#ifndef _TOUCHES_TEST__H_ #define _TOUCHES_TEST__H_ ////----#include "cocos2d.h" #include "../testBasic.h" USING_NS_CC; class PongScene : public TestScene { public: PongScene(); virtual void runThisTest(); virtual void MainMenuCallback(CCObject* pSender); }; class Ball; class PongLayer : public CCLayer { private: Ball* m_ball; CCArray* m_paddles; CCPoint m_ballStartingVelocity; public: PongLayer(); ~PongLayer(); void resetAndScoreBallForPlayer(int player); void doStep(float delta); }; #endif