// // cocos2d studio constants // // This helper file should be required after jsb_cocos2d.js // var ccs = ccs || {}; //movement event type ccs.MovementEventType = { start: 0, complete: 1, loopComplete: 2 }; // Armature if(ccs.Armature){ ccs.Armature.prototype.setBody = function( body ) { var b = body; if( body.handle !== undefined ) b = body.handle; return this._setCPBody( b ); }; ccs.ComController.extend = cc.Class.extend; ccs.Armature.extend = cc.Class.extend; }