-------------------------------- -- @module ShakyTiles3D -- @extend TiledGrid3DAction -- @parent_module cc -------------------------------- -- creates the action with a range, whether or not to shake Z vertices, a grid size, and duration
-- param duration in seconds -- @function [parent=#ShakyTiles3D] create -- @param self -- @param #float duration -- @param #size_table gridSize -- @param #int range -- @param #bool shakeZ -- @return ShakyTiles3D#ShakyTiles3D ret (return value: cc.ShakyTiles3D) -------------------------------- -- -- @function [parent=#ShakyTiles3D] clone -- @param self -- @return ShakyTiles3D#ShakyTiles3D ret (return value: cc.ShakyTiles3D) -------------------------------- -- param time in seconds -- @function [parent=#ShakyTiles3D] update -- @param self -- @param #float time -- @return ShakyTiles3D#ShakyTiles3D self (return value: cc.ShakyTiles3D) return nil