/**************************************************************************** Copyright (c) 2010-2012 cocos2d-x.org Copyright (c) 2008-2010 Ricardo Quesada Copyright (c) 2011 Zynga Inc. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "CCParticleExamples.h" #include "CCDirector.h" #include "CCTextureCache.h" #include "firePngData.h" #include "platform/CCImage.h" NS_CC_BEGIN // // ParticleFire // static Texture2D* getDefaultTexture() { Texture2D* texture = NULL; Image* pImage = NULL; do { bool bRet = false; const char* key = "/__firePngData"; texture = TextureCache::getInstance()->getTextureForKey(key); CC_BREAK_IF(texture != NULL); pImage = new Image(); CC_BREAK_IF(NULL == pImage); bRet = pImage->initWithImageData(__firePngData, sizeof(__firePngData)); CC_BREAK_IF(!bRet); texture = TextureCache::getInstance()->addImage(pImage, key); } while (0); CC_SAFE_RELEASE(pImage); return texture; } ParticleFire* ParticleFire::create() { ParticleFire* pRet = new ParticleFire(); if (pRet && pRet->init()) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } ParticleFire* ParticleFire::createWithTotalParticles(unsigned int numberOfParticles) { ParticleFire* pRet = new ParticleFire(); if (pRet && pRet->initWithTotalParticles(numberOfParticles)) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } bool ParticleFire::initWithTotalParticles(unsigned int numberOfParticles) { if( ParticleSystemQuad::initWithTotalParticles(numberOfParticles) ) { // duration _duration = DURATION_INFINITY; // Gravity Mode this->_emitterMode = Mode::GRAVITY; // Gravity Mode: gravity this->modeA.gravity = Point(0,0); // Gravity Mode: radial acceleration this->modeA.radialAccel = 0; this->modeA.radialAccelVar = 0; // Gravity Mode: speed of particles this->modeA.speed = 60; this->modeA.speedVar = 20; // starting angle _angle = 90; _angleVar = 10; // emitter position Size winSize = Director::getInstance()->getWinSize(); this->setPosition(Point(winSize.width/2, 60)); this->_posVar = Point(40, 20); // life of particles _life = 3; _lifeVar = 0.25f; // size, in pixels _startSize = 54.0f; _startSizeVar = 10.0f; _endSize = START_SIZE_EQUAL_TO_END_SIZE; // emits per frame _emissionRate = _totalParticles/_life; // color of particles _startColor.r = 0.76f; _startColor.g = 0.25f; _startColor.b = 0.12f; _startColor.a = 1.0f; _startColorVar.r = 0.0f; _startColorVar.g = 0.0f; _startColorVar.b = 0.0f; _startColorVar.a = 0.0f; _endColor.r = 0.0f; _endColor.g = 0.0f; _endColor.b = 0.0f; _endColor.a = 1.0f; _endColorVar.r = 0.0f; _endColorVar.g = 0.0f; _endColorVar.b = 0.0f; _endColorVar.a = 0.0f; Texture2D* texture = getDefaultTexture(); if (texture != NULL) { setTexture(texture); } // additive this->setBlendAdditive(true); return true; } return false; } // // ParticleFireworks // ParticleFireworks* ParticleFireworks::create() { ParticleFireworks* pRet = new ParticleFireworks(); if (pRet && pRet->init()) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } ParticleFireworks* ParticleFireworks::createWithTotalParticles(unsigned int numberOfParticles) { ParticleFireworks* pRet = new ParticleFireworks(); if (pRet && pRet->initWithTotalParticles(numberOfParticles)) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } bool ParticleFireworks::initWithTotalParticles(unsigned int numberOfParticles) { if( ParticleSystemQuad::initWithTotalParticles(numberOfParticles) ) { // duration _duration= DURATION_INFINITY; // Gravity Mode this->_emitterMode = Mode::GRAVITY; // Gravity Mode: gravity this->modeA.gravity = Point(0,-90); // Gravity Mode: radial this->modeA.radialAccel = 0; this->modeA.radialAccelVar = 0; // Gravity Mode: speed of particles this->modeA.speed = 180; this->modeA.speedVar = 50; // emitter position Size winSize = Director::getInstance()->getWinSize(); this->setPosition(Point(winSize.width/2, winSize.height/2)); // angle this->_angle= 90; this->_angleVar = 20; // life of particles this->_life = 3.5f; this->_lifeVar = 1; // emits per frame this->_emissionRate = _totalParticles/_life; // color of particles _startColor.r = 0.5f; _startColor.g = 0.5f; _startColor.b = 0.5f; _startColor.a = 1.0f; _startColorVar.r = 0.5f; _startColorVar.g = 0.5f; _startColorVar.b = 0.5f; _startColorVar.a = 0.1f; _endColor.r = 0.1f; _endColor.g = 0.1f; _endColor.b = 0.1f; _endColor.a = 0.2f; _endColorVar.r = 0.1f; _endColorVar.g = 0.1f; _endColorVar.b = 0.1f; _endColorVar.a = 0.2f; // size, in pixels _startSize = 8.0f; _startSizeVar = 2.0f; _endSize = START_SIZE_EQUAL_TO_END_SIZE; Texture2D* texture = getDefaultTexture(); if (texture != NULL) { setTexture(texture); } // additive this->setBlendAdditive(false); return true; } return false; } // // ParticleSun // ParticleSun* ParticleSun::create() { ParticleSun* pRet = new ParticleSun(); if (pRet && pRet->init()) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } ParticleSun* ParticleSun::createWithTotalParticles(unsigned int numberOfParticles) { ParticleSun* pRet = new ParticleSun(); if (pRet && pRet->initWithTotalParticles(numberOfParticles)) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } bool ParticleSun::initWithTotalParticles(unsigned int numberOfParticles) { if( ParticleSystemQuad::initWithTotalParticles(numberOfParticles) ) { // additive this->setBlendAdditive(true); // duration _duration = DURATION_INFINITY; // Gravity Mode setEmitterMode(Mode::GRAVITY); // Gravity Mode: gravity setGravity(Point(0,0)); // Gravity mode: radial acceleration setRadialAccel(0); setRadialAccelVar(0); // Gravity mode: speed of particles setSpeed(20); setSpeedVar(5); // angle _angle = 90; _angleVar = 360; // emitter position Size winSize = Director::getInstance()->getWinSize(); this->setPosition(Point(winSize.width/2, winSize.height/2)); setPosVar(Point::ZERO); // life of particles _life = 1; _lifeVar = 0.5f; // size, in pixels _startSize = 30.0f; _startSizeVar = 10.0f; _endSize = START_SIZE_EQUAL_TO_END_SIZE; // emits per seconds _emissionRate = _totalParticles/_life; // color of particles _startColor.r = 0.76f; _startColor.g = 0.25f; _startColor.b = 0.12f; _startColor.a = 1.0f; _startColorVar.r = 0.0f; _startColorVar.g = 0.0f; _startColorVar.b = 0.0f; _startColorVar.a = 0.0f; _endColor.r = 0.0f; _endColor.g = 0.0f; _endColor.b = 0.0f; _endColor.a = 1.0f; _endColorVar.r = 0.0f; _endColorVar.g = 0.0f; _endColorVar.b = 0.0f; _endColorVar.a = 0.0f; Texture2D* texture = getDefaultTexture(); if (texture != NULL) { setTexture(texture); } return true; } return false; } // // ParticleGalaxy // ParticleGalaxy* ParticleGalaxy::create() { ParticleGalaxy* pRet = new ParticleGalaxy(); if (pRet && pRet->init()) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } ParticleGalaxy* ParticleGalaxy::createWithTotalParticles(unsigned int numberOfParticles) { ParticleGalaxy* pRet = new ParticleGalaxy(); if (pRet && pRet->initWithTotalParticles(numberOfParticles)) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } bool ParticleGalaxy::initWithTotalParticles(unsigned int numberOfParticles) { if( ParticleSystemQuad::initWithTotalParticles(numberOfParticles) ) { // duration _duration = DURATION_INFINITY; // Gravity Mode setEmitterMode(Mode::GRAVITY); // Gravity Mode: gravity setGravity(Point(0,0)); // Gravity Mode: speed of particles setSpeed(60); setSpeedVar(10); // Gravity Mode: radial setRadialAccel(-80); setRadialAccelVar(0); // Gravity Mode: tangential setTangentialAccel(80); setTangentialAccelVar(0); // angle _angle = 90; _angleVar = 360; // emitter position Size winSize = Director::getInstance()->getWinSize(); this->setPosition(Point(winSize.width/2, winSize.height/2)); setPosVar(Point::ZERO); // life of particles _life = 4; _lifeVar = 1; // size, in pixels _startSize = 37.0f; _startSizeVar = 10.0f; _endSize = START_SIZE_EQUAL_TO_END_SIZE; // emits per second _emissionRate = _totalParticles/_life; // color of particles _startColor.r = 0.12f; _startColor.g = 0.25f; _startColor.b = 0.76f; _startColor.a = 1.0f; _startColorVar.r = 0.0f; _startColorVar.g = 0.0f; _startColorVar.b = 0.0f; _startColorVar.a = 0.0f; _endColor.r = 0.0f; _endColor.g = 0.0f; _endColor.b = 0.0f; _endColor.a = 1.0f; _endColorVar.r = 0.0f; _endColorVar.g = 0.0f; _endColorVar.b = 0.0f; _endColorVar.a = 0.0f; Texture2D* texture = getDefaultTexture(); if (texture != NULL) { setTexture(texture); } // additive this->setBlendAdditive(true); return true; } return false; } // // ParticleFlower // ParticleFlower* ParticleFlower::create() { ParticleFlower* pRet = new ParticleFlower(); if (pRet && pRet->init()) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } ParticleFlower* ParticleFlower::createWithTotalParticles(unsigned int numberOfParticles) { ParticleFlower* pRet = new ParticleFlower(); if (pRet && pRet->initWithTotalParticles(numberOfParticles)) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } bool ParticleFlower::initWithTotalParticles(unsigned int numberOfParticles) { if( ParticleSystemQuad::initWithTotalParticles(numberOfParticles) ) { // duration _duration = DURATION_INFINITY; // Gravity Mode setEmitterMode(Mode::GRAVITY); // Gravity Mode: gravity setGravity(Point(0,0)); // Gravity Mode: speed of particles setSpeed(80); setSpeedVar(10); // Gravity Mode: radial setRadialAccel(-60); setRadialAccelVar(0); // Gravity Mode: tangential setTangentialAccel(15); setTangentialAccelVar(0); // angle _angle = 90; _angleVar = 360; // emitter position Size winSize = Director::getInstance()->getWinSize(); this->setPosition(Point(winSize.width/2, winSize.height/2)); setPosVar(Point::ZERO); // life of particles _life = 4; _lifeVar = 1; // size, in pixels _startSize = 30.0f; _startSizeVar = 10.0f; _endSize = START_SIZE_EQUAL_TO_END_SIZE; // emits per second _emissionRate = _totalParticles/_life; // color of particles _startColor.r = 0.50f; _startColor.g = 0.50f; _startColor.b = 0.50f; _startColor.a = 1.0f; _startColorVar.r = 0.5f; _startColorVar.g = 0.5f; _startColorVar.b = 0.5f; _startColorVar.a = 0.5f; _endColor.r = 0.0f; _endColor.g = 0.0f; _endColor.b = 0.0f; _endColor.a = 1.0f; _endColorVar.r = 0.0f; _endColorVar.g = 0.0f; _endColorVar.b = 0.0f; _endColorVar.a = 0.0f; Texture2D* texture = getDefaultTexture(); if (texture != NULL) { setTexture(texture); } // additive this->setBlendAdditive(true); return true; } return false; } // // ParticleMeteor // ParticleMeteor * ParticleMeteor::create() { ParticleMeteor *pRet = new ParticleMeteor(); if (pRet && pRet->init()) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } ParticleMeteor* ParticleMeteor::createWithTotalParticles(unsigned int numberOfParticles) { ParticleMeteor* pRet = new ParticleMeteor(); if (pRet && pRet->initWithTotalParticles(numberOfParticles)) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } bool ParticleMeteor::initWithTotalParticles(unsigned int numberOfParticles) { if( ParticleSystemQuad::initWithTotalParticles(numberOfParticles) ) { // duration _duration = DURATION_INFINITY; // Gravity Mode setEmitterMode(Mode::GRAVITY); // Gravity Mode: gravity setGravity(Point(-200,200)); // Gravity Mode: speed of particles setSpeed(15); setSpeedVar(5); // Gravity Mode: radial setRadialAccel(0); setRadialAccelVar(0); // Gravity Mode: tangential setTangentialAccel(0); setTangentialAccelVar(0); // angle _angle = 90; _angleVar = 360; // emitter position Size winSize = Director::getInstance()->getWinSize(); this->setPosition(Point(winSize.width/2, winSize.height/2)); setPosVar(Point::ZERO); // life of particles _life = 2; _lifeVar = 1; // size, in pixels _startSize = 60.0f; _startSizeVar = 10.0f; _endSize = START_SIZE_EQUAL_TO_END_SIZE; // emits per second _emissionRate = _totalParticles/_life; // color of particles _startColor.r = 0.2f; _startColor.g = 0.4f; _startColor.b = 0.7f; _startColor.a = 1.0f; _startColorVar.r = 0.0f; _startColorVar.g = 0.0f; _startColorVar.b = 0.2f; _startColorVar.a = 0.1f; _endColor.r = 0.0f; _endColor.g = 0.0f; _endColor.b = 0.0f; _endColor.a = 1.0f; _endColorVar.r = 0.0f; _endColorVar.g = 0.0f; _endColorVar.b = 0.0f; _endColorVar.a = 0.0f; Texture2D* texture = getDefaultTexture(); if (texture != NULL) { setTexture(texture); } // additive this->setBlendAdditive(true); return true; } return false; } // // ParticleSpiral // ParticleSpiral* ParticleSpiral::create() { ParticleSpiral* pRet = new ParticleSpiral(); if (pRet && pRet->init()) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } ParticleSpiral* ParticleSpiral::createWithTotalParticles(unsigned int numberOfParticles) { ParticleSpiral* pRet = new ParticleSpiral(); if (pRet && pRet->initWithTotalParticles(numberOfParticles)) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } bool ParticleSpiral::initWithTotalParticles(unsigned int numberOfParticles) { if( ParticleSystemQuad::initWithTotalParticles(numberOfParticles) ) { // duration _duration = DURATION_INFINITY; // Gravity Mode setEmitterMode(Mode::GRAVITY); // Gravity Mode: gravity setGravity(Point(0,0)); // Gravity Mode: speed of particles setSpeed(150); setSpeedVar(0); // Gravity Mode: radial setRadialAccel(-380); setRadialAccelVar(0); // Gravity Mode: tangential setTangentialAccel(45); setTangentialAccelVar(0); // angle _angle = 90; _angleVar = 0; // emitter position Size winSize = Director::getInstance()->getWinSize(); this->setPosition(Point(winSize.width/2, winSize.height/2)); setPosVar(Point::ZERO); // life of particles _life = 12; _lifeVar = 0; // size, in pixels _startSize = 20.0f; _startSizeVar = 0.0f; _endSize = START_SIZE_EQUAL_TO_END_SIZE; // emits per second _emissionRate = _totalParticles/_life; // color of particles _startColor.r = 0.5f; _startColor.g = 0.5f; _startColor.b = 0.5f; _startColor.a = 1.0f; _startColorVar.r = 0.5f; _startColorVar.g = 0.5f; _startColorVar.b = 0.5f; _startColorVar.a = 0.0f; _endColor.r = 0.5f; _endColor.g = 0.5f; _endColor.b = 0.5f; _endColor.a = 1.0f; _endColorVar.r = 0.5f; _endColorVar.g = 0.5f; _endColorVar.b = 0.5f; _endColorVar.a = 0.0f; Texture2D* texture = getDefaultTexture(); if (texture != NULL) { setTexture(texture); } // additive this->setBlendAdditive(false); return true; } return false; } // // ParticleExplosion // ParticleExplosion* ParticleExplosion::create() { ParticleExplosion* pRet = new ParticleExplosion(); if (pRet && pRet->init()) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } ParticleExplosion* ParticleExplosion::createWithTotalParticles(unsigned int numberOfParticles) { ParticleExplosion* pRet = new ParticleExplosion(); if (pRet && pRet->initWithTotalParticles(numberOfParticles)) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } bool ParticleExplosion::initWithTotalParticles(unsigned int numberOfParticles) { if( ParticleSystemQuad::initWithTotalParticles(numberOfParticles) ) { // duration _duration = 0.1f; setEmitterMode(Mode::GRAVITY); // Gravity Mode: gravity setGravity(Point(0,0)); // Gravity Mode: speed of particles setSpeed(70); setSpeedVar(40); // Gravity Mode: radial setRadialAccel(0); setRadialAccelVar(0); // Gravity Mode: tangential setTangentialAccel(0); setTangentialAccelVar(0); // angle _angle = 90; _angleVar = 360; // emitter position Size winSize = Director::getInstance()->getWinSize(); this->setPosition(Point(winSize.width/2, winSize.height/2)); setPosVar(Point::ZERO); // life of particles _life = 5.0f; _lifeVar = 2; // size, in pixels _startSize = 15.0f; _startSizeVar = 10.0f; _endSize = START_SIZE_EQUAL_TO_END_SIZE; // emits per second _emissionRate = _totalParticles/_duration; // color of particles _startColor.r = 0.7f; _startColor.g = 0.1f; _startColor.b = 0.2f; _startColor.a = 1.0f; _startColorVar.r = 0.5f; _startColorVar.g = 0.5f; _startColorVar.b = 0.5f; _startColorVar.a = 0.0f; _endColor.r = 0.5f; _endColor.g = 0.5f; _endColor.b = 0.5f; _endColor.a = 0.0f; _endColorVar.r = 0.5f; _endColorVar.g = 0.5f; _endColorVar.b = 0.5f; _endColorVar.a = 0.0f; Texture2D* texture = getDefaultTexture(); if (texture != NULL) { setTexture(texture); } // additive this->setBlendAdditive(false); return true; } return false; } // // ParticleSmoke // ParticleSmoke* ParticleSmoke::create() { ParticleSmoke* pRet = new ParticleSmoke(); if (pRet && pRet->init()) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } ParticleSmoke* ParticleSmoke::createWithTotalParticles(unsigned int numberOfParticles) { ParticleSmoke* pRet = new ParticleSmoke(); if (pRet && pRet->initWithTotalParticles(numberOfParticles)) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } bool ParticleSmoke::initWithTotalParticles(unsigned int numberOfParticles) { if( ParticleSystemQuad::initWithTotalParticles(numberOfParticles) ) { // duration _duration = DURATION_INFINITY; // Emitter mode: Gravity Mode setEmitterMode(Mode::GRAVITY); // Gravity Mode: gravity setGravity(Point(0,0)); // Gravity Mode: radial acceleration setRadialAccel(0); setRadialAccelVar(0); // Gravity Mode: speed of particles setSpeed(25); setSpeedVar(10); // angle _angle = 90; _angleVar = 5; // emitter position Size winSize = Director::getInstance()->getWinSize(); this->setPosition(Point(winSize.width/2, 0)); setPosVar(Point(20, 0)); // life of particles _life = 4; _lifeVar = 1; // size, in pixels _startSize = 60.0f; _startSizeVar = 10.0f; _endSize = START_SIZE_EQUAL_TO_END_SIZE; // emits per frame _emissionRate = _totalParticles/_life; // color of particles _startColor.r = 0.8f; _startColor.g = 0.8f; _startColor.b = 0.8f; _startColor.a = 1.0f; _startColorVar.r = 0.02f; _startColorVar.g = 0.02f; _startColorVar.b = 0.02f; _startColorVar.a = 0.0f; _endColor.r = 0.0f; _endColor.g = 0.0f; _endColor.b = 0.0f; _endColor.a = 1.0f; _endColorVar.r = 0.0f; _endColorVar.g = 0.0f; _endColorVar.b = 0.0f; _endColorVar.a = 0.0f; Texture2D* texture = getDefaultTexture(); if (texture != NULL) { setTexture(texture); } // additive this->setBlendAdditive(false); return true; } return false; } // // ParticleSnow // ParticleSnow* ParticleSnow::create() { ParticleSnow* pRet = new ParticleSnow(); if (pRet && pRet->init()) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } ParticleSnow* ParticleSnow::createWithTotalParticles(unsigned int numberOfParticles) { ParticleSnow* pRet = new ParticleSnow(); if (pRet && pRet->initWithTotalParticles(numberOfParticles)) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } bool ParticleSnow::initWithTotalParticles(unsigned int numberOfParticles) { if( ParticleSystemQuad::initWithTotalParticles(numberOfParticles) ) { // duration _duration = DURATION_INFINITY; // set gravity mode. setEmitterMode(Mode::GRAVITY); // Gravity Mode: gravity setGravity(Point(0,-1)); // Gravity Mode: speed of particles setSpeed(5); setSpeedVar(1); // Gravity Mode: radial setRadialAccel(0); setRadialAccelVar(1); // Gravity mode: tangential setTangentialAccel(0); setTangentialAccelVar(1); // emitter position Size winSize = Director::getInstance()->getWinSize(); this->setPosition(Point(winSize.width/2, winSize.height + 10)); setPosVar(Point(winSize.width/2, 0)); // angle _angle = -90; _angleVar = 5; // life of particles _life = 45; _lifeVar = 15; // size, in pixels _startSize = 10.0f; _startSizeVar = 5.0f; _endSize = START_SIZE_EQUAL_TO_END_SIZE; // emits per second _emissionRate = 10; // color of particles _startColor.r = 1.0f; _startColor.g = 1.0f; _startColor.b = 1.0f; _startColor.a = 1.0f; _startColorVar.r = 0.0f; _startColorVar.g = 0.0f; _startColorVar.b = 0.0f; _startColorVar.a = 0.0f; _endColor.r = 1.0f; _endColor.g = 1.0f; _endColor.b = 1.0f; _endColor.a = 0.0f; _endColorVar.r = 0.0f; _endColorVar.g = 0.0f; _endColorVar.b = 0.0f; _endColorVar.a = 0.0f; Texture2D* texture = getDefaultTexture(); if (texture != NULL) { setTexture(texture); } // additive this->setBlendAdditive(false); return true; } return false; } // // ParticleRain // ParticleRain* ParticleRain::create() { ParticleRain* pRet = new ParticleRain(); if (pRet && pRet->init()) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } ParticleRain* ParticleRain::createWithTotalParticles(unsigned int numberOfParticles) { ParticleRain* pRet = new ParticleRain(); if (pRet && pRet->initWithTotalParticles(numberOfParticles)) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } bool ParticleRain::initWithTotalParticles(unsigned int numberOfParticles) { if( ParticleSystemQuad::initWithTotalParticles(numberOfParticles) ) { // duration _duration = DURATION_INFINITY; setEmitterMode(Mode::GRAVITY); // Gravity Mode: gravity setGravity(Point(10,-10)); // Gravity Mode: radial setRadialAccel(0); setRadialAccelVar(1); // Gravity Mode: tangential setTangentialAccel(0); setTangentialAccelVar(1); // Gravity Mode: speed of particles setSpeed(130); setSpeedVar(30); // angle _angle = -90; _angleVar = 5; // emitter position Size winSize = Director::getInstance()->getWinSize(); this->setPosition(Point(winSize.width/2, winSize.height)); setPosVar(Point(winSize.width/2, 0)); // life of particles _life = 4.5f; _lifeVar = 0; // size, in pixels _startSize = 4.0f; _startSizeVar = 2.0f; _endSize = START_SIZE_EQUAL_TO_END_SIZE; // emits per second _emissionRate = 20; // color of particles _startColor.r = 0.7f; _startColor.g = 0.8f; _startColor.b = 1.0f; _startColor.a = 1.0f; _startColorVar.r = 0.0f; _startColorVar.g = 0.0f; _startColorVar.b = 0.0f; _startColorVar.a = 0.0f; _endColor.r = 0.7f; _endColor.g = 0.8f; _endColor.b = 1.0f; _endColor.a = 0.5f; _endColorVar.r = 0.0f; _endColorVar.g = 0.0f; _endColorVar.b = 0.0f; _endColorVar.a = 0.0f; Texture2D* texture = getDefaultTexture(); if (texture != NULL) { setTexture(texture); } // additive this->setBlendAdditive(false); return true; } return false; } NS_CC_END