#include "TransitionsTest.h" #include "../testResource.h" #define TRANSITION_DURATION (1.2f) class FadeWhiteTransition : public CCFadeTransition { public: static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s) { return CCFadeTransition::transitionWithDuration(t, s, ccWHITE); } }; class FlipXLeftOver : public CCFlipXTransition { public: static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s) { return CCFlipXTransition::transitionWithDuration(t, s, kOrientationLeftOver); } }; class FlipXRightOver : public CCFlipXTransition { public: static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s) { return CCFlipXTransition::transitionWithDuration(t, s, kOrientationRightOver); } }; class FlipYUpOver : public CCFlipYTransition { public: static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s) { return CCFlipYTransition::transitionWithDuration(t, s, kOrientationUpOver); } }; class FlipYDownOver : public CCFlipYTransition { public: static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s) { return CCFlipYTransition::transitionWithDuration(t, s, kOrientationDownOver); } }; class FlipAngularLeftOver : public CCFlipAngularTransition { public: static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s) { return CCFlipAngularTransition::transitionWithDuration(t, s, kOrientationLeftOver); } }; class FlipAngularRightOver : public CCFlipAngularTransition { public: static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s) { return CCFlipAngularTransition::transitionWithDuration(t, s, kOrientationRightOver); } }; class ZoomFlipXLeftOver : public CCZoomFlipXTransition { public: static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s) { return CCZoomFlipXTransition::transitionWithDuration(t, s, kOrientationLeftOver); } }; class ZoomFlipXRightOver : public CCZoomFlipXTransition { public: static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s) { return CCZoomFlipXTransition::transitionWithDuration(t, s, kOrientationRightOver); } }; class ZoomFlipYUpOver : public CCZoomFlipYTransition { public: static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s) { return CCZoomFlipYTransition::transitionWithDuration(t, s, kOrientationUpOver); } }; class ZoomFlipYDownOver : public CCZoomFlipYTransition { public: static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s) { return CCZoomFlipYTransition::transitionWithDuration(t, s, kOrientationDownOver); } }; class ZoomFlipAngularLeftOver : public CCZoomFlipAngularTransition { public: static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s) { return CCZoomFlipAngularTransition::transitionWithDuration(t, s, kOrientationLeftOver); } }; class ZoomFlipAngularRightOver : public CCZoomFlipAngularTransition { public: static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s) { return CCZoomFlipAngularTransition::transitionWithDuration(t, s, kOrientationRightOver); } }; class PageTransitionForward : public CCPageTurnTransition { public: static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s) { return CCPageTurnTransition::transitionWithDuration(t, s, false); } }; class PageTransitionBackward : public CCPageTurnTransition { public: static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s) { return CCPageTurnTransition::transitionWithDuration(t, s, true); } }; #define MAX_LAYER 37 static std::string transitions[MAX_LAYER] = { "JumpZoomTransition", "FadeTransition", "FadeWhiteTransition", "FlipXLeftOver", "FlipXRightOver", "FlipYUpOver", "FlipYDownOver", "FlipAngularLeftOver", "FlipAngularRightOver", "ZoomFlipXLeftOver", "ZoomFlipXRightOver", "ZoomFlipYUpOver", "ZoomFlipYDownOver", "ZoomFlipAngularLeftOver", "ZoomFlipAngularRightOver", "ShrinkGrowTransition", "RotoZoomTransition", "MoveInLTransition", "MoveInRTransition", "MoveInTTransition", "MoveInBTransition", "SlideInLTransition", "SlideInRTransition", "SlideInTTransition", "SlideInBTransition", "CCCrossFadeTransition", "CCRadialCCWTransition", "CCRadialCWTransition", "PageTransitionForward", "PageTransitionBackward", "FadeTRTransition", "FadeBLTransition", "FadeUpTransition", "FadeDownTransition", "TurnOffTilesTransition", "SplitRowsTransition", "SplitColsTransition", }; static int s_nSceneIdx = 0; CCTransitionScene* createTransition(int nIndex, ccTime t, CCScene* s) { switch(nIndex) { case 0: return CCJumpZoomTransition::transitionWithDuration(t, s); case 1: return CCFadeTransition::transitionWithDuration(t, s); case 2: return FadeWhiteTransition::transitionWithDuration(t, s); case 3: return FlipXLeftOver::transitionWithDuration(t, s); case 4: return FlipXRightOver::transitionWithDuration(t, s); case 5: return FlipYUpOver::transitionWithDuration(t, s); case 6: return FlipYDownOver::transitionWithDuration(t, s); case 7: return FlipAngularLeftOver::transitionWithDuration(t, s); case 8: return FlipAngularRightOver::transitionWithDuration(t, s); case 9: return ZoomFlipXLeftOver::transitionWithDuration(t, s); case 10: return ZoomFlipXRightOver::transitionWithDuration(t, s); case 11: return ZoomFlipYUpOver::transitionWithDuration(t, s); case 12: return ZoomFlipYDownOver::transitionWithDuration(t, s); case 13: return ZoomFlipAngularLeftOver::transitionWithDuration(t, s); case 14: return ZoomFlipAngularRightOver::transitionWithDuration(t, s); case 15: return CCShrinkGrowTransition::transitionWithDuration(t, s); case 16: return CCRotoZoomTransition::transitionWithDuration(t, s); case 17: return CCMoveInLTransition::transitionWithDuration(t, s); case 18: return CCMoveInRTransition::transitionWithDuration(t, s); case 19: return CCMoveInTTransition::transitionWithDuration(t, s); case 20: return CCMoveInBTransition::transitionWithDuration(t, s); case 21: return CCSlideInLTransition::transitionWithDuration(t, s); case 22: return CCSlideInRTransition::transitionWithDuration(t, s); case 23: return CCSlideInTTransition::transitionWithDuration(t, s); case 24: return CCSlideInBTransition::transitionWithDuration(t, s); case 25: return CCCrossFadeTransition::transitionWithDuration(t,s); case 26: return CCRadialCCWTransition::transitionWithDuration(t,s); case 27: return CCRadialCWTransition::transitionWithDuration(t,s); case 28: return PageTransitionForward::transitionWithDuration(t, s); case 29: return PageTransitionBackward::transitionWithDuration(t, s); case 30: return CCFadeTRTransition::transitionWithDuration(t, s); case 31: return CCFadeBLTransition::transitionWithDuration(t, s); case 32: return CCFadeUpTransition::transitionWithDuration(t, s); case 33: return CCFadeDownTransition::transitionWithDuration(t, s); case 34: return CCTurnOffTilesTransition::transitionWithDuration(t, s); case 35: return CCSplitRowsTransition::transitionWithDuration(t, s); case 36: return CCSplitColsTransition::transitionWithDuration(t, s); default: break; } return NULL; } void TransitionsTestScene::runThisTest() { CCLayer * pLayer = new TestLayer1(); addChild(pLayer); pLayer->release(); CCDirector::getSharedDirector()->replaceScene(this); } TestLayer1::TestLayer1(void) { float x,y; CGSize size = CCDirector::getSharedDirector()->getWinSize(); x = size.width; y = size.height; CCSprite* bg1 = CCSprite::spriteWithFile(s_back1); bg1->setPosition( CGPointMake(size.width/2, size.height/2) ); addChild(bg1, -1); CCLabel* title = CCLabel::labelWithString( (transitions[s_nSceneIdx]).c_str(), "Thonburi", 32 ); addChild(title); title->setColor( ccc3(255,32,32) ); title->setPosition( CGPointMake(x/2, y-100) ); CCLabel* label = CCLabel::labelWithString("SCENE 1", "Marker Felt", 38); label->setColor( ccc3(16,16,255)); label->setPosition( CGPointMake(x/2,y/2)); addChild( label); // menu CCMenuItemImage *item1 = CCMenuItemImage::itemFromNormalImage(s_pPathB1, s_pPathB2, this, menu_selector(TestLayer1::backCallback) ); CCMenuItemImage *item2 = CCMenuItemImage::itemFromNormalImage(s_pPathR1, s_pPathR2, this, menu_selector(TestLayer1::restartCallback) ); CCMenuItemImage *item3 = CCMenuItemImage::itemFromNormalImage(s_pPathF1, s_pPathF2, this, menu_selector(TestLayer1::nextCallback) ); CCMenu *menu = CCMenu::menuWithItems(item1, item2, item3, NULL); menu->setPosition( CGPointZero ); item1->setPosition( CGPointMake( size.width/2 - 100,30) ); item2->setPosition( CGPointMake( size.width/2, 30) ); item3->setPosition( CGPointMake( size.width/2 + 100,30) ); addChild(menu, 1); schedule( schedule_selector(TestLayer1::step), 1.0f); } TestLayer1::~TestLayer1(void) { } void TestLayer1::restartCallback(NSObject* pSender) { CCScene* s = new TransitionsTestScene(); CCLayer* pLayer = new TestLayer2(); s->addChild(pLayer); CCScene* pScene = createTransition(s_nSceneIdx, TRANSITION_DURATION, s); s->release(); pLayer->release(); if (pScene) { CCDirector::getSharedDirector()->replaceScene(pScene); } } void TestLayer1::nextCallback(NSObject* pSender) { s_nSceneIdx++; s_nSceneIdx = s_nSceneIdx % MAX_LAYER; CCScene* s = new TransitionsTestScene(); CCLayer* pLayer = new TestLayer2(); s->addChild(pLayer); CCScene* pScene = createTransition(s_nSceneIdx, TRANSITION_DURATION, s); s->release(); pLayer->release(); if (pScene) { CCDirector::getSharedDirector()->replaceScene(pScene); } } void TestLayer1::backCallback(NSObject* pSender) { s_nSceneIdx--; int total = MAX_LAYER; if( s_nSceneIdx < 0 ) s_nSceneIdx += total; CCScene* s = new TransitionsTestScene(); CCLayer* pLayer = new TestLayer2(); s->addChild(pLayer); CCScene* pScene = createTransition(s_nSceneIdx, TRANSITION_DURATION, s); s->release(); pLayer->release(); if (pScene) { CCDirector::getSharedDirector()->replaceScene(pScene); } } void TestLayer1::step(ccTime dt) { } TestLayer2::TestLayer2() { float x,y; CGSize size = CCDirector::getSharedDirector()->getWinSize(); x = size.width; y = size.height; CCSprite* bg1 = CCSprite::spriteWithFile(s_back2); bg1->setPosition( CGPointMake(size.width/2, size.height/2) ); addChild(bg1, -1); CCLabel* title = CCLabel::labelWithString((transitions[s_nSceneIdx]).c_str(), "Thonburi", 32 ); addChild(title); title->setColor( ccc3(255,32,32) ); title->setPosition( CGPointMake(x/2, y-100) ); CCLabel* label = CCLabel::labelWithString("SCENE 2", "Marker Felt", 38); label->setColor( ccc3(16,16,255)); label->setPosition( CGPointMake(x/2,y/2)); addChild( label); // menu CCMenuItemImage *item1 = CCMenuItemImage::itemFromNormalImage(s_pPathB1, s_pPathB2, this, menu_selector(TestLayer2::backCallback) ); CCMenuItemImage *item2 = CCMenuItemImage::itemFromNormalImage(s_pPathR1, s_pPathR2, this, menu_selector(TestLayer2::restartCallback) ); CCMenuItemImage *item3 = CCMenuItemImage::itemFromNormalImage(s_pPathF1, s_pPathF2, this, menu_selector(TestLayer2::nextCallback) ); CCMenu *menu = CCMenu::menuWithItems(item1, item2, item3, NULL); menu->setPosition( CGPointZero ); item1->setPosition( CGPointMake( x/2 - 100,30) ); item2->setPosition( CGPointMake( x/2, 30) ); item3->setPosition( CGPointMake( x/2 + 100,30) ); addChild(menu, 1); schedule(schedule_selector(TestLayer2::step), 1.0f); } TestLayer2::~TestLayer2() { } void TestLayer2::restartCallback(NSObject* pSender) { CCScene* s = new TransitionsTestScene(); CCLayer* pLayer = new TestLayer1(); s->addChild(pLayer); CCScene* pScene = createTransition(s_nSceneIdx, TRANSITION_DURATION, s); s->release(); pLayer->release(); if (pScene) { CCDirector::getSharedDirector()->replaceScene(pScene); } } void TestLayer2::nextCallback(NSObject* pSender) { s_nSceneIdx++; s_nSceneIdx = s_nSceneIdx % MAX_LAYER; CCScene* s = new TransitionsTestScene(); CCLayer* pLayer = new TestLayer1(); s->addChild(pLayer); CCScene* pScene = createTransition(s_nSceneIdx, TRANSITION_DURATION, s); s->release(); pLayer->release(); if (pScene) { CCDirector::getSharedDirector()->replaceScene(pScene); } } void TestLayer2::backCallback(NSObject* pSender) { s_nSceneIdx--; int total = MAX_LAYER; if( s_nSceneIdx < 0 ) s_nSceneIdx += total; CCScene* s = new TransitionsTestScene(); CCLayer* pLayer = new TestLayer1(); s->addChild(pLayer); CCScene* pScene = createTransition(s_nSceneIdx, TRANSITION_DURATION, s); s->release(); pLayer->release(); if (pScene) { CCDirector::getSharedDirector()->replaceScene(pScene); } } void TestLayer2::step(ccTime dt) { }