-------------------------------- -- @module Layout -- @extend Widget,LayoutProtocol -------------------------------- -- @function [parent=#Layout] setBackGroundColorVector -- @param self -- @param #vec2_table vec2 -------------------------------- -- @function [parent=#Layout] setClippingType -- @param self -- @param #ccui.Layout::ClippingType clippingtype -------------------------------- -- @function [parent=#Layout] setBackGroundColorType -- @param self -- @param #ccui.Layout::BackGroundColorType backgroundcolortype -------------------------------- -- @function [parent=#Layout] setLoopFocus -- @param self -- @param #bool bool -------------------------------- -- @function [parent=#Layout] setBackGroundImageColor -- @param self -- @param #color3b_table color3b -------------------------------- -- @function [parent=#Layout] getBackGroundColorVector -- @param self -- @return vec2_table#vec2_table ret (return value: vec2_table) -------------------------------- -- @function [parent=#Layout] getClippingType -- @param self -- @return Layout::ClippingType#Layout::ClippingType ret (return value: ccui.Layout::ClippingType) -------------------------------- -- @function [parent=#Layout] isLoopFocus -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#Layout] removeBackGroundImage -- @param self -------------------------------- -- @function [parent=#Layout] getBackGroundColorOpacity -- @param self -- @return unsigned char#unsigned char ret (return value: unsigned char) -------------------------------- -- @function [parent=#Layout] isClippingEnabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#Layout] setBackGroundImageOpacity -- @param self -- @param #unsigned char char -------------------------------- -- @function [parent=#Layout] setBackGroundImage -- @param self -- @param #string str -- @param #ccui.Widget::TextureResType texturerestype -------------------------------- -- overload function: setBackGroundColor(color3b_table, color3b_table) -- -- overload function: setBackGroundColor(color3b_table) -- -- @function [parent=#Layout] setBackGroundColor -- @param self -- @param #color3b_table color3b -- @param #color3b_table color3b -------------------------------- -- @function [parent=#Layout] requestDoLayout -- @param self -------------------------------- -- @function [parent=#Layout] getBackGroundImageCapInsets -- @param self -- @return rect_table#rect_table ret (return value: rect_table) -------------------------------- -- @function [parent=#Layout] getBackGroundColor -- @param self -- @return color3b_table#color3b_table ret (return value: color3b_table) -------------------------------- -- @function [parent=#Layout] setClippingEnabled -- @param self -- @param #bool bool -------------------------------- -- @function [parent=#Layout] getBackGroundImageColor -- @param self -- @return color3b_table#color3b_table ret (return value: color3b_table) -------------------------------- -- @function [parent=#Layout] isBackGroundImageScale9Enabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#Layout] getBackGroundColorType -- @param self -- @return Layout::BackGroundColorType#Layout::BackGroundColorType ret (return value: ccui.Layout::BackGroundColorType) -------------------------------- -- @function [parent=#Layout] getBackGroundEndColor -- @param self -- @return color3b_table#color3b_table ret (return value: color3b_table) -------------------------------- -- @function [parent=#Layout] setBackGroundColorOpacity -- @param self -- @param #unsigned char char -------------------------------- -- @function [parent=#Layout] getBackGroundImageOpacity -- @param self -- @return unsigned char#unsigned char ret (return value: unsigned char) -------------------------------- -- @function [parent=#Layout] isPassFocusToChild -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#Layout] setBackGroundImageCapInsets -- @param self -- @param #rect_table rect -------------------------------- -- @function [parent=#Layout] getBackGroundImageTextureSize -- @param self -- @return size_table#size_table ret (return value: size_table) -------------------------------- -- @function [parent=#Layout] getLayoutType -- @param self -- @return Layout::Type#Layout::Type ret (return value: ccui.Layout::Type) -------------------------------- -- @function [parent=#Layout] setPassFocusToChild -- @param self -- @param #bool bool -------------------------------- -- @function [parent=#Layout] getBackGroundStartColor -- @param self -- @return color3b_table#color3b_table ret (return value: color3b_table) -------------------------------- -- @function [parent=#Layout] setBackGroundImageScale9Enabled -- @param self -- @param #bool bool -------------------------------- -- @function [parent=#Layout] setLayoutType -- @param self -- @param #ccui.Layout::Type type -------------------------------- -- @function [parent=#Layout] create -- @param self -- @return Layout#Layout ret (return value: ccui.Layout) -------------------------------- -- @function [parent=#Layout] createInstance -- @param self -- @return Ref#Ref ret (return value: cc.Ref) -------------------------------- -- overload function: addChild(cc.Node, int) -- -- overload function: addChild(cc.Node) -- -- overload function: addChild(cc.Node, int, int) -- -- @function [parent=#Layout] addChild -- @param self -- @param #cc.Node node -- @param #int int -- @param #int int -------------------------------- -- @function [parent=#Layout] getDescription -- @param self -- @return string#string ret (return value: string) -------------------------------- -- @function [parent=#Layout] removeAllChildrenWithCleanup -- @param self -- @param #bool bool -------------------------------- -- @function [parent=#Layout] removeAllChildren -- @param self -------------------------------- -- @function [parent=#Layout] findNextFocusedWidget -- @param self -- @param #ccui.Widget::FocusDirection focusdirection -- @param #ccui.Widget widget -- @return Widget#Widget ret (return value: ccui.Widget) -------------------------------- -- @function [parent=#Layout] removeChild -- @param self -- @param #cc.Node node -- @param #bool bool -------------------------------- -- @function [parent=#Layout] Layout -- @param self return nil