LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := game_shared LOCAL_MODULE_FILENAME := libgame LOCAL_SRC_FILES := helloworld/main.cpp \ ../../Classes/AppDelegate.cpp \ ../../../lua/cocos2dx_support/CCLuaEngine.cpp \ ../../../lua/cocos2dx_support/Cocos2dxLuaLoader.cpp \ ../../../lua/cocos2dx_support/LuaCocos2d.cpp \ ../../../lua/cocos2dx_support/tolua_fix.c LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static LOCAL_WHOLE_STATIC_LIBRARIES += cocos_lua_static include $(BUILD_SHARED_LIBRARY) $(call import-module,cocos2dx) $(call import-module,CocosDenshion/android) $(call import-module,lua/proj.android/jni)