegraph', See console"; }