name: ios on: push: branches: - dev - main paths: - cmake/**/* - cocos/**/* - extensions/**/* - tests/**/* - thirdparty/**/* - CMakeLists.txt - .github/workflows/ios-ci.yml env: # Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.) GH_OS_NAME: osx BUILD_TARGET: ios BUILD_TYPE: Release jobs: build: if: ${{ !startsWith(github.event.commits[0].message, 'Merge pull request') }} # The CMake configure and build commands are platform agnostic and should work equally # well on Windows or Mac. You can convert this to a matrix build if you need # cross-platform coverage. # See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix runs-on: macos-latest steps: - uses: actions/checkout@v2 with: submodules: 'recursive' lfs: 'true' - name: Create Build Environment # Some projects don't allow in-source building, so create a separate build directory # We'll use this as our working directory for all run: tools/unix-ci/before-install.sh - name: Build # Execute the build. You can specify a specific target with "--target " run: tools/unix-ci/run-script.sh