typedef enum { /// An horizontal orientation where the Left is nearer kOrientationLeftOver = 0, /// An horizontal orientation where the Right is nearer kOrientationRightOver = 1, /// A vertical orientation where the Up is nearer kOrientationUpOver = 0, /// A vertical orientation where the Bottom is nearer kOrientationDownOver = 1, } tOrientation; class CCTransitionSceneOriented { static CCTransitionSceneOriented* transitionWithDuration(ccTime t, CCScene* scene, tOrientation o); }; class CCTransitionRotoZoom { static CCTransitionRotoZoom* transitionWithDuration(ccTime t, CCScene* scene); }; class CCTransitionJumpZoom { static CCTransitionJumpZoom* transitionWithDuration(ccTime t, CCScene* scene); }; class CCTransitionMoveInL { static CCTransitionMoveInL* transitionWithDuration(ccTime t, CCScene* scene); }; class CCTransitionMoveInR { static CCTransitionMoveInR* transitionWithDuration(ccTime t, CCScene* scene); }; class CCTransitionMoveInT { static CCTransitionMoveInT* transitionWithDuration(ccTime t, CCScene* scene); }; class CCTransitionMoveInB { static CCTransitionMoveInB* transitionWithDuration(ccTime t, CCScene* scene); }; class CCTransitionSlideInL { static CCTransitionSlideInL* transitionWithDuration(ccTime t, CCScene* scene); }; class CCTransitionSlideInR { static CCTransitionSlideInR* transitionWithDuration(ccTime t, CCScene* scene); }; class CCTransitionSlideInB { static CCTransitionSlideInB* transitionWithDuration(ccTime t, CCScene* scene); }; class CCTransitionSlideInT { static CCTransitionSlideInT* transitionWithDuration(ccTime t, CCScene* scene); }; class CCTransitionShrinkGrow { static CCTransitionShrinkGrow* transitionWithDuration(ccTime t, CCScene* scene); }; class CCTransitionFlipX { static CCTransitionFlipX* transitionWithDuration(ccTime t, CCScene* s, tOrientation o = kOrientationRightOver); }; class CCTransitionFlipY { static CCTransitionFlipY* transitionWithDuration(ccTime t, CCScene* s, tOrientation o = kOrientationUpOver); }; class CCTransitionFlipAngular { static CCTransitionFlipAngular* transitionWithDuration(ccTime t, CCScene* s, tOrientation o = kOrientationRightOver); }; class CCTransitionZoomFlipX { static CCTransitionZoomFlipX* transitionWithDuration(ccTime t, CCScene* s, tOrientation o = kOrientationRightOver); }; class CCTransitionZoomFlipY { static CCTransitionZoomFlipY* transitionWithDuration(ccTime t, CCScene* s, tOrientation o = kOrientationUpOver); }; class CCTransitionZoomFlipAngular { static CCTransitionZoomFlipAngular* transitionWithDuration(ccTime t, CCScene* s, tOrientation o = kOrientationRightOver); }; class CCTransitionFade { static CCTransitionFade* transitionWithDuration(ccTime duration,CCScene* scene, ccColor3B color = ccBLACK); }; class CCTransitionCrossFade { static CCTransitionCrossFade* transitionWithDuration(ccTime t, CCScene* scene); }; class CCTransitionTurnOffTiles { static CCTransitionTurnOffTiles* transitionWithDuration(ccTime t, CCScene* scene); }; class CCTransitionSplitCols { static CCTransitionSplitCols* transitionWithDuration(ccTime t, CCScene* scene); }; class CCTransitionSplitRows { static CCTransitionSplitRows* transitionWithDuration(ccTime t, CCScene* scene); }; class CCTransitionFadeTR { static CCTransitionFadeTR* transitionWithDuration(ccTime t, CCScene* scene); }; class CCTransitionFadeBL { static CCTransitionFadeBL* transitionWithDuration(ccTime t, CCScene* scene); }; class CCTransitionFadeUp { static CCTransitionFadeUp* transitionWithDuration(ccTime t, CCScene* scene); }; class CCTransitionFadeDown { static CCTransitionFadeDown* transitionWithDuration(ccTime t, CCScene* scene); };