#include "MouseTest.h" MouseTest::MouseTest() { auto s = Director::getInstance()->getWinSize(); auto title = Label::createWithTTF("Mouse Test", "fonts/arial.ttf", 28); addChild(title, 0); title->setPosition( Vector2(s.width/2, s.height-50) ); //Create a label to display the mouse action _labelAction = Label::createWithTTF("Click mouse button and see this change", "fonts/arial.ttf", 22); _labelAction->setPosition(Vector2(s.width/2, s.height*2/3)); addChild(_labelAction, 0); //Create a label to display the mouse position _labelPosition = Label::createWithTTF("Mouse not supported on this device", "fonts/arial.ttf", 22); _labelPosition->setPosition(Vector2(s.width/2, s.height/3)); addChild(_labelPosition); _mouseListener = EventListenerMouse::create(); _mouseListener->onMouseMove = CC_CALLBACK_1(MouseTest::onMouseMove, this); _mouseListener->onMouseUp = CC_CALLBACK_1(MouseTest::onMouseUp, this); _mouseListener->onMouseDown = CC_CALLBACK_1(MouseTest::onMouseDown, this); _mouseListener->onMouseScroll = CC_CALLBACK_1(MouseTest::onMouseScroll, this); _eventDispatcher->addEventListenerWithSceneGraphPriority(_mouseListener, this); _labelAction->retain(); _labelPosition->retain(); } MouseTest::~MouseTest() { _eventDispatcher->removeEventListener(_mouseListener); _labelAction->release(); _labelPosition->release(); } template std::string tostr(const T& t) { std::ostringstream os; os<getMouseButton()); _labelAction->setString(str.c_str()); } void MouseTest::onMouseUp(Event *event) { EventMouse* e = (EventMouse*)event; std::string str = "Mouse Up detected, Key: "; str += tostr(e->getMouseButton()); _labelAction->setString(str.c_str()); } void MouseTest::onMouseMove(Event *event) { EventMouse* e = (EventMouse*)event; std::string str = "MousePosition X:"; str = str + tostr(e->getCursorX()) + " Y:" + tostr(e->getCursorY()); _labelPosition->setString(str.c_str()); } void MouseTest::onMouseScroll(Event *event) { EventMouse* e = (EventMouse*)event; std::string str = "Mouse Scroll detected, X: "; str = str + tostr(e->getScrollX()) + " Y: " + tostr(e->getScrollY()); _labelAction->setString(str.c_str()); } void MouseTestScene::runThisTest() { auto layer = new MouseTest(); addChild(layer); Director::getInstance()->replaceScene(this); layer->release(); }