LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := game_logic_static LOCAL_MODULE_FILENAME := libgame_logic LOCAL_SRC_FILES := \ AppDelegate.cpp \ ../../lua/cocos2dx_support/CCLuaEngine.cpp \ ../../lua/cocos2dx_support/Cocos2dxLuaLoader.cpp \ ../../lua/cocos2dx_support/LuaCocos2d.cpp \ ../../lua/cocos2dx_support/tolua_fix.c LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH) LOCAL_STATIC_LIBRARIES += xml2_static_prebuilt LOCAL_STATIC_LIBRARIES += jpeg_static_prebuilt LOCAL_WHOLE_STATIC_LIBRARIES += cocos2dx_static LOCAL_SHARED_LIBRARIES := cocosdenshion_shared lua_shared include $(BUILD_STATIC_LIBRARY) $(call import-module,cocos2dx/platform/third_party/android/modules/libpng) $(call import-module,cocos2dx/platform/third_party/android/modules/libxml2) $(call import-module,cocos2dx/platform/third_party/android/modules/libjpeg)