#include "HelloWorldScene.h" #include "cocostudio/CocoStudio.h" #include "ui/CocosGUI.h" USING_NS_CC; using namespace cocostudio::timeline; Scene* HelloWorld::createScene() { // 'scene' is an autorelease object auto scene = Scene::create(); // 'layer' is an autorelease object auto layer = HelloWorld::create(); // add layer as a child to scene scene->addChild(layer); // return the scene return scene; } // on "init" you need to initialize your instance bool HelloWorld::init() { ////////////////////////////// // 1. super init first if ( !Layer::init() ) { return false; } auto rootNode = CSLoader::createNode("MainScene.csb"); addChild(rootNode); return true; }