#include "CustomImageView.h" #include "2d/CCNode.h" USING_NS_CC; using namespace ui; CustomImageView::CustomImageView() : _label(nullptr) { } CustomImageView::~CustomImageView() { } Ref* CustomImageView::createInstance() { return create(); } CustomImageView* CustomImageView::create() { CustomImageView* custom = new CustomImageView(); if (custom && custom->init()) { custom->autorelease(); return custom; } CC_SAFE_DELETE(custom); return nullptr; } bool CustomImageView::init() { if (ImageView::init()) { return true; } return false; } void CustomImageView::initRenderer() { ImageView::initRenderer(); _label = Label::create(); addChild(_label, getLocalZOrder() + 1, -1); } void CustomImageView::setText(const std::string &text) { _label->setString(text.c_str()); } const std::string& CustomImageView::getText() const { return _label->getString(); }