/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * Or go to http://www.gnu.org/copyleft/lgpl.html */ #include "config.h" #include "jack.h" #include #include #include #include #include #include #include #include "alc/alconfig.h" #include "alnumeric.h" #include "core/device.h" #include "core/helpers.h" #include "core/logging.h" #include "dynload.h" #include "ringbuffer.h" #include "threads.h" #include #include namespace { #ifdef HAVE_DYNLOAD #define JACK_FUNCS(MAGIC) \ MAGIC(jack_client_open); \ MAGIC(jack_client_close); \ MAGIC(jack_client_name_size); \ MAGIC(jack_get_client_name); \ MAGIC(jack_connect); \ MAGIC(jack_activate); \ MAGIC(jack_deactivate); \ MAGIC(jack_port_register); \ MAGIC(jack_port_unregister); \ MAGIC(jack_port_get_buffer); \ MAGIC(jack_port_name); \ MAGIC(jack_get_ports); \ MAGIC(jack_free); \ MAGIC(jack_get_sample_rate); \ MAGIC(jack_set_error_function); \ MAGIC(jack_set_process_callback); \ MAGIC(jack_set_buffer_size_callback); \ MAGIC(jack_set_buffer_size); \ MAGIC(jack_get_buffer_size); void *jack_handle; #define MAKE_FUNC(f) decltype(f) * p##f JACK_FUNCS(MAKE_FUNC) decltype(jack_error_callback) * pjack_error_callback; #undef MAKE_FUNC #ifndef IN_IDE_PARSER #define jack_client_open pjack_client_open #define jack_client_close pjack_client_close #define jack_client_name_size pjack_client_name_size #define jack_get_client_name pjack_get_client_name #define jack_connect pjack_connect #define jack_activate pjack_activate #define jack_deactivate pjack_deactivate #define jack_port_register pjack_port_register #define jack_port_unregister pjack_port_unregister #define jack_port_get_buffer pjack_port_get_buffer #define jack_port_name pjack_port_name #define jack_get_ports pjack_get_ports #define jack_free pjack_free #define jack_get_sample_rate pjack_get_sample_rate #define jack_set_error_function pjack_set_error_function #define jack_set_process_callback pjack_set_process_callback #define jack_set_buffer_size_callback pjack_set_buffer_size_callback #define jack_set_buffer_size pjack_set_buffer_size #define jack_get_buffer_size pjack_get_buffer_size #define jack_error_callback (*pjack_error_callback) #endif #endif jack_options_t ClientOptions = JackNullOption; bool jack_load() { bool error{false}; #ifdef HAVE_DYNLOAD if(!jack_handle) { std::string missing_funcs; #ifdef _WIN32 #define JACKLIB "libjack.dll" #else #define JACKLIB "libjack.so.0" #endif jack_handle = LoadLib(JACKLIB); if(!jack_handle) { WARN("Failed to load %s\n", JACKLIB); return false; } error = false; #define LOAD_FUNC(f) do { \ p##f = reinterpret_cast(GetSymbol(jack_handle, #f)); \ if(p##f == nullptr) { \ error = true; \ missing_funcs += "\n" #f; \ } \ } while(0) JACK_FUNCS(LOAD_FUNC); #undef LOAD_FUNC /* Optional symbols. These don't exist in all versions of JACK. */ #define LOAD_SYM(f) p##f = reinterpret_cast(GetSymbol(jack_handle, #f)) LOAD_SYM(jack_error_callback); #undef LOAD_SYM if(error) { WARN("Missing expected functions:%s\n", missing_funcs.c_str()); CloseLib(jack_handle); jack_handle = nullptr; } } #endif return !error; } struct DeviceEntry { std::string mName; std::string mPattern; }; al::vector PlaybackList; void EnumerateDevices(jack_client_t *client, al::vector &list) { std::remove_reference_t{}.swap(list); const char **ports{jack_get_ports(client, nullptr, JACK_DEFAULT_AUDIO_TYPE, JackPortIsInput)}; if(ports) { for(size_t i{0};ports[i];++i) { const char *sep{std::strchr(ports[i], ':')}; if(!sep || ports[i] == sep) continue; const al::span portdev{ports[i], sep}; auto check_name = [portdev](const DeviceEntry &entry) -> bool { const size_t len{portdev.size()}; return entry.mName.length() == len && entry.mName.compare(0, len, portdev.data(), len) == 0; }; if(std::find_if(list.cbegin(), list.cend(), check_name) != list.cend()) continue; std::string name{portdev.data(), portdev.size()}; list.emplace_back(DeviceEntry{name, name+":"}); const auto &entry = list.back(); TRACE("Got device: %s = %s\n", entry.mName.c_str(), entry.mPattern.c_str()); } /* There are ports but couldn't get device names from them. Add a * generic entry. */ if(ports[0] && list.empty()) { WARN("No device names found in available ports, adding a generic name.\n"); list.emplace_back(DeviceEntry{"JACK", ""}); } jack_free(ports); } auto listopt = ConfigValueStr(nullptr, "jack", "custom-devices"); if(!listopt) return; size_t strpos{0}; while(strpos < listopt->size()) { size_t nextpos{listopt->find(';', strpos)}; size_t seppos{listopt->find('=', strpos)}; if(seppos >= nextpos || seppos == strpos) { const std::string entry{listopt->substr(strpos, nextpos-strpos)}; ERR("Invalid device entry: \"%s\"\n", entry.c_str()); if(nextpos != std::string::npos) ++nextpos; strpos = nextpos; continue; } size_t count{1}; std::string name{listopt->substr(strpos, seppos-strpos)}; auto check_name = [&name](const DeviceEntry &entry) -> bool { return entry.mName == name; }; while(std::find_if(list.cbegin(), list.cend(), check_name) != list.cend()) { name = listopt->substr(strpos, seppos-strpos); name += " #"; name += std::to_string(++count); } ++seppos; list.emplace_back(DeviceEntry{std::move(name), listopt->substr(seppos, nextpos-seppos)}); const auto &entry = list.back(); TRACE("Got custom device: %s = %s\n", entry.mName.c_str(), entry.mPattern.c_str()); if(nextpos != std::string::npos) ++nextpos; strpos = nextpos; } } struct JackPlayback final : public BackendBase { JackPlayback(DeviceBase *device) noexcept : BackendBase{device} { } ~JackPlayback() override; int process(jack_nframes_t numframes) noexcept; static int processC(jack_nframes_t numframes, void *arg) noexcept { return static_cast(arg)->process(numframes); } int mixerProc(); void open(const char *name) override; bool reset() override; void start() override; void stop() override; ClockLatency getClockLatency() override; std::string mPortPattern; jack_client_t *mClient{nullptr}; std::array mPort{}; std::mutex mMutex; std::atomic mPlaying{false}; RingBufferPtr mRing; al::semaphore mSem; std::atomic mKillNow{true}; std::thread mThread; DEF_NEWDEL(JackPlayback) }; JackPlayback::~JackPlayback() { if(!mClient) return; std::for_each(mPort.begin(), mPort.end(), [this](jack_port_t *port) -> void { if(port) jack_port_unregister(mClient, port); } ); mPort.fill(nullptr); jack_client_close(mClient); mClient = nullptr; } int JackPlayback::process(jack_nframes_t numframes) noexcept { std::array out; size_t numchans{0}; for(auto port : mPort) { if(!port) break; out[numchans++] = static_cast(jack_port_get_buffer(port, numframes)); } jack_nframes_t total{0}; if LIKELY(mPlaying.load(std::memory_order_acquire)) { auto data = mRing->getReadVector(); jack_nframes_t todo{minu(numframes, static_cast(data.first.len))}; auto write_first = [&data,numchans,todo](float *outbuf) -> float* { const float *RESTRICT in = reinterpret_cast(data.first.buf); auto deinterlace_input = [&in,numchans]() noexcept -> float { float ret{*in}; in += numchans; return ret; }; std::generate_n(outbuf, todo, deinterlace_input); data.first.buf += sizeof(float); return outbuf + todo; }; std::transform(out.begin(), out.begin()+numchans, out.begin(), write_first); total += todo; todo = minu(numframes-total, static_cast(data.second.len)); if(todo > 0) { auto write_second = [&data,numchans,todo](float *outbuf) -> float* { const float *RESTRICT in = reinterpret_cast(data.second.buf); auto deinterlace_input = [&in,numchans]() noexcept -> float { float ret{*in}; in += numchans; return ret; }; std::generate_n(outbuf, todo, deinterlace_input); data.second.buf += sizeof(float); return outbuf + todo; }; std::transform(out.begin(), out.begin()+numchans, out.begin(), write_second); total += todo; } mRing->readAdvance(total); mSem.post(); } if(numframes > total) { const jack_nframes_t todo{numframes - total}; auto clear_buf = [todo](float *outbuf) -> void { std::fill_n(outbuf, todo, 0.0f); }; std::for_each(out.begin(), out.begin()+numchans, clear_buf); } return 0; } int JackPlayback::mixerProc() { SetRTPriority(); althrd_setname(MIXER_THREAD_NAME); const size_t frame_step{mDevice->channelsFromFmt()}; while(!mKillNow.load(std::memory_order_acquire) && mDevice->Connected.load(std::memory_order_acquire)) { if(mRing->writeSpace() < mDevice->UpdateSize) { mSem.wait(); continue; } auto data = mRing->getWriteVector(); size_t todo{data.first.len + data.second.len}; todo -= todo%mDevice->UpdateSize; const auto len1 = static_cast(minz(data.first.len, todo)); const auto len2 = static_cast(minz(data.second.len, todo-len1)); std::lock_guard _{mMutex}; mDevice->renderSamples(data.first.buf, len1, frame_step); if(len2 > 0) mDevice->renderSamples(data.second.buf, len2, frame_step); mRing->writeAdvance(todo); } return 0; } void JackPlayback::open(const char *name) { if(!mClient) { const PathNamePair &binname = GetProcBinary(); const char *client_name{binname.fname.empty() ? "alsoft" : binname.fname.c_str()}; jack_status_t status; mClient = jack_client_open(client_name, ClientOptions, &status, nullptr); if(mClient == nullptr) throw al::backend_exception{al::backend_error::DeviceError, "Failed to open client connection: 0x%02x", status}; if((status&JackServerStarted)) TRACE("JACK server started\n"); if((status&JackNameNotUnique)) { client_name = jack_get_client_name(mClient); TRACE("Client name not unique, got '%s' instead\n", client_name); } } if(PlaybackList.empty()) EnumerateDevices(mClient, PlaybackList); if(!name && !PlaybackList.empty()) { name = PlaybackList[0].mName.c_str(); mPortPattern = PlaybackList[0].mPattern; } else { auto check_name = [name](const DeviceEntry &entry) -> bool { return entry.mName == name; }; auto iter = std::find_if(PlaybackList.cbegin(), PlaybackList.cend(), check_name); if(iter == PlaybackList.cend()) throw al::backend_exception{al::backend_error::NoDevice, "Device name \"%s\" not found", name?name:""}; mPortPattern = iter->mPattern; } jack_set_process_callback(mClient, &JackPlayback::processC, this); mDevice->DeviceName = name; } bool JackPlayback::reset() { std::for_each(mPort.begin(), mPort.end(), [this](jack_port_t *port) -> void { if(port) jack_port_unregister(mClient, port); }); mPort.fill(nullptr); /* Ignore the requested buffer metrics and just keep one JACK-sized buffer * ready for when requested. */ mDevice->Frequency = jack_get_sample_rate(mClient); mDevice->UpdateSize = jack_get_buffer_size(mClient); mDevice->BufferSize = mDevice->UpdateSize * 2; const char *devname{mDevice->DeviceName.c_str()}; uint bufsize{ConfigValueUInt(devname, "jack", "buffer-size").value_or(mDevice->UpdateSize)}; bufsize = maxu(NextPowerOf2(bufsize), mDevice->UpdateSize); mDevice->BufferSize = bufsize + mDevice->UpdateSize; /* Force 32-bit float output. */ mDevice->FmtType = DevFmtFloat; auto ports_end = mPort.begin() + mDevice->channelsFromFmt(); auto bad_port = std::find_if_not(mPort.begin(), ports_end, [this](jack_port_t *&port) -> bool { std::string name{"channel_" + std::to_string(&port - &mPort[0] + 1)}; port = jack_port_register(mClient, name.c_str(), JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0); return port != nullptr; }); if(bad_port != ports_end) { ERR("Not enough JACK ports available for %s output\n", DevFmtChannelsString(mDevice->FmtChans)); if(bad_port == mPort.begin()) return false; if(bad_port == mPort.begin()+1) mDevice->FmtChans = DevFmtMono; else { ports_end = mPort.begin()+2; while(bad_port != ports_end) { jack_port_unregister(mClient, *(--bad_port)); *bad_port = nullptr; } mDevice->FmtChans = DevFmtStereo; } } setDefaultChannelOrder(); return true; } void JackPlayback::start() { if(jack_activate(mClient)) throw al::backend_exception{al::backend_error::DeviceError, "Failed to activate client"}; const char *devname{mDevice->DeviceName.c_str()}; if(ConfigValueBool(devname, "jack", "connect-ports").value_or(true)) { const char **ports{jack_get_ports(mClient, mPortPattern.c_str(), JACK_DEFAULT_AUDIO_TYPE, JackPortIsInput)}; if(ports == nullptr) { jack_deactivate(mClient); throw al::backend_exception{al::backend_error::DeviceError, "No physical playback ports found"}; } auto connect_port = [this](const jack_port_t *port, const char *pname) -> bool { if(!port) return false; if(!pname) { ERR("No physical playback port for \"%s\"\n", jack_port_name(port)); return false; } if(jack_connect(mClient, jack_port_name(port), pname)) ERR("Failed to connect output port \"%s\" to \"%s\"\n", jack_port_name(port), pname); return true; }; std::mismatch(mPort.begin(), mPort.end(), ports, connect_port); jack_free(ports); } /* Reconfigure buffer metrics in case the server changed it since the reset * (it won't change again after jack_activate), then allocate the ring * buffer with the appropriate size. */ mDevice->Frequency = jack_get_sample_rate(mClient); mDevice->UpdateSize = jack_get_buffer_size(mClient); mDevice->BufferSize = mDevice->UpdateSize * 2; uint bufsize{ConfigValueUInt(devname, "jack", "buffer-size").value_or(mDevice->UpdateSize)}; bufsize = maxu(NextPowerOf2(bufsize), mDevice->UpdateSize); mDevice->BufferSize = bufsize + mDevice->UpdateSize; mRing = nullptr; mRing = RingBuffer::Create(bufsize, mDevice->frameSizeFromFmt(), true); try { mPlaying.store(true, std::memory_order_release); mKillNow.store(false, std::memory_order_release); mThread = std::thread{std::mem_fn(&JackPlayback::mixerProc), this}; } catch(std::exception& e) { jack_deactivate(mClient); mPlaying.store(false, std::memory_order_release); throw al::backend_exception{al::backend_error::DeviceError, "Failed to start mixing thread: %s", e.what()}; } } void JackPlayback::stop() { if(mKillNow.exchange(true, std::memory_order_acq_rel) || !mThread.joinable()) return; mSem.post(); mThread.join(); jack_deactivate(mClient); mPlaying.store(false, std::memory_order_release); } ClockLatency JackPlayback::getClockLatency() { ClockLatency ret; std::lock_guard _{mMutex}; ret.ClockTime = GetDeviceClockTime(mDevice); ret.Latency = std::chrono::seconds{mRing->readSpace()}; ret.Latency /= mDevice->Frequency; return ret; } void jack_msg_handler(const char *message) { WARN("%s\n", message); } } // namespace bool JackBackendFactory::init() { if(!jack_load()) return false; if(!GetConfigValueBool(nullptr, "jack", "spawn-server", 0)) ClientOptions = static_cast(ClientOptions | JackNoStartServer); const PathNamePair &binname = GetProcBinary(); const char *client_name{binname.fname.empty() ? "alsoft" : binname.fname.c_str()}; void (*old_error_cb)(const char*){&jack_error_callback ? jack_error_callback : nullptr}; jack_set_error_function(jack_msg_handler); jack_status_t status; jack_client_t *client{jack_client_open(client_name, ClientOptions, &status, nullptr)}; jack_set_error_function(old_error_cb); if(!client) { WARN("jack_client_open() failed, 0x%02x\n", status); if((status&JackServerFailed) && !(ClientOptions&JackNoStartServer)) ERR("Unable to connect to JACK server\n"); return false; } jack_client_close(client); return true; } bool JackBackendFactory::querySupport(BackendType type) { return (type == BackendType::Playback); } std::string JackBackendFactory::probe(BackendType type) { std::string outnames; auto append_name = [&outnames](const DeviceEntry &entry) -> void { /* Includes null char. */ outnames.append(entry.mName.c_str(), entry.mName.length()+1); }; const PathNamePair &binname = GetProcBinary(); const char *client_name{binname.fname.empty() ? "alsoft" : binname.fname.c_str()}; jack_status_t status; switch(type) { case BackendType::Playback: if(jack_client_t *client{jack_client_open(client_name, ClientOptions, &status, nullptr)}) { EnumerateDevices(client, PlaybackList); jack_client_close(client); } else WARN("jack_client_open() failed, 0x%02x\n", status); std::for_each(PlaybackList.cbegin(), PlaybackList.cend(), append_name); break; case BackendType::Capture: break; } return outnames; } BackendPtr JackBackendFactory::createBackend(DeviceBase *device, BackendType type) { if(type == BackendType::Playback) return BackendPtr{new JackPlayback{device}}; return nullptr; } BackendFactory &JackBackendFactory::getFactory() { static JackBackendFactory factory{}; return factory; }