#ifndef __CONFIGS_H__ #define __CONFIGS_H__ /** @warning * The file UCGameSDK.jar conflicts with weiboSDK.jar * if you want test the login/logout of UC, * modify the android project config: remove the weiboSDK.jar, and add UCGameSDK.jar */ #define TEST_UC 0 #define APP_NAME "HelloPlugins" /** @brief Developer information of flurry */ #define FLURRY_KEY_IOS "KMGG7CD9WPK2TW4X9VR8" #define FLURRY_KEY_ANDROID "SPKFH8KMPGHMMBWRBT5W" /** @brief Developer information of Umeng */ #define UMENG_KEY_IOS "50d2b18c5270152187000097" #define UMENG_KEY_ANDROID "" // umeng key for android is setted in AndroidManifest.xml /** @brief Developer information of Admob */ #define ADMOB_ID_IOS "a1517500cc8f794" #define ADMOB_ID_ANDROID "a1516fb6b16b12f" /** @brief Developer information of Nd91 */ #define ND91_APPID "100010" #define ND91_APPKEY "C28454605B9312157C2F76F27A9BCA2349434E546A6E9C75"; #define ND91_ORIENTATION "landscape" /** @brief Developer information of QH360 */ #define QH360_EXCHANGE_RATE "1" /** @brief Developer information of UC */ #define UC_CPID "20087" #define UC_GAME_ID "119474" #define UC_SERVER_ID "1333" #endif // __CONFIGS_H__