#include "CCSprite.h" #include "CCTexture2D.h" namespace cocos2d{ class CCLabelTTF : public CCSprite, public CCLabelProtocol { CCLabelTTF(); ~CCLabelTTF(); char * description(); static CCLabelTTF * labelWithString(const char *label, CCSize dimensions, CCTextAlignment alignment, const char *fontName, float fontSize); static CCLabelTTF * labelWithString(const char *label, const char *fontName, float fontSize); bool initWithString(const char *label, CCSize dimensions, CCTextAlignment alignment, const char *fontName, float fontSize); bool initWithString(const char *label, const char *fontName, float fontSize); void setString(const char *label); const char* getString(void); CCLabelProtocol* convertToLabelProtocol(); }; } //namespace cocos2d