#ifndef __SPIDERMONKEY_SPECIFICS_H__ #define __SPIDERMONKEY_SPECIFICS_H__ #include "jsapi.h" #include "uthash.h" typedef struct js_proxy { void *ptr; JSObject *obj; UT_hash_handle hh; } js_proxy_t; extern js_proxy_t *_native_js_global_ht; extern js_proxy_t *_js_native_global_ht; typedef struct js_type_class { uint32_t type; JSClass *jsclass; JSObject *proto; JSObject *parentProto; UT_hash_handle hh; } js_type_class_t; extern js_type_class_t *_js_global_type_ht; template< typename DERIVED > class TypeTest { public: static int s_id() { // return id unique for DERIVED // NOT SURE IT WILL BE REALLY UNIQUE FOR EACH CLASS!! /* Commented by James Chen Using 'getHashCodeByString(typeid(*native_obj).name())' instead of 'reinterpret_cast(typeid(*native_obj).name());'. Since on win32 platform, 'reinterpret_cast(typeid(*native_obj).name());' invoking in cocos2d.dll and outside cocos2d.dll(in TestJavascript.exe) will return different address. But the return string from typeid(*native_obj).name() is the same string, so we must convert the string to hash id to make sure we can get unique id. */ // static const long id = reinterpret_cast(typeid( DERIVED ).name()); static const long id = cocos2d::getHashCodeByString(typeid( DERIVED ).name()); return id; } static const char* s_name() { // return id unique for DERIVED // ALWAYS VALID BUT STRING, NOT INT - BUT VALID AND CROSS-PLATFORM/CROSS-VERSION COMPATBLE // AS FAR AS YOU KEEP THE CLASS NAME return typeid( DERIVED ).name(); } }; #define JS_NEW_PROXY(p, native_obj, js_obj) \ do { \ p = (js_proxy_t *)malloc(sizeof(js_proxy_t)); \ assert(p); \ p->ptr = native_obj; \ p->obj = js_obj; \ HASH_ADD_PTR(_native_js_global_ht, ptr, p); \ p = (js_proxy_t *)malloc(sizeof(js_proxy_t)); \ assert(p); \ p->ptr = native_obj; \ p->obj = js_obj; \ HASH_ADD_PTR(_js_native_global_ht, obj, p); \ } while(0) \ #define JS_GET_PROXY(p, native_obj) \ do { \ HASH_FIND_PTR(_native_js_global_ht, &native_obj, p); \ } while (0) #define JS_GET_NATIVE_PROXY(p, js_obj) \ do { \ HASH_FIND_PTR(_js_native_global_ht, &js_obj, p); \ } while (0) #define JS_REMOVE_PROXY(nproxy, jsproxy) \ do { \ if (nproxy) HASH_DEL(_native_js_global_ht, nproxy); \ if (jsproxy) HASH_DEL(_js_native_global_ht, jsproxy); \ } while (0) #define TEST_NATIVE_OBJECT(cx, native_obj) \ if (!native_obj) { \ JS_ReportError(cx, "Invalid Native Object"); \ return JS_FALSE; \ } #endif