#ifndef _INTERVAL_TEST_H_ #define _INTERVAL_TEST_H_ #include "../testBasic.h" class IntervalLayer : public Layer { public: IntervalLayer(void); virtual ~IntervalLayer(); virtual void update(float dt) override; //CREATE_NODE(IntervalLayer); protected: Label* _label0; Label* _label1; Label* _label2; Label* _label3; Label* _label4; float _time0, _time1, _time2, _time3, _time4; }; class IntervalTestScene : public TestScene { public: virtual void runThisTest(); }; #endif