#ifndef _CCB_CCBREADER_H_ #define _CCB_CCBREADER_H_ #include "cocos2d.h" #include "ExtensionMacros.h" #include #include #include "CCBSequence.h" #define CCB_STATIC_NEW_AUTORELEASE_OBJECT_METHOD(T, METHOD) static T * METHOD() { \ T * ptr = new T(); \ if(ptr != NULL) { \ ptr->autorelease(); \ return ptr; \ } \ CC_SAFE_DELETE(ptr); \ return NULL; \ } #define CCB_STATIC_NEW_AUTORELEASE_OBJECT_WITH_INIT_METHOD(T, METHOD) static T * METHOD() { \ T * ptr = new T(); \ if(ptr != NULL && ptr->init()) { \ ptr->autorelease(); \ return ptr; \ } \ CC_SAFE_DELETE(ptr); \ return NULL; \ } #define CCB_VERSION 5 NS_CC_EXT_BEGIN /** * @addtogroup cocosbuilder * @{ */ class CCBFile : public Node { private: Node *mCCBFileNode; public: CCBFile(); static CCBFile* create(); Node* getCCBFileNode(); void setCCBFileNode(Node *pNode); // retain }; /* Forward declaration. */ class NodeLoader; class NodeLoaderLibrary; class NodeLoaderListener; class CCBMemberVariableAssigner; class CCBSelectorResolver; class CCBAnimationManager; class CCBKeyframe; /** * @brief Parse CCBI file which is generated by CocosBuilder */ class CCBReader : public Object { public: enum class PropertyType { POSITION = 0, SIZE, POINT, POINT_LOCK, SCALE_LOCK, DEGREES, INTEGER, FLOAT, FLOAT_VAR, CHECK, SPRITEFRAME, TEXTURE, BYTE, COLOR3, COLOR4F_VAR, FLIP, BLEND_MODE, FNT_FILE, TEXT, FONT_TTF, INTEGER_LABELED, BLOCK, ANIMATION, CCB_FILE, STRING, BLOCK_CONTROL, FLOAT_SCALE, FLOAT_XY }; enum class FloatType { _0 = 0, _1, MINUS1, _05, INTEGER, FULL }; enum class PlatformType { ALL = 0, IOS, MAC }; enum class TargetType { NONE = 0, DOCUMENT_ROOT = 1, OWNER = 2, }; enum class PositionType { RELATIVE_BOTTOM_LEFT, RELATIVE_TOP_LEFT, RELATIVE_TOP_RIGHT, RELATIVE_BOTTOM_RIGHT, PERCENT, MULTIPLY_RESOLUTION, }; enum class SizeType { ABSOLUTE, PERCENT, RELATIVE_CONTAINER, HORIZONTAL_PERCENT, VERTICAL_PERCENT, MULTIPLY_RESOLUTION, }; enum class ScaleType { ABSOLUTE, MULTIPLY_RESOLUTION }; CCBReader(NodeLoaderLibrary *pNodeLoaderLibrary, CCBMemberVariableAssigner *pCCBMemberVariableAssigner = NULL, CCBSelectorResolver *pCCBSelectorResolver = NULL, NodeLoaderListener *pNodeLoaderListener = NULL); CCBReader(CCBReader *ccbReader); virtual ~CCBReader(); CCBReader(); void setCCBRootPath(const char* pCCBRootPath); const std::string& getCCBRootPath() const; Node* readNodeGraphFromFile(const char *pCCBFileName); Node* readNodeGraphFromFile(const char *pCCBFileName, Object *pOwner); Node* readNodeGraphFromFile(const char *pCCBFileName, Object *pOwner, const Size &parentSize); Node* readNodeGraphFromData(Data *pData, Object *pOwner, const Size &parentSize); Scene* createSceneWithNodeGraphFromFile(const char *pCCBFileName); Scene* createSceneWithNodeGraphFromFile(const char *pCCBFileName, Object *pOwner); Scene* createSceneWithNodeGraphFromFile(const char *pCCBFileName, Object *pOwner, const Size &parentSize); CCBMemberVariableAssigner* getCCBMemberVariableAssigner(); CCBSelectorResolver* getCCBSelectorResolver(); CCBAnimationManager* getAnimationManager(); void setAnimationManager(CCBAnimationManager *pAnimationManager); // Used in NodeLoader::parseProperties() std::set* getAnimatedProperties(); std::set& getLoadedSpriteSheet(); Object* getOwner(); /* Utility methods. */ static std::string lastPathComponent(const char* pString); static std::string deletePathExtension(const char* pString); static std::string toLowerCase(const char* pString); static bool endsWith(const char* pString, const char* pEnding); /* Parse methods. */ int readInt(bool pSigned); unsigned char readByte(); bool readBool(); std::string readUTF8(); float readFloat(); std::string readCachedString(); bool isJSControlled(); bool readCallbackKeyframesForSeq(CCBSequence* seq); bool readSoundKeyframesForSeq(CCBSequence* seq); Array* getOwnerCallbackNames(); Array* getOwnerCallbackNodes(); Array* getOwnerOutletNames(); Array* getOwnerOutletNodes(); Array* getNodesWithAnimationManagers(); Array* getAnimationManagersForNodes(); Dictionary* getAnimationManagers(); void setAnimationManagers(Dictionary* x); // weak reference void addOwnerCallbackName(std::string name); void addOwnerCallbackNode(Node *node); void addDocumentCallbackName(std::string name); void addDocumentCallbackNode(Node *node); static float getResolutionScale(); static void setResolutionScale(float scale); Node* readFileWithCleanUp(bool bCleanUp, Dictionary* am); void addOwnerOutletName(std::string name); void addOwnerOutletNode(Node *node); private: void cleanUpNodeGraph(Node *pNode); bool readSequences(); CCBKeyframe* readKeyframe(PropertyType type); bool readHeader(); bool readStringCache(); //void readStringCacheEntry(); Node* readNodeGraph(); Node* readNodeGraph(Node * pParent); bool getBit(); void alignBits(); friend class NodeLoader; private: Data *mData; unsigned char *mBytes; int mCurrentByte; int mCurrentBit; std::vector mStringCache; std::set mLoadedSpriteSheets; Object *mOwner; CCBAnimationManager *mActionManager; //retain Dictionary* mActionManagers; std::set *mAnimatedProps; NodeLoaderLibrary *mNodeLoaderLibrary; NodeLoaderListener *mNodeLoaderListener; CCBMemberVariableAssigner *mCCBMemberVariableAssigner; CCBSelectorResolver *mCCBSelectorResolver; std::vector mOwnerOutletNames; Array* mOwnerOutletNodes; Array* mNodesWithAnimationManagers; Array* mAnimationManagersForNodes; std::vector mOwnerCallbackNames; Array* mOwnerCallbackNodes; std::string mCCBRootPath; bool _jsControlled; bool hasScriptingOwner; bool init(); }; // end of effects group /// @} NS_CC_EXT_END #endif