#ifndef _EFFECTS_TEST_H_ #define _EFFECTS_TEST_H_ #include "../BaseTest.h" DEFINE_TEST_SUITE(EffectTests); class EffectBaseTest : public TestCase { public: EffectBaseTest(); virtual ~EffectBaseTest(); protected: virtual bool init() override; virtual cocos2d::ActionInterval* createEffect(float t) {return nullptr;} void checkAnim(float dt); virtual bool isRectEffect(){return false;} virtual std::string title() const override {return _title;}; virtual std::string subtitle() const override {return _subtitle;}; std::string _title; std::string _subtitle; cocos2d::NodeGrid* _gridNodeTarget; }; class Shaky3DDemo : public EffectBaseTest { public: CREATE_FUNC(Shaky3DDemo); Shaky3DDemo(); protected: virtual cocos2d::ActionInterval* createEffect(float t) override; }; class Waves3DDemo : public EffectBaseTest { public: CREATE_FUNC(Waves3DDemo); Waves3DDemo(); protected: virtual cocos2d::ActionInterval* createEffect(float t) override; }; class FlipX3DDemo : public EffectBaseTest { public: CREATE_FUNC(FlipX3DDemo); FlipX3DDemo(); protected: virtual cocos2d::ActionInterval* createEffect(float t) override; }; class FlipY3DDemo : public EffectBaseTest { public: CREATE_FUNC(FlipY3DDemo); FlipY3DDemo(); protected: virtual cocos2d::ActionInterval* createEffect(float t) override; }; class Lens3DDemo : public EffectBaseTest { public: CREATE_FUNC(Lens3DDemo); Lens3DDemo(); protected: virtual cocos2d::ActionInterval* createEffect(float t) override; }; class Ripple3DDemo : public EffectBaseTest { public: CREATE_FUNC(Ripple3DDemo); Ripple3DDemo(); protected: virtual cocos2d::ActionInterval* createEffect(float t) override; }; class LiquidDemo : public EffectBaseTest { public: CREATE_FUNC(LiquidDemo); LiquidDemo(); protected: virtual cocos2d::ActionInterval* createEffect(float t) override; }; class WavesDemo : public EffectBaseTest { public: CREATE_FUNC(WavesDemo); WavesDemo(); protected: virtual cocos2d::ActionInterval* createEffect(float t) override; }; class TwirlDemo : public EffectBaseTest { public: CREATE_FUNC(TwirlDemo); TwirlDemo(); protected: virtual cocos2d::ActionInterval* createEffect(float t) override; }; class ShakyTiles3DDemo : public EffectBaseTest { public: CREATE_FUNC(ShakyTiles3DDemo); ShakyTiles3DDemo(); protected: virtual cocos2d::ActionInterval* createEffect(float t) override; }; class ShatteredTiles3DDemo : public EffectBaseTest { public: CREATE_FUNC(ShatteredTiles3DDemo); ShatteredTiles3DDemo(); protected: virtual cocos2d::ActionInterval* createEffect(float t) override; }; class ShuffleTilesDemo : public EffectBaseTest { public: CREATE_FUNC(ShuffleTilesDemo); ShuffleTilesDemo(); protected: virtual cocos2d::ActionInterval* createEffect(float t) override; }; class FadeOutTRTilesDemo : public EffectBaseTest { public: CREATE_FUNC(FadeOutTRTilesDemo); FadeOutTRTilesDemo(); protected: virtual cocos2d::ActionInterval* createEffect(float t) override; }; class FadeOutBLTilesDemo : public EffectBaseTest { public: CREATE_FUNC(FadeOutBLTilesDemo); FadeOutBLTilesDemo(); protected: virtual cocos2d::ActionInterval* createEffect(float t) override; }; class FadeOutUpTilesDemo : public EffectBaseTest { public: CREATE_FUNC(FadeOutUpTilesDemo); FadeOutUpTilesDemo(); protected: virtual cocos2d::ActionInterval* createEffect(float t) override; }; class FadeOutDownTilesDemo : public EffectBaseTest { public: CREATE_FUNC(FadeOutDownTilesDemo); FadeOutDownTilesDemo(); protected: virtual cocos2d::ActionInterval* createEffect(float t) override; }; class TurnOffTilesDemo : public EffectBaseTest { public: CREATE_FUNC(TurnOffTilesDemo); TurnOffTilesDemo(); protected: virtual cocos2d::ActionInterval* createEffect(float t) override; }; class WavesTiles3DDemo : public EffectBaseTest { public: CREATE_FUNC(WavesTiles3DDemo); WavesTiles3DDemo(); protected: virtual cocos2d::ActionInterval* createEffect(float t) override; }; class JumpTiles3DDemo : public EffectBaseTest { public: CREATE_FUNC(JumpTiles3DDemo); JumpTiles3DDemo(); protected: virtual cocos2d::ActionInterval* createEffect(float t) override; }; class SplitRowsDemo : public EffectBaseTest { public: CREATE_FUNC(SplitRowsDemo); SplitRowsDemo(); protected: virtual cocos2d::ActionInterval* createEffect(float t) override; }; class SplitColsDemo : public EffectBaseTest { public: CREATE_FUNC(SplitColsDemo); SplitColsDemo(); protected: virtual cocos2d::ActionInterval* createEffect(float t) override; }; class PageTurn3DDemo : public EffectBaseTest { public: CREATE_FUNC(PageTurn3DDemo); PageTurn3DDemo(); protected: virtual cocos2d::ActionInterval* createEffect(float t) override; }; class PageTurn3DRectDemo : public EffectBaseTest { public: CREATE_FUNC(PageTurn3DRectDemo); PageTurn3DRectDemo(); protected: virtual bool isRectEffect() override {return true;} virtual cocos2d::ActionInterval* createEffect(float t) override; }; #endif