/**************************************************************************** Copyright (c) 2014 PlayFirst Inc. Copyright (c) 2014-2015 Chukong Technologies Inc. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #ifndef __CC_REF_PTR_H__ #define __CC_REF_PTR_H__ /// @cond DO_NOT_SHOW #include "base/CCRef.h" #include "base/ccMacros.h" #include #include NS_CC_BEGIN /** * Utility/support macros. Defined to enable RefPtr to contain types like 'const T' because we do not * regard retain()/release() as affecting mutability of state. */ #define CC_REF_PTR_SAFE_RETAIN(ptr)\ \ do\ {\ if (ptr)\ {\ const_cast(static_cast(ptr))->retain();\ }\ \ } while (0); #define CC_REF_PTR_SAFE_RELEASE(ptr)\ \ do\ {\ if (ptr)\ {\ const_cast(static_cast(ptr))->release();\ }\ \ } while (0); #define CC_REF_PTR_SAFE_RELEASE_NULL(ptr)\ \ do\ {\ if (ptr)\ {\ const_cast(static_cast(ptr))->release();\ ptr = nullptr;\ }\ \ } while (0); /** * Wrapper class which maintains a strong reference to a cocos2dx cocos2d::Ref* type object. * Similar in concept to a boost smart pointer. * * Enables the use of the RAII idiom with Cocos2dx objects and helps automate some of the more * mundane tasks of pointer initialization and cleanup. * * The class itself is modelled on C++ 11 std::shared_ptr, and trys to keep some of the methods * and functionality consistent with std::shared_ptr. */ template class RefPtr { public: inline RefPtr() : _ptr(nullptr) { } inline RefPtr(RefPtr && other) { _ptr = other._ptr; other._ptr = nullptr; } inline RefPtr(T * ptr) : _ptr(const_cast::type*>(ptr)) // Const cast allows RefPtr to reference objects marked const too. { CC_REF_PTR_SAFE_RETAIN(_ptr); } inline RefPtr(std::nullptr_t ptr) : _ptr(nullptr) { } inline RefPtr(const RefPtr & other) : _ptr(other._ptr) { CC_REF_PTR_SAFE_RETAIN(_ptr); } inline ~RefPtr() { CC_REF_PTR_SAFE_RELEASE_NULL(_ptr); } inline RefPtr & operator = (const RefPtr & other) { if (other._ptr != _ptr) { CC_REF_PTR_SAFE_RETAIN(other._ptr); CC_REF_PTR_SAFE_RELEASE(_ptr); _ptr = other._ptr; } return *this; } inline RefPtr & operator = (RefPtr && other) { if (&other != this) { CC_REF_PTR_SAFE_RELEASE(_ptr); _ptr = other._ptr; other._ptr = nullptr; } return *this; } inline RefPtr & operator = (T * other) { if (other != _ptr) { CC_REF_PTR_SAFE_RETAIN(other); CC_REF_PTR_SAFE_RELEASE(_ptr); _ptr = const_cast::type*>(other); // Const cast allows RefPtr to reference objects marked const too. } return *this; } inline RefPtr & operator = (std::nullptr_t other) { CC_REF_PTR_SAFE_RELEASE_NULL(_ptr); return *this; } // Note: using reinterpret_cast<> instead of static_cast<> here because it doesn't require type info. // Since we verify the correct type cast at compile time on construction/assign we don't need to know the type info // here. Not needing the type info here enables us to use these operations in inline functions in header files when // the type pointed to by this class is only forward referenced. inline operator T * () const { return reinterpret_cast(_ptr); } inline T & operator * () const { CCASSERT(_ptr, "Attempt to dereference a null pointer!"); return reinterpret_cast(*_ptr); } inline T * operator->() const { CCASSERT(_ptr, "Attempt to dereference a null pointer!"); return reinterpret_cast(_ptr); } inline T * get() const { return reinterpret_cast(_ptr); } inline bool operator == (const RefPtr & other) const { return _ptr == other._ptr; } inline bool operator == (const T * other) const { return _ptr == other; } inline bool operator == (typename std::remove_const::type * other) const { return _ptr == other; } inline bool operator == (const std::nullptr_t other) const { return _ptr == other; } inline bool operator != (const RefPtr & other) const { return _ptr != other._ptr; } inline bool operator != (const T * other) const { return _ptr != other; } inline bool operator != (typename std::remove_const::type * other) const { return _ptr != other; } inline bool operator != (const std::nullptr_t other) const { return _ptr != other; } inline bool operator > (const RefPtr & other) const { return _ptr > other._ptr; } inline bool operator > (const T * other) const { return _ptr > other; } inline bool operator > (typename std::remove_const::type * other) const { return _ptr > other; } inline bool operator < (const RefPtr & other) const { return _ptr < other._ptr; } inline bool operator < (const T * other) const { return _ptr < other; } inline bool operator < (typename std::remove_const::type * other) const { return _ptr < other; } inline bool operator >= (const RefPtr & other) const { return _ptr >= other._ptr; } inline bool operator >= (const T * other) const { return _ptr >= other; } inline bool operator >= (typename std::remove_const::type * other) const { return _ptr >= other; } inline bool operator <= (const RefPtr & other) const { return _ptr <= other._ptr; } inline bool operator <= (const T * other) const { return _ptr <= other; } inline bool operator <= (typename std::remove_const::type * other) const { return _ptr <= other; } inline operator bool() const { return _ptr != nullptr; } inline void reset() { CC_REF_PTR_SAFE_RELEASE_NULL(_ptr); } inline void swap(RefPtr & other) { if (&other != this) { Ref * tmp = _ptr; _ptr = other._ptr; other._ptr = tmp; } } /** * This function assigns to this RefPtr but does not increase the reference count of the object pointed to. * Useful for assigning an object created through the 'new' operator to a RefPtr. Basically used in scenarios * where the RefPtr has the initial ownership of the object. * * E.G: * RefPtr image; * image.weakAssign(new cocos2d::Image()); * * Instead of: * RefPtr image; * image = new cocos2d::Image(); * image->release(); // Required because new'd object already has a reference count of '1'. */ inline void weakAssign(const RefPtr & other) { CC_REF_PTR_SAFE_RELEASE(_ptr); _ptr = other._ptr; } private: Ref * _ptr; }; template inline bool operator<(const RefPtr& r, std::nullptr_t) { return std::less()(r.get(), nullptr); } template inline bool operator<(std::nullptr_t, const RefPtr& r) { return std::less()(nullptr, r.get()); } template inline bool operator>(const RefPtr& r, std::nullptr_t) { return nullptr < r; } template inline bool operator>(std::nullptr_t, const RefPtr& r) { return r < nullptr; } template inline bool operator<=(const RefPtr& r, std::nullptr_t) { return !(nullptr < r); } template inline bool operator<=(std::nullptr_t, const RefPtr& r) { return !(r < nullptr); } template inline bool operator>=(const RefPtr& r, std::nullptr_t) { return !(r < nullptr); } template inline bool operator>=(std::nullptr_t, const RefPtr& r) { return !(nullptr < r); } /** * Cast between RefPtr types statically. */ template RefPtr static_pointer_cast(const RefPtr & r) { return RefPtr(static_cast(r.get())); } /** * Cast between RefPtr types dynamically. */ template RefPtr dynamic_pointer_cast(const RefPtr & r) { return RefPtr(dynamic_cast(r.get())); } /** * Done with these macros. */ #undef CC_REF_PTR_SAFE_RETAIN #undef CC_REF_PTR_SAFE_RELEASE #undef CC_REF_PTR_SAFE_RELEASE_NULL NS_CC_END /// @endcond #endif // __CC_REF_PTR_H__