/**************************************************************************** Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ /* * AUTOGENERATED FILE. DO NOT EDIT IT * Generated by "generate_jsb.py -c opengl_jsb.ini" on 2013-03-18 * Script version: v0.6 */ var gl = gl || {}; gl.GCCSO_SHADER_BINARY_FJ = 0x9260; gl._3DC_XY_AMD = 0x87fa; gl._3DC_X_AMD = 0x87f9; gl.ACTIVE_ATTRIBUTES = 0x8b89; gl.ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8b8a; gl.ACTIVE_PROGRAM_EXT = 0x8259; gl.ACTIVE_TEXTURE = 0x84e0; gl.ACTIVE_UNIFORMS = 0x8b86; gl.ACTIVE_UNIFORM_MAX_LENGTH = 0x8b87; gl.ALIASED_LINE_WIDTH_RANGE = 0x846e; gl.ALIASED_POINT_SIZE_RANGE = 0x846d; gl.ALL_COMPLETED_NV = 0x84f2; gl.ALL_SHADER_BITS_EXT = 0xffffffff; gl.ALPHA = 0x1906; gl.ALPHA16F_EXT = 0x881c; gl.ALPHA32F_EXT = 0x8816; gl.ALPHA8_EXT = 0x803c; gl.ALPHA8_OES = 0x803c; gl.ALPHA_BITS = 0xd55; gl.ALPHA_TEST_FUNC_QCOM = 0xbc1; gl.ALPHA_TEST_QCOM = 0xbc0; gl.ALPHA_TEST_REF_QCOM = 0xbc2; gl.ALREADY_SIGNALED_APPLE = 0x911a; gl.ALWAYS = 0x207; gl.AMD_compressed_3DC_texture = 0x1; gl.AMD_compressed_ATC_texture = 0x1; gl.AMD_performance_monitor = 0x1; gl.AMD_program_binary_Z400 = 0x1; gl.ANGLE_depth_texture = 0x1; gl.ANGLE_framebuffer_blit = 0x1; gl.ANGLE_framebuffer_multisample = 0x1; gl.ANGLE_instanced_arrays = 0x1; gl.ANGLE_pack_reverse_row_order = 0x1; gl.ANGLE_program_binary = 0x1; gl.ANGLE_texture_compression_dxt3 = 0x1; gl.ANGLE_texture_compression_dxt5 = 0x1; gl.ANGLE_texture_usage = 0x1; gl.ANGLE_translated_shader_source = 0x1; gl.ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8d6a; gl.ANY_SAMPLES_PASSED_EXT = 0x8c2f; gl.APPLE_copy_texture_levels = 0x1; gl.APPLE_framebuffer_multisample = 0x1; gl.APPLE_rgb_422 = 0x1; gl.APPLE_sync = 0x1; gl.APPLE_texture_format_BGRA8888 = 0x1; gl.APPLE_texture_max_level = 0x1; gl.ARM_mali_program_binary = 0x1; gl.ARM_mali_shader_binary = 0x1; gl.ARM_rgba8 = 0x1; gl.ARRAY_BUFFER = 0x8892; gl.ARRAY_BUFFER_BINDING = 0x8894; gl.ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8c93; gl.ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87ee; gl.ATC_RGB_AMD = 0x8c92; gl.ATTACHED_SHADERS = 0x8b85; gl.BACK = 0x405; gl.BGRA8_EXT = 0x93a1; gl.BGRA_EXT = 0x80e1; gl.BGRA_IMG = 0x80e1; gl.BINNING_CONTROL_HINT_QCOM = 0x8fb0; gl.BLEND = 0xbe2; gl.BLEND_COLOR = 0x8005; gl.BLEND_DST_ALPHA = 0x80ca; gl.BLEND_DST_RGB = 0x80c8; gl.BLEND_EQUATION = 0x8009; gl.BLEND_EQUATION_ALPHA = 0x883d; gl.BLEND_EQUATION_RGB = 0x8009; gl.BLEND_SRC_ALPHA = 0x80cb; gl.BLEND_SRC_RGB = 0x80c9; gl.BLUE_BITS = 0xd54; gl.BOOL = 0x8b56; gl.BOOL_VEC2 = 0x8b57; gl.BOOL_VEC3 = 0x8b58; gl.BOOL_VEC4 = 0x8b59; gl.BUFFER = 0x82e0; gl.BUFFER_ACCESS_OES = 0x88bb; gl.BUFFER_MAPPED_OES = 0x88bc; gl.BUFFER_MAP_POINTER_OES = 0x88bd; gl.BUFFER_OBJECT_EXT = 0x9151; gl.BUFFER_SIZE = 0x8764; gl.BUFFER_USAGE = 0x8765; gl.BYTE = 0x1400; gl.CCW = 0x901; gl.CLAMP_TO_BORDER_NV = 0x812d; gl.CLAMP_TO_EDGE = 0x812f; gl.COLOR_ATTACHMENT0 = 0x8ce0; gl.COLOR_ATTACHMENT0_NV = 0x8ce0; gl.COLOR_ATTACHMENT10_NV = 0x8cea; gl.COLOR_ATTACHMENT11_NV = 0x8ceb; gl.COLOR_ATTACHMENT12_NV = 0x8cec; gl.COLOR_ATTACHMENT13_NV = 0x8ced; gl.COLOR_ATTACHMENT14_NV = 0x8cee; gl.COLOR_ATTACHMENT15_NV = 0x8cef; gl.COLOR_ATTACHMENT1_NV = 0x8ce1; gl.COLOR_ATTACHMENT2_NV = 0x8ce2; gl.COLOR_ATTACHMENT3_NV = 0x8ce3; gl.COLOR_ATTACHMENT4_NV = 0x8ce4; gl.COLOR_ATTACHMENT5_NV = 0x8ce5; gl.COLOR_ATTACHMENT6_NV = 0x8ce6; gl.COLOR_ATTACHMENT7_NV = 0x8ce7; gl.COLOR_ATTACHMENT8_NV = 0x8ce8; gl.COLOR_ATTACHMENT9_NV = 0x8ce9; gl.COLOR_ATTACHMENT_EXT = 0x90f0; gl.COLOR_BUFFER_BIT = 0x4000; gl.COLOR_BUFFER_BIT0_QCOM = 0x1; gl.COLOR_BUFFER_BIT1_QCOM = 0x2; gl.COLOR_BUFFER_BIT2_QCOM = 0x4; gl.COLOR_BUFFER_BIT3_QCOM = 0x8; gl.COLOR_BUFFER_BIT4_QCOM = 0x10; gl.COLOR_BUFFER_BIT5_QCOM = 0x20; gl.COLOR_BUFFER_BIT6_QCOM = 0x40; gl.COLOR_BUFFER_BIT7_QCOM = 0x80; gl.COLOR_CLEAR_VALUE = 0xc22; gl.COLOR_EXT = 0x1800; gl.COLOR_WRITEMASK = 0xc23; gl.COMPARE_REF_TO_TEXTURE_EXT = 0x884e; gl.COMPILE_STATUS = 0x8b81; gl.COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93bb; gl.COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93b8; gl.COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93b9; gl.COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93ba; gl.COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93bc; gl.COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93bd; gl.COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93b0; gl.COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93b1; gl.COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93b2; gl.COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93b3; gl.COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93b4; gl.COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93b5; gl.COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93b6; gl.COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93b7; gl.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8c03; gl.COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137; gl.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8c02; gl.COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138; gl.COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83f1; gl.COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83f2; gl.COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83f3; gl.COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8c01; gl.COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8c00; gl.COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83f0; gl.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93db; gl.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93d8; gl.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93d9; gl.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93da; gl.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93dc; gl.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93dd; gl.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93d0; gl.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93d1; gl.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93d2; gl.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93d3; gl.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93d4; gl.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93d5; gl.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93d6; gl.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93d7; gl.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8c4d; gl.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8c4e; gl.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8c4f; gl.COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8c4c; gl.COMPRESSED_TEXTURE_FORMATS = 0x86a3; gl.CONDITION_SATISFIED_APPLE = 0x911c; gl.CONSTANT_ALPHA = 0x8003; gl.CONSTANT_COLOR = 0x8001; gl.CONTEXT_FLAG_DEBUG_BIT = 0x2; gl.CONTEXT_ROBUST_ACCESS_EXT = 0x90f3; gl.COUNTER_RANGE_AMD = 0x8bc1; gl.COUNTER_TYPE_AMD = 0x8bc0; gl.COVERAGE_ALL_FRAGMENTS_NV = 0x8ed5; gl.COVERAGE_ATTACHMENT_NV = 0x8ed2; gl.COVERAGE_AUTOMATIC_NV = 0x8ed7; gl.COVERAGE_BUFFERS_NV = 0x8ed3; gl.COVERAGE_BUFFER_BIT_NV = 0x8000; gl.COVERAGE_COMPONENT4_NV = 0x8ed1; gl.COVERAGE_COMPONENT_NV = 0x8ed0; gl.COVERAGE_EDGE_FRAGMENTS_NV = 0x8ed6; gl.COVERAGE_SAMPLES_NV = 0x8ed4; gl.CPU_OPTIMIZED_QCOM = 0x8fb1; gl.CULL_FACE = 0xb44; gl.CULL_FACE_MODE = 0xb45; gl.CURRENT_PROGRAM = 0x8b8d; gl.CURRENT_QUERY_EXT = 0x8865; gl.CURRENT_VERTEX_ATTRIB = 0x8626; gl.CW = 0x900; gl.DEBUG_CALLBACK_FUNCTION = 0x8244; gl.DEBUG_CALLBACK_USER_PARAM = 0x8245; gl.DEBUG_GROUP_STACK_DEPTH = 0x826d; gl.DEBUG_LOGGED_MESSAGES = 0x9145; gl.DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243; gl.DEBUG_OUTPUT = 0x92e0; gl.DEBUG_OUTPUT_SYNCHRONOUS = 0x8242; gl.DEBUG_SEVERITY_HIGH = 0x9146; gl.DEBUG_SEVERITY_LOW = 0x9148; gl.DEBUG_SEVERITY_MEDIUM = 0x9147; gl.DEBUG_SEVERITY_NOTIFICATION = 0x826b; gl.DEBUG_SOURCE_API = 0x8246; gl.DEBUG_SOURCE_APPLICATION = 0x824a; gl.DEBUG_SOURCE_OTHER = 0x824b; gl.DEBUG_SOURCE_SHADER_COMPILER = 0x8248; gl.DEBUG_SOURCE_THIRD_PARTY = 0x8249; gl.DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247; gl.DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824d; gl.DEBUG_TYPE_ERROR = 0x824c; gl.DEBUG_TYPE_MARKER = 0x8268; gl.DEBUG_TYPE_OTHER = 0x8251; gl.DEBUG_TYPE_PERFORMANCE = 0x8250; gl.DEBUG_TYPE_POP_GROUP = 0x826a; gl.DEBUG_TYPE_PORTABILITY = 0x824f; gl.DEBUG_TYPE_PUSH_GROUP = 0x8269; gl.DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824e; gl.DECR = 0x1e03; gl.DECR_WRAP = 0x8508; gl.DELETE_STATUS = 0x8b80; gl.DEPTH24_STENCIL8_OES = 0x88f0; gl.DEPTH_ATTACHMENT = 0x8d00; gl.DEPTH_BITS = 0xd56; gl.DEPTH_BUFFER_BIT = 0x100; gl.DEPTH_BUFFER_BIT0_QCOM = 0x100; gl.DEPTH_BUFFER_BIT1_QCOM = 0x200; gl.DEPTH_BUFFER_BIT2_QCOM = 0x400; gl.DEPTH_BUFFER_BIT3_QCOM = 0x800; gl.DEPTH_BUFFER_BIT4_QCOM = 0x1000; gl.DEPTH_BUFFER_BIT5_QCOM = 0x2000; gl.DEPTH_BUFFER_BIT6_QCOM = 0x4000; gl.DEPTH_BUFFER_BIT7_QCOM = 0x8000; gl.DEPTH_CLEAR_VALUE = 0xb73; gl.DEPTH_COMPONENT = 0x1902; gl.DEPTH_COMPONENT16 = 0x81a5; gl.DEPTH_COMPONENT16_NONLINEAR_NV = 0x8e2c; gl.DEPTH_COMPONENT16_OES = 0x81a5; gl.DEPTH_COMPONENT24_OES = 0x81a6; gl.DEPTH_COMPONENT32_OES = 0x81a7; gl.DEPTH_EXT = 0x1801; gl.DEPTH_FUNC = 0xb74; gl.DEPTH_RANGE = 0xb70; gl.DEPTH_STENCIL_OES = 0x84f9; gl.DEPTH_TEST = 0xb71; gl.DEPTH_WRITEMASK = 0xb72; gl.DITHER = 0xbd0; gl.DMP_shader_binary = 0x1; gl.DONT_CARE = 0x1100; gl.DRAW_BUFFER0_NV = 0x8825; gl.DRAW_BUFFER10_NV = 0x882f; gl.DRAW_BUFFER11_NV = 0x8830; gl.DRAW_BUFFER12_NV = 0x8831; gl.DRAW_BUFFER13_NV = 0x8832; gl.DRAW_BUFFER14_NV = 0x8833; gl.DRAW_BUFFER15_NV = 0x8834; gl.DRAW_BUFFER1_NV = 0x8826; gl.DRAW_BUFFER2_NV = 0x8827; gl.DRAW_BUFFER3_NV = 0x8828; gl.DRAW_BUFFER4_NV = 0x8829; gl.DRAW_BUFFER5_NV = 0x882a; gl.DRAW_BUFFER6_NV = 0x882b; gl.DRAW_BUFFER7_NV = 0x882c; gl.DRAW_BUFFER8_NV = 0x882d; gl.DRAW_BUFFER9_NV = 0x882e; gl.DRAW_BUFFER_EXT = 0xc01; gl.DRAW_FRAMEBUFFER_ANGLE = 0x8ca9; gl.DRAW_FRAMEBUFFER_APPLE = 0x8ca9; gl.DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8ca6; gl.DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8ca6; gl.DRAW_FRAMEBUFFER_BINDING_NV = 0x8ca6; gl.DRAW_FRAMEBUFFER_NV = 0x8ca9; gl.DST_ALPHA = 0x304; gl.DST_COLOR = 0x306; gl.DYNAMIC_DRAW = 0x88e8; gl.ELEMENT_ARRAY_BUFFER = 0x8893; gl.ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; gl.EQUAL = 0x202; gl.ES_VERSION_2_0 = 0x1; gl.ETC1_RGB8_OES = 0x8d64; gl.ETC1_SRGB8_NV = 0x88ee; gl.EXTENSIONS = 0x1f03; gl.EXT_blend_minmax = 0x1; gl.EXT_color_buffer_half_float = 0x1; gl.EXT_debug_label = 0x1; gl.EXT_debug_marker = 0x1; gl.EXT_discard_framebuffer = 0x1; gl.EXT_map_buffer_range = 0x1; gl.EXT_multi_draw_arrays = 0x1; gl.EXT_multisampled_render_to_texture = 0x1; gl.EXT_multiview_draw_buffers = 0x1; gl.EXT_occlusion_query_boolean = 0x1; gl.EXT_read_format_bgra = 0x1; gl.EXT_robustness = 0x1; gl.EXT_sRGB = 0x1; gl.EXT_separate_shader_objects = 0x1; gl.EXT_shader_framebuffer_fetch = 0x1; gl.EXT_shader_texture_lod = 0x1; gl.EXT_shadow_samplers = 0x1; gl.EXT_texture_compression_dxt1 = 0x1; gl.EXT_texture_filter_anisotropic = 0x1; gl.EXT_texture_format_BGRA8888 = 0x1; gl.EXT_texture_rg = 0x1; gl.EXT_texture_storage = 0x1; gl.EXT_texture_type_2_10_10_10_REV = 0x1; gl.EXT_unpack_subimage = 0x1; gl.FALSE = 0x0; gl.FASTEST = 0x1101; gl.FENCE_CONDITION_NV = 0x84f4; gl.FENCE_STATUS_NV = 0x84f3; gl.FIXED = 0x140c; gl.FJ_shader_binary_GCCSO = 0x1; gl.FLOAT = 0x1406; gl.FLOAT_MAT2 = 0x8b5a; gl.FLOAT_MAT3 = 0x8b5b; gl.FLOAT_MAT4 = 0x8b5c; gl.FLOAT_VEC2 = 0x8b50; gl.FLOAT_VEC3 = 0x8b51; gl.FLOAT_VEC4 = 0x8b52; gl.FRAGMENT_SHADER = 0x8b30; gl.FRAGMENT_SHADER_BIT_EXT = 0x2; gl.FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8b8b; gl.FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8a52; gl.FRAMEBUFFER = 0x8d40; gl.FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93a3; gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210; gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211; gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8cd1; gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8cd0; gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8cd4; gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8cd3; gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8cd2; gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8d6c; gl.FRAMEBUFFER_BINDING = 0x8ca6; gl.FRAMEBUFFER_COMPLETE = 0x8cd5; gl.FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8cd6; gl.FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8cd9; gl.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8cd7; gl.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8d56; gl.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8d56; gl.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8d56; gl.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134; gl.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8d56; gl.FRAMEBUFFER_UNDEFINED_OES = 0x8219; gl.FRAMEBUFFER_UNSUPPORTED = 0x8cdd; gl.FRONT = 0x404; gl.FRONT_AND_BACK = 0x408; gl.FRONT_FACE = 0xb46; gl.FUNC_ADD = 0x8006; gl.FUNC_REVERSE_SUBTRACT = 0x800b; gl.FUNC_SUBTRACT = 0x800a; gl.GENERATE_MIPMAP_HINT = 0x8192; gl.GEQUAL = 0x206; gl.GPU_OPTIMIZED_QCOM = 0x8fb2; gl.GREATER = 0x204; gl.GREEN_BITS = 0xd53; gl.GUILTY_CONTEXT_RESET_EXT = 0x8253; gl.HALF_FLOAT_OES = 0x8d61; gl.HIGH_FLOAT = 0x8df2; gl.HIGH_INT = 0x8df5; gl.IMG_multisampled_render_to_texture = 0x1; gl.IMG_program_binary = 0x1; gl.IMG_read_format = 0x1; gl.IMG_shader_binary = 0x1; gl.IMG_texture_compression_pvrtc = 0x1; gl.IMG_texture_compression_pvrtc2 = 0x1; gl.IMPLEMENTATION_COLOR_READ_FORMAT = 0x8b9b; gl.IMPLEMENTATION_COLOR_READ_TYPE = 0x8b9a; gl.INCR = 0x1e02; gl.INCR_WRAP = 0x8507; gl.INFO_LOG_LENGTH = 0x8b84; gl.INNOCENT_CONTEXT_RESET_EXT = 0x8254; gl.INT = 0x1404; gl.INT_10_10_10_2_OES = 0x8df7; gl.INT_VEC2 = 0x8b53; gl.INT_VEC3 = 0x8b54; gl.INT_VEC4 = 0x8b55; gl.INVALID_ENUM = 0x500; gl.INVALID_FRAMEBUFFER_OPERATION = 0x506; gl.INVALID_OPERATION = 0x502; gl.INVALID_VALUE = 0x501; gl.INVERT = 0x150a; gl.KEEP = 0x1e00; gl.KHR_debug = 0x1; gl.KHR_texture_compression_astc_ldr = 0x1; gl.LEFT = 0x0406; gl.LEQUAL = 0x203; gl.LESS = 0x201; gl.LINEAR = 0x2601; gl.LINEAR_MIPMAP_LINEAR = 0x2703; gl.LINEAR_MIPMAP_NEAREST = 0x2701; gl.LINES = 0x1; gl.LINE_LOOP = 0x2; gl.LINE_STRIP = 0x3; gl.LINE_WIDTH = 0xb21; gl.LINK_STATUS = 0x8b82; gl.LOSE_CONTEXT_ON_RESET_EXT = 0x8252; gl.LOW_FLOAT = 0x8df0; gl.LOW_INT = 0x8df3; gl.LUMINANCE = 0x1909; gl.LUMINANCE16F_EXT = 0x881e; gl.LUMINANCE32F_EXT = 0x8818; gl.LUMINANCE4_ALPHA4_OES = 0x8043; gl.LUMINANCE8_ALPHA8_EXT = 0x8045; gl.LUMINANCE8_ALPHA8_OES = 0x8045; gl.LUMINANCE8_EXT = 0x8040; gl.LUMINANCE8_OES = 0x8040; gl.LUMINANCE_ALPHA = 0x190a; gl.LUMINANCE_ALPHA16F_EXT = 0x881f; gl.LUMINANCE_ALPHA32F_EXT = 0x8819; gl.MALI_PROGRAM_BINARY_ARM = 0x8f61; gl.MALI_SHADER_BINARY_ARM = 0x8f60; gl.MAP_FLUSH_EXPLICIT_BIT_EXT = 0x10; gl.MAP_INVALIDATE_BUFFER_BIT_EXT = 0x8; gl.MAP_INVALIDATE_RANGE_BIT_EXT = 0x4; gl.MAP_READ_BIT_EXT = 0x1; gl.MAP_UNSYNCHRONIZED_BIT_EXT = 0x20; gl.MAP_WRITE_BIT_EXT = 0x2; gl.MAX_3D_TEXTURE_SIZE_OES = 0x8073; gl.MAX_COLOR_ATTACHMENTS_NV = 0x8cdf; gl.MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8b4d; gl.MAX_CUBE_MAP_TEXTURE_SIZE = 0x851c; gl.MAX_DEBUG_GROUP_STACK_DEPTH = 0x826c; gl.MAX_DEBUG_LOGGED_MESSAGES = 0x9144; gl.MAX_DEBUG_MESSAGE_LENGTH = 0x9143; gl.MAX_DRAW_BUFFERS_NV = 0x8824; gl.MAX_EXT = 0x8008; gl.MAX_FRAGMENT_UNIFORM_VECTORS = 0x8dfd; gl.MAX_LABEL_LENGTH = 0x82e8; gl.MAX_MULTIVIEW_BUFFERS_EXT = 0x90f2; gl.MAX_RENDERBUFFER_SIZE = 0x84e8; gl.MAX_SAMPLES_ANGLE = 0x8d57; gl.MAX_SAMPLES_APPLE = 0x8d57; gl.MAX_SAMPLES_EXT = 0x8d57; gl.MAX_SAMPLES_IMG = 0x9135; gl.MAX_SAMPLES_NV = 0x8d57; gl.MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111; gl.MAX_TEXTURE_IMAGE_UNITS = 0x8872; gl.MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84ff; gl.MAX_TEXTURE_SIZE = 0xd33; gl.MAX_VARYING_VECTORS = 0x8dfc; gl.MAX_VERTEX_ATTRIBS = 0x8869; gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8b4c; gl.MAX_VERTEX_UNIFORM_VECTORS = 0x8dfb; gl.MAX_VIEWPORT_DIMS = 0xd3a; gl.MEDIUM_FLOAT = 0x8df1; gl.MEDIUM_INT = 0x8df4; gl.MIN_EXT = 0x8007; gl.MIRRORED_REPEAT = 0x8370; gl.MULTISAMPLE_BUFFER_BIT0_QCOM = 0x1000000; gl.MULTISAMPLE_BUFFER_BIT1_QCOM = 0x2000000; gl.MULTISAMPLE_BUFFER_BIT2_QCOM = 0x4000000; gl.MULTISAMPLE_BUFFER_BIT3_QCOM = 0x8000000; gl.MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000; gl.MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000; gl.MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000; gl.MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000; gl.MULTIVIEW_EXT = 0x90f1; gl.NEAREST = 0x2600; gl.NEAREST_MIPMAP_LINEAR = 0x2702; gl.NEAREST_MIPMAP_NEAREST = 0x2700; gl.NEVER = 0x200; gl.NICEST = 0x1102; gl.NONE = 0x0; gl.NOTEQUAL = 0x205; gl.NO_ERROR = 0x0; gl.NO_RESET_NOTIFICATION_EXT = 0x8261; gl.NUM_COMPRESSED_TEXTURE_FORMATS = 0x86a2; gl.NUM_PROGRAM_BINARY_FORMATS_OES = 0x87fe; gl.NUM_SHADER_BINARY_FORMATS = 0x8df9; gl.NV_coverage_sample = 0x1; gl.NV_depth_nonlinear = 0x1; gl.NV_draw_buffers = 0x1; gl.NV_draw_instanced = 0x1; gl.NV_fbo_color_attachments = 0x1; gl.NV_fence = 0x1; gl.NV_framebuffer_blit = 0x1; gl.NV_framebuffer_multisample = 0x1; gl.NV_generate_mipmap_sRGB = 0x1; gl.NV_instanced_arrays = 0x1; gl.NV_read_buffer = 0x1; gl.NV_read_buffer_front = 0x1; gl.NV_read_depth = 0x1; gl.NV_read_depth_stencil = 0x1; gl.NV_read_stencil = 0x1; gl.NV_sRGB_formats = 0x1; gl.NV_shadow_samplers_array = 0x1; gl.NV_shadow_samplers_cube = 0x1; gl.NV_texture_border_clamp = 0x1; gl.NV_texture_compression_s3tc_update = 0x1; gl.NV_texture_npot_2D_mipmap = 0x1; gl.OBJECT_TYPE_APPLE = 0x9112; gl.OES_EGL_image = 0x1; gl.OES_EGL_image_external = 0x1; gl.OES_compressed_ETC1_RGB8_texture = 0x1; gl.OES_compressed_paletted_texture = 0x1; gl.OES_depth24 = 0x1; gl.OES_depth32 = 0x1; gl.OES_depth_texture = 0x1; gl.OES_element_index_uint = 0x1; gl.OES_fbo_render_mipmap = 0x1; gl.OES_fragment_precision_high = 0x1; gl.OES_get_program_binary = 0x1; gl.OES_mapbuffer = 0x1; gl.OES_packed_depth_stencil = 0x1; gl.OES_required_internalformat = 0x1; gl.OES_rgb8_rgba8 = 0x1; gl.OES_standard_derivatives = 0x1; gl.OES_stencil1 = 0x1; gl.OES_stencil4 = 0x1; gl.OES_surfaceless_context = 0x1; gl.OES_texture_3D = 0x1; gl.OES_texture_float = 0x1; gl.OES_texture_float_linear = 0x1; gl.OES_texture_half_float = 0x1; gl.OES_texture_half_float_linear = 0x1; gl.OES_texture_npot = 0x1; gl.OES_vertex_array_object = 0x1; gl.OES_vertex_half_float = 0x1; gl.OES_vertex_type_10_10_10_2 = 0x1; gl.ONE = 0x1; gl.ONE_MINUS_CONSTANT_ALPHA = 0x8004; gl.ONE_MINUS_CONSTANT_COLOR = 0x8002; gl.ONE_MINUS_DST_ALPHA = 0x305; gl.ONE_MINUS_DST_COLOR = 0x307; gl.ONE_MINUS_SRC_ALPHA = 0x303; gl.ONE_MINUS_SRC_COLOR = 0x301; gl.OUT_OF_MEMORY = 0x505; gl.PACK_ALIGNMENT = 0xd05; gl.PACK_REVERSE_ROW_ORDER_ANGLE = 0x93a4; gl.PALETTE4_R5_G6_B5_OES = 0x8b92; gl.PALETTE4_RGB5_A1_OES = 0x8b94; gl.PALETTE4_RGB8_OES = 0x8b90; gl.PALETTE4_RGBA4_OES = 0x8b93; gl.PALETTE4_RGBA8_OES = 0x8b91; gl.PALETTE8_R5_G6_B5_OES = 0x8b97; gl.PALETTE8_RGB5_A1_OES = 0x8b99; gl.PALETTE8_RGB8_OES = 0x8b95; gl.PALETTE8_RGBA4_OES = 0x8b98; gl.PALETTE8_RGBA8_OES = 0x8b96; gl.PERCENTAGE_AMD = 0x8bc3; gl.PERFMON_GLOBAL_MODE_QCOM = 0x8fa0; gl.PERFMON_RESULT_AMD = 0x8bc6; gl.PERFMON_RESULT_AVAILABLE_AMD = 0x8bc4; gl.PERFMON_RESULT_SIZE_AMD = 0x8bc5; gl.POINTS = 0x0; gl.POLYGON_OFFSET_FACTOR = 0x8038; gl.POLYGON_OFFSET_FILL = 0x8037; gl.POLYGON_OFFSET_UNITS = 0x2a00; gl.PROGRAM = 0x82e2; gl.PROGRAM_BINARY_ANGLE = 0x93a6; gl.PROGRAM_BINARY_FORMATS_OES = 0x87ff; gl.PROGRAM_BINARY_LENGTH_OES = 0x8741; gl.PROGRAM_OBJECT_EXT = 0x8b40; gl.PROGRAM_PIPELINE_BINDING_EXT = 0x825a; gl.PROGRAM_PIPELINE_OBJECT_EXT = 0x8a4f; gl.PROGRAM_SEPARABLE_EXT = 0x8258; gl.QCOM_alpha_test = 0x1; gl.QCOM_binning_control = 0x1; gl.QCOM_driver_control = 0x1; gl.QCOM_extended_get = 0x1; gl.QCOM_extended_get2 = 0x1; gl.QCOM_perfmon_global_mode = 0x1; gl.QCOM_tiled_rendering = 0x1; gl.QCOM_writeonly_rendering = 0x1; gl.QUERY = 0x82e3; gl.QUERY_OBJECT_EXT = 0x9153; gl.QUERY_RESULT_AVAILABLE_EXT = 0x8867; gl.QUERY_RESULT_EXT = 0x8866; gl.R16F_EXT = 0x822d; gl.R32F_EXT = 0x822e; gl.R8_EXT = 0x8229; gl.READ_BUFFER_EXT = 0xc02; gl.READ_BUFFER_NV = 0xc02; gl.READ_FRAMEBUFFER_ANGLE = 0x8ca8; gl.READ_FRAMEBUFFER_APPLE = 0x8ca8; gl.READ_FRAMEBUFFER_BINDING_ANGLE = 0x8caa; gl.READ_FRAMEBUFFER_BINDING_APPLE = 0x8caa; gl.READ_FRAMEBUFFER_BINDING_NV = 0x8caa; gl.READ_FRAMEBUFFER_NV = 0x8ca8; gl.RED_BITS = 0xd52; gl.RED_EXT = 0x1903; gl.RENDERBUFFER = 0x8d41; gl.RENDERBUFFER_ALPHA_SIZE = 0x8d53; gl.RENDERBUFFER_BINDING = 0x8ca7; gl.RENDERBUFFER_BLUE_SIZE = 0x8d52; gl.RENDERBUFFER_DEPTH_SIZE = 0x8d54; gl.RENDERBUFFER_GREEN_SIZE = 0x8d51; gl.RENDERBUFFER_HEIGHT = 0x8d43; gl.RENDERBUFFER_INTERNAL_FORMAT = 0x8d44; gl.RENDERBUFFER_RED_SIZE = 0x8d50; gl.RENDERBUFFER_SAMPLES_ANGLE = 0x8cab; gl.RENDERBUFFER_SAMPLES_APPLE = 0x8cab; gl.RENDERBUFFER_SAMPLES_EXT = 0x8cab; gl.RENDERBUFFER_SAMPLES_IMG = 0x9133; gl.RENDERBUFFER_SAMPLES_NV = 0x8cab; gl.RENDERBUFFER_STENCIL_SIZE = 0x8d55; gl.RENDERBUFFER_WIDTH = 0x8d42; gl.RENDERER = 0x1f01; gl.RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8fb3; gl.REPEAT = 0x2901; gl.REPLACE = 0x1e01; gl.REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8d68; gl.RESET_NOTIFICATION_STRATEGY_EXT = 0x8256; gl.RG16F_EXT = 0x822f; gl.RG32F_EXT = 0x8230; gl.RG8_EXT = 0x822b; gl.RGB = 0x1907; gl.RGB10_A2_EXT = 0x8059; gl.RGB10_EXT = 0x8052; gl.RGB16F_EXT = 0x881b; gl.RGB32F_EXT = 0x8815; gl.RGB565 = 0x8d62; gl.RGB565_OES = 0x8d62; gl.RGB5_A1 = 0x8057; gl.RGB5_A1_OES = 0x8057; gl.RGB8_OES = 0x8051; gl.RGBA = 0x1908; gl.RGBA16F_EXT = 0x881a; gl.RGBA32F_EXT = 0x8814; gl.RGBA4 = 0x8056; gl.RGBA4_OES = 0x8056; gl.RGBA8_OES = 0x8058; gl.RGB_422_APPLE = 0x8a1f; gl.RG_EXT = 0x8227; gl.RIGHT = 0x0407; gl.SAMPLER = 0x82e6; gl.SAMPLER_2D = 0x8b5e; gl.SAMPLER_2D_ARRAY_SHADOW_NV = 0x8dc4; gl.SAMPLER_2D_SHADOW_EXT = 0x8b62; gl.SAMPLER_3D_OES = 0x8b5f; gl.SAMPLER_CUBE = 0x8b60; gl.SAMPLER_CUBE_SHADOW_NV = 0x8dc5; gl.SAMPLER_EXTERNAL_OES = 0x8d66; gl.SAMPLES = 0x80a9; gl.SAMPLE_ALPHA_TO_COVERAGE = 0x809e; gl.SAMPLE_BUFFERS = 0x80a8; gl.SAMPLE_COVERAGE = 0x80a0; gl.SAMPLE_COVERAGE_INVERT = 0x80ab; gl.SAMPLE_COVERAGE_VALUE = 0x80aa; gl.SCISSOR_BOX = 0xc10; gl.SCISSOR_TEST = 0xc11; gl.SGX_BINARY_IMG = 0x8c0a; gl.SGX_PROGRAM_BINARY_IMG = 0x9130; gl.SHADER = 0x82e1; gl.SHADER_BINARY_DMP = 0x9250; gl.SHADER_BINARY_FORMATS = 0x8df8; gl.SHADER_BINARY_VIV = 0x8fc4; gl.SHADER_COMPILER = 0x8dfa; gl.SHADER_OBJECT_EXT = 0x8b48; gl.SHADER_SOURCE_LENGTH = 0x8b88; gl.SHADER_TYPE = 0x8b4f; gl.SHADING_LANGUAGE_VERSION = 0x8b8c; gl.SHORT = 0x1402; gl.SIGNALED_APPLE = 0x9119; gl.SLUMINANCE8_ALPHA8_NV = 0x8c45; gl.SLUMINANCE8_NV = 0x8c47; gl.SLUMINANCE_ALPHA_NV = 0x8c44; gl.SLUMINANCE_NV = 0x8c46; gl.SRC_ALPHA = 0x302; gl.SRC_ALPHA_SATURATE = 0x308; gl.SRC_COLOR = 0x300; gl.SRGB8_ALPHA8_EXT = 0x8c43; gl.SRGB8_NV = 0x8c41; gl.SRGB_ALPHA_EXT = 0x8c42; gl.SRGB_EXT = 0x8c40; gl.STACK_OVERFLOW = 0x503; gl.STACK_UNDERFLOW = 0x504; gl.STATE_RESTORE = 0x8bdc; gl.STATIC_DRAW = 0x88e4; gl.STENCIL_ATTACHMENT = 0x8d20; gl.STENCIL_BACK_FAIL = 0x8801; gl.STENCIL_BACK_FUNC = 0x8800; gl.STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802; gl.STENCIL_BACK_PASS_DEPTH_PASS = 0x8803; gl.STENCIL_BACK_REF = 0x8ca3; gl.STENCIL_BACK_VALUE_MASK = 0x8ca4; gl.STENCIL_BACK_WRITEMASK = 0x8ca5; gl.STENCIL_BITS = 0xd57; gl.STENCIL_BUFFER_BIT = 0x400; gl.STENCIL_BUFFER_BIT0_QCOM = 0x10000; gl.STENCIL_BUFFER_BIT1_QCOM = 0x20000; gl.STENCIL_BUFFER_BIT2_QCOM = 0x40000; gl.STENCIL_BUFFER_BIT3_QCOM = 0x80000; gl.STENCIL_BUFFER_BIT4_QCOM = 0x100000; gl.STENCIL_BUFFER_BIT5_QCOM = 0x200000; gl.STENCIL_BUFFER_BIT6_QCOM = 0x400000; gl.STENCIL_BUFFER_BIT7_QCOM = 0x800000; gl.STENCIL_CLEAR_VALUE = 0xb91; gl.STENCIL_EXT = 0x1802; gl.STENCIL_FAIL = 0xb94; gl.STENCIL_FUNC = 0xb92; gl.STENCIL_INDEX1_OES = 0x8d46; gl.STENCIL_INDEX4_OES = 0x8d47; gl.STENCIL_INDEX8 = 0x8d48; gl.STENCIL_PASS_DEPTH_FAIL = 0xb95; gl.STENCIL_PASS_DEPTH_PASS = 0xb96; gl.STENCIL_REF = 0xb97; gl.STENCIL_TEST = 0xb90; gl.STENCIL_VALUE_MASK = 0xb93; gl.STENCIL_WRITEMASK = 0xb98; gl.STREAM_DRAW = 0x88e0; gl.SUBPIXEL_BITS = 0xd50; gl.SYNC_CONDITION_APPLE = 0x9113; gl.SYNC_FENCE_APPLE = 0x9116; gl.SYNC_FLAGS_APPLE = 0x9115; gl.SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x1; gl.SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117; gl.SYNC_OBJECT_APPLE = 0x8a53; gl.SYNC_STATUS_APPLE = 0x9114; gl.TEXTURE = 0x1702; gl.TEXTURE0 = 0x84c0; gl.TEXTURE1 = 0x84c1; gl.TEXTURE10 = 0x84ca; gl.TEXTURE11 = 0x84cb; gl.TEXTURE12 = 0x84cc; gl.TEXTURE13 = 0x84cd; gl.TEXTURE14 = 0x84ce; gl.TEXTURE15 = 0x84cf; gl.TEXTURE16 = 0x84d0; gl.TEXTURE17 = 0x84d1; gl.TEXTURE18 = 0x84d2; gl.TEXTURE19 = 0x84d3; gl.TEXTURE2 = 0x84c2; gl.TEXTURE20 = 0x84d4; gl.TEXTURE21 = 0x84d5; gl.TEXTURE22 = 0x84d6; gl.TEXTURE23 = 0x84d7; gl.TEXTURE24 = 0x84d8; gl.TEXTURE25 = 0x84d9; gl.TEXTURE26 = 0x84da; gl.TEXTURE27 = 0x84db; gl.TEXTURE28 = 0x84dc; gl.TEXTURE29 = 0x84dd; gl.TEXTURE3 = 0x84c3; gl.TEXTURE30 = 0x84de; gl.TEXTURE31 = 0x84df; gl.TEXTURE4 = 0x84c4; gl.TEXTURE5 = 0x84c5; gl.TEXTURE6 = 0x84c6; gl.TEXTURE7 = 0x84c7; gl.TEXTURE8 = 0x84c8; gl.TEXTURE9 = 0x84c9; gl.TEXTURE_2D = 0xde1; gl.TEXTURE_3D_OES = 0x806f; gl.TEXTURE_BINDING_2D = 0x8069; gl.TEXTURE_BINDING_3D_OES = 0x806a; gl.TEXTURE_BINDING_CUBE_MAP = 0x8514; gl.TEXTURE_BINDING_EXTERNAL_OES = 0x8d67; gl.TEXTURE_BORDER_COLOR_NV = 0x1004; gl.TEXTURE_COMPARE_FUNC_EXT = 0x884d; gl.TEXTURE_COMPARE_MODE_EXT = 0x884c; gl.TEXTURE_CUBE_MAP = 0x8513; gl.TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; gl.TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; gl.TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851a; gl.TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; gl.TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; gl.TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; gl.TEXTURE_DEPTH_QCOM = 0x8bd4; gl.TEXTURE_EXTERNAL_OES = 0x8d65; gl.TEXTURE_FORMAT_QCOM = 0x8bd6; gl.TEXTURE_HEIGHT_QCOM = 0x8bd3; gl.TEXTURE_IMAGE_VALID_QCOM = 0x8bd8; gl.TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912f; gl.TEXTURE_INTERNAL_FORMAT_QCOM = 0x8bd5; gl.TEXTURE_MAG_FILTER = 0x2800; gl.TEXTURE_MAX_ANISOTROPY_EXT = 0x84fe; gl.TEXTURE_MAX_LEVEL_APPLE = 0x813d; gl.TEXTURE_MIN_FILTER = 0x2801; gl.TEXTURE_NUM_LEVELS_QCOM = 0x8bd9; gl.TEXTURE_OBJECT_VALID_QCOM = 0x8bdb; gl.TEXTURE_SAMPLES_IMG = 0x9136; gl.TEXTURE_TARGET_QCOM = 0x8bda; gl.TEXTURE_TYPE_QCOM = 0x8bd7; gl.TEXTURE_USAGE_ANGLE = 0x93a2; gl.TEXTURE_WIDTH_QCOM = 0x8bd2; gl.TEXTURE_WRAP_R_OES = 0x8072; gl.TEXTURE_WRAP_S = 0x2802; gl.TEXTURE_WRAP_T = 0x2803; gl.TIMEOUT_EXPIRED_APPLE = 0x911b; gl.TIMEOUT_IGNORED_APPLE = 0xffffffffffffffff; gl.TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93a0; gl.TRIANGLES = 0x4; gl.TRIANGLE_FAN = 0x6; gl.TRIANGLE_STRIP = 0x5; gl.TRUE = 0x1; gl.UNKNOWN_CONTEXT_RESET_EXT = 0x8255; gl.UNPACK_ALIGNMENT = 0xcf5; gl.UNPACK_ROW_LENGTH = 0xcf2; gl.UNPACK_SKIP_PIXELS = 0xcf4; gl.UNPACK_SKIP_ROWS = 0xcf3; gl.UNSIGNALED_APPLE = 0x9118; gl.UNSIGNED_BYTE = 0x1401; gl.UNSIGNED_INT = 0x1405; gl.UNSIGNED_INT64_AMD = 0x8bc2; gl.UNSIGNED_INT_10_10_10_2_OES = 0x8df6; gl.UNSIGNED_INT_24_8_OES = 0x84fa; gl.UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368; gl.UNSIGNED_NORMALIZED_EXT = 0x8c17; gl.UNSIGNED_SHORT = 0x1403; gl.UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366; gl.UNSIGNED_SHORT_4_4_4_4 = 0x8033; gl.UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365; gl.UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365; gl.UNSIGNED_SHORT_5_5_5_1 = 0x8034; gl.UNSIGNED_SHORT_5_6_5 = 0x8363; gl.UNSIGNED_SHORT_8_8_APPLE = 0x85ba; gl.UNSIGNED_SHORT_8_8_REV_APPLE = 0x85bb; gl.VALIDATE_STATUS = 0x8b83; gl.VENDOR = 0x1f00; gl.VERSION = 0x1f02; gl.VERTEX_ARRAY_BINDING_OES = 0x85b5; gl.VERTEX_ARRAY_OBJECT_EXT = 0x9154; gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889f; gl.VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88fe; gl.VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88fe; gl.VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622; gl.VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886a; gl.VERTEX_ATTRIB_ARRAY_POINTER = 0x8645; gl.VERTEX_ATTRIB_ARRAY_SIZE = 0x8623; gl.VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624; gl.VERTEX_ATTRIB_ARRAY_TYPE = 0x8625; gl.VERTEX_SHADER = 0x8b31; gl.VERTEX_SHADER_BIT_EXT = 0x1; gl.VIEWPORT = 0xba2; gl.VIV_shader_binary = 0x1; gl.WAIT_FAILED_APPLE = 0x911d; gl.WRITEONLY_RENDERING_QCOM = 0x8823; gl.WRITE_ONLY_OES = 0x88b9; gl.Z400_BINARY_AMD = 0x8740; gl.ZERO = 0x0; //------------Shader Name--------------- /** * @constant * @type {String} */ cc.SHADER_POSITION_TEXTURECOLOR = "ShaderPositionTextureColor"; /** * @constant * @type {String} */ cc.SHADER_POSITION_TEXTURECOLORALPHATEST = "ShaderPositionTextureColorAlphaTest"; /** * @constant * @type {String} */ cc.SHADER_POSITION_COLOR = "ShaderPositionColor"; /** * @constant * @type {String} */ cc.SHADER_POSITION_TEXTURE = "ShaderPositionTexture"; /** * @constant * @type {String} */ cc.SHADER_POSITION_TEXTURE_UCOLOR = "ShaderPositionTexture_uColor"; /** * @constant * @type {String} */ cc.SHADER_POSITION_TEXTUREA8COLOR = "ShaderPositionTextureA8Color"; /** * @constant * @type {String} */ cc.SHADER_POSITION_UCOLOR = "ShaderPosition_uColor"; /** * @constant * @type {String} */ cc.SHADER_POSITION_LENGTHTEXTURECOLOR = "ShaderPositionLengthTextureColor";