#ifndef _KEYBOARD_TEST_H_ #define _KEYBOARD_TEST_H_ #include "cocos2d.h" #include "../testBasic.h" class KeyboardTest : public CCLayer { public: KeyboardTest(); ~KeyboardTest(); virtual void keyPressed(int keyCode); virtual void keyReleased(int keyCode); private: CCLabelTTF* m_pLabel; }; class KeyboardTestScene : public TestScene { public: virtual void runThisTest(); }; #endif