#include "WidgetReader.h" USING_NS_CC; using namespace ui; namespace cocostudio { static WidgetReader* instanceWidgetReader = NULL; IMPLEMENT_CLASS_WIDGET_READER_INFO(WidgetReader) WidgetReader::WidgetReader() { } WidgetReader::~WidgetReader() { } WidgetReader* WidgetReader::getInstance() { if (!instanceWidgetReader) { instanceWidgetReader = new WidgetReader(); } return instanceWidgetReader; } void WidgetReader::purge() { CC_SAFE_DELETE(instanceWidgetReader); } void WidgetReader::setPropsFromJsonDictionary(Widget *widget, const rapidjson::Value &options) { bool ignoreSizeExsit = DICTOOL->checkObjectExist_json(options, "ignoreSize"); if (ignoreSizeExsit) { widget->ignoreContentAdaptWithSize(DICTOOL->getBooleanValue_json(options, "ignoreSize")); } widget->setSizeType((SizeType)DICTOOL->getIntValue_json(options, "sizeType")); widget->setPositionType((PositionType)DICTOOL->getIntValue_json(options, "positionType")); widget->setSizePercent(Vector2(DICTOOL->getFloatValue_json(options, "sizePercentX"), DICTOOL->getFloatValue_json(options, "sizePercentY"))); widget->setPositionPercent(Vector2(DICTOOL->getFloatValue_json(options, "positionPercentX"), DICTOOL->getFloatValue_json(options, "positionPercentY"))); /* adapt screen */ float w = 0, h = 0; bool adaptScrenn = DICTOOL->getBooleanValue_json(options, "adaptScreen"); if (adaptScrenn) { Size screenSize = CCDirector::getInstance()->getWinSize(); w = screenSize.width; h = screenSize.height; } else { w = DICTOOL->getFloatValue_json(options, "width"); h = DICTOOL->getFloatValue_json(options, "height"); } widget->setSize(Size(w, h)); // before /* float w = DICTOOL->getFloatValue_json(options, "width"); float h = DICTOOL->getFloatValue_json(options, "height"); widget->setSize(CCSizeMake(w, h)); */ /**/ widget->setTag(DICTOOL->getIntValue_json(options, "tag")); widget->setActionTag(DICTOOL->getIntValue_json(options, "actiontag")); widget->setTouchEnabled(DICTOOL->getBooleanValue_json(options, "touchAble")); const char* name = DICTOOL->getStringValue_json(options, "name"); const char* widgetName = name?name:"default"; widget->setName(widgetName); float x = DICTOOL->getFloatValue_json(options, "x"); float y = DICTOOL->getFloatValue_json(options, "y"); widget->setPosition(Vector2(x,y)); bool sx = DICTOOL->checkObjectExist_json(options, "scaleX"); if (sx) { widget->setScaleX(DICTOOL->getFloatValue_json(options, "scaleX")); } bool sy = DICTOOL->checkObjectExist_json(options, "scaleY"); if (sy) { widget->setScaleY(DICTOOL->getFloatValue_json(options, "scaleY")); } bool rt = DICTOOL->checkObjectExist_json(options, "rotation"); if (rt) { widget->setRotation(DICTOOL->getFloatValue_json(options, "rotation")); } bool vb = DICTOOL->checkObjectExist_json(options, "visible"); if (vb) { widget->setVisible(DICTOOL->getBooleanValue_json(options, "visible")); } int z = DICTOOL->getIntValue_json(options, "ZOrder"); widget->setLocalZOrder(z); bool layout = DICTOOL->checkObjectExist_json(options, "layoutParameter"); if (layout) { const rapidjson::Value& layoutParameterDic = DICTOOL->getSubDictionary_json(options, "layoutParameter"); int paramType = DICTOOL->getIntValue_json(layoutParameterDic, "type"); LayoutParameter* parameter = nullptr; switch (paramType) { case 0: break; case 1: { parameter = LinearLayoutParameter::create(); int gravity = DICTOOL->getIntValue_json(layoutParameterDic, "gravity"); ((LinearLayoutParameter*)parameter)->setGravity((LinearGravity)gravity); break; } case 2: { parameter = RelativeLayoutParameter::create(); RelativeLayoutParameter* rParameter = (RelativeLayoutParameter*)parameter; const char* relativeName = DICTOOL->getStringValue_json(layoutParameterDic, "relativeName"); rParameter->setRelativeName(relativeName); const char* relativeToName = DICTOOL->getStringValue_json(layoutParameterDic, "relativeToName"); rParameter->setRelativeToWidgetName(relativeToName); int align = DICTOOL->getIntValue_json(layoutParameterDic, "align"); rParameter->setAlign((RelativeAlign)align); break; } default: break; } if (parameter) { float mgl = DICTOOL->getFloatValue_json(layoutParameterDic, "marginLeft"); float mgt = DICTOOL->getFloatValue_json(layoutParameterDic, "marginTop"); float mgr = DICTOOL->getFloatValue_json(layoutParameterDic, "marginRight"); float mgb = DICTOOL->getFloatValue_json(layoutParameterDic, "marginDown"); parameter->setMargin(Margin(mgl, mgt, mgr, mgb)); widget->setLayoutParameter(parameter); } } } void WidgetReader::setColorPropsFromJsonDictionary(Widget *widget, const rapidjson::Value &options) { bool op = DICTOOL->checkObjectExist_json(options, "opacity"); if (op) { widget->setOpacity(DICTOOL->getIntValue_json(options, "opacity")); } bool cr = DICTOOL->checkObjectExist_json(options, "colorR"); bool cg = DICTOOL->checkObjectExist_json(options, "colorG"); bool cb = DICTOOL->checkObjectExist_json(options, "colorB"); int colorR = cr ? DICTOOL->getIntValue_json(options, "colorR") : 255; int colorG = cg ? DICTOOL->getIntValue_json(options, "colorG") : 255; int colorB = cb ? DICTOOL->getIntValue_json(options, "colorB") : 255; widget->setColor(Color3B(colorR, colorG, colorB)); bool apx = DICTOOL->checkObjectExist_json(options, "anchorPointX"); float apxf = apx ? DICTOOL->getFloatValue_json(options, "anchorPointX") : ((widget->getWidgetType() == WidgetTypeWidget) ? 0.5f : 0.0f); bool apy = DICTOOL->checkObjectExist_json(options, "anchorPointY"); float apyf = apy ? DICTOOL->getFloatValue_json(options, "anchorPointY") : ((widget->getWidgetType() == WidgetTypeWidget) ? 0.5f : 0.0f); widget->setAnchorPoint(Vector2(apxf, apyf)); bool flipX = DICTOOL->getBooleanValue_json(options, "flipX"); bool flipY = DICTOOL->getBooleanValue_json(options, "flipY"); widget->setFlippedX(flipX); widget->setFlippedY(flipY); } std::string WidgetReader::getResourcePath(const rapidjson::Value &dict, const std::string &key, cocos2d::ui::TextureResType texType) { std::string jsonPath = GUIReader::getInstance()->getFilePath(); const char* imageFileName = DICTOOL->getStringValue_json(dict, key.c_str()); std::string imageFileName_tp; if (nullptr != imageFileName) { if (texType == UI_TEX_TYPE_LOCAL) { imageFileName_tp = jsonPath + imageFileName; } else if(texType == UI_TEX_TYPE_PLIST){ imageFileName_tp = imageFileName; } else{ CCASSERT(0, "invalid TextureResType!!!"); } } return imageFileName_tp; } }