set(SAMPLE_NAME hellocpp) set(SAMPLE_SRC proj.linux/main.cpp Classes/AppDelegate.cpp Classes/HelloWorldScene.cpp ) # add the executable add_executable(${SAMPLE_NAME} ${SAMPLE_SRC} ) target_link_libraries(${SAMPLE_NAME} audio cocos2d) set(SAMPLE_BIN_DIR "${CMAKE_BINARY_DIR}/bin/${SAMPLE_NAME}") SET_TARGET_PROPERTIES(${SAMPLE_NAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY "${SAMPLE_BIN_DIR}") COPY_RES( ${SAMPLE_NAME} "Resources/*" "${SAMPLE_BIN_DIR}")