#ifndef __GEARCOLOR_H__ #define __GEARCOLOR_H__ #include "FairyGUIMacros.h" #include "cocos2d.h" #include "GearBase.h" NS_FGUI_BEGIN class GObject; class GTweener; class GearColor : public GearBase { public: GearColor(GObject* owner); virtual ~GearColor(); void apply() override; void updateState() override; protected: void addStatus(const std::string& pageId, ByteBuffer* buffer) override; void init() override; private: void onTweenUpdate(GTweener* tweener); void onTweenComplete(); class GearColorValue { public: ax::Color3B color; ax::Color3B outlineColor; GearColorValue(); GearColorValue(const ax::Color3B& color, const ax::Color3B& outlineColor); }; std::unordered_map _storage; GearColorValue _default; }; NS_FGUI_END #endif