#ifndef __UNIT_TEST__ #define __UNIT_TEST__ #include "../testBasic.h" #include "../BaseTest.h" class UnitTestScene : public TestScene { public: virtual void runThisTest() override; }; class UnitTestDemo : public BaseTest { public: virtual void onEnter() override; virtual void onExit() override; virtual std::string title() const override; virtual std::string subtitle() const override; virtual void restartCallback(Ref* sender) override; virtual void nextCallback(Ref* sender) override; virtual void backCallback(Ref* sender) override; }; //------------------------------------- class TemplateVectorTest : public UnitTestDemo { public: CREATE_FUNC(TemplateVectorTest); virtual void onEnter() override; virtual std::string subtitle() const override; void constFunc(const Vector& vec) const; }; class TemplateMapTest : public UnitTestDemo { public: CREATE_FUNC(TemplateMapTest); virtual void onEnter() override; virtual std::string subtitle() const override; void constFunc(const Map& map) const; }; class ValueTest : public UnitTestDemo { public: CREATE_FUNC(ValueTest); virtual void onEnter() override; virtual std::string subtitle() const override; void constFunc(const Value& value) const; }; class UTFConversionTest : public UnitTestDemo { public: CREATE_FUNC(UTFConversionTest); virtual void onEnter() override; virtual std::string subtitle() const override; }; #endif /* __UNIT_TEST__ */