LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := game_shared LOCAL_MODULE_FILENAME := libgame LOCAL_SRC_FILES := hellocpp/main.cpp \ ../../Classes/AppDelegate.cpp \ ../../../../jsbindings/auto/jsb_pluginx_protocols_auto.cpp \ ../../../../jsbindings/manual/pluginxUTF8.cpp \ ../../../../jsbindings/manual/jsb_pluginx_basic_conversions.cpp \ ../../../../jsbindings/manual/jsb_pluginx_manual_protocols.cpp \ ../../../../jsbindings/manual/jsb_pluginx_manual_callback.cpp \ ../../../../jsbindings/manual/jsb_pluginx_extension_registration.cpp \ ../../../../jsbindings/manual/jsb_pluginx_spidermonkey_specifics.cpp LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes \ $(LOCAL_PATH)/../../../../jsbindings \ $(LOCAL_PATH)/../../../../jsbindings/auto \ $(LOCAL_PATH)/../../../../jsbindings/manual LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static \ PluginProtocolStatic LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static LOCAL_WHOLE_STATIC_LIBRARIES += chipmunk_static LOCAL_WHOLE_STATIC_LIBRARIES += spidermonkey_static LOCAL_WHOLE_STATIC_LIBRARIES += scriptingcore-spidermonkey include $(BUILD_SHARED_LIBRARY) $(call import-module,cocos2dx) $(call import-module,CocosDenshion/android) $(call import-module,external/chipmunk) $(call import-module,scripting/javascript/spidermonkey-android) $(call import-module,scripting/javascript/bindings) $(call import-module,protocols/android)