#ifndef _INTERVAL_TEST_H_ #define _INTERVAL_TEST_H_ #include "../testBasic.h" class IntervalLayer : public CCLayer { protected: CCLabelBMFont* _label0; CCLabelBMFont* _label1; CCLabelBMFont* _label2; CCLabelBMFont* _label3; CCLabelBMFont* _label4; float _time0, _time1, _time2, _time3, _time4; public: IntervalLayer(void); virtual ~IntervalLayer(); public: void step1(float dt); void step2(float dt); void step3(float dt); void step4(float dt); void update(float dt); //CREATE_NODE(IntervalLayer); }; class IntervalTestScene : public TestScene { public: virtual void runThisTest(); }; #endif