/**************************************************************************** Copyright (c) 2013-2016 Chukong Technologies Inc. Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd. Copyright (c) 2021 Bytedance Inc. https://axis-project.github.io/ Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #ifndef COCOS2DX_SCRIPT_LUA_COCOS2DX_SUPPORT_GENERATED_LUA_COCOS2DX_MANUAL_H #define COCOS2DX_SCRIPT_LUA_COCOS2DX_SUPPORT_GENERATED_LUA_COCOS2DX_MANUAL_H #include "tolua++.h" #include "scripting/lua-bindings/manual/base/LuaScriptHandlerMgr.h" #include "base/CCEventListenerAcceleration.h" #include "base/CCEventListenerCustom.h" #include "2d/CCNode.h" NS_AX_BEGIN class LuaEventListenerCustom { public: static EventListenerCustom* create(std::string_view eventName); }; class LuaEventListenerAcceleration { public: static EventListenerAcceleration* create(); }; NS_AX_END USING_NS_AX; TOLUA_API int register_all_axis_manual(lua_State* tolua_S); TOLUA_API int register_all_axis_module_manual(lua_State* tolua_S); TOLUA_API int register_all_axis_math_manual(lua_State* tolua_S); TOLUA_API int register_all_axis_shaders_manual(lua_State *tolua_S); TOLUA_API int register_all_axis_bytearray_manual(lua_State *tulua_S); struct LuaEventAccelerationData { void* acc; Event* event; LuaEventAccelerationData(void* inAcc,Event* inEvent) :acc(inAcc),event(inEvent) { } }; struct LuaEventKeyboarData { int keyCode; Event* event; LuaEventKeyboarData(int inKeyCode,Event* inEvent) :keyCode(inKeyCode),event(inEvent) { } }; struct LuaEventTouchData { Touch* touch; Event* event; LuaEventTouchData(Touch* inTouch, Event* inEvent) :touch(inTouch), event(inEvent) { } }; struct LuaEventTouchesData { std::vector touches; Event* event; LuaEventTouchesData(const std::vector& inTouches, Event* inEvent) :touches(inTouches), event(inEvent) { } }; struct LuaEventMouseData { Event* event; LuaEventMouseData(Event* inEvent) :event(inEvent) { } }; class LuaNode :public axis::Node { public: virtual ~LuaNode() {} virtual void draw(axis::Renderer *renderer, const axis::Mat4& transform, uint32_t flags) override; }; TOLUA_API int tolua_luanode_open(lua_State* tolua_S); TOLUA_API int register_luanode_manual(lua_State* tolua_S); #endif // #ifndef COCOS2DX_SCRIPT_LUA_COCOS2DX_SUPPORT_GENERATED_LUA_COCOS2DX_MANUAL_H