#ifndef __GROOT_H__ #define __GROOT_H__ #include "FairyGUIMacros.h" #include "GComponent.h" #include "GGraph.h" #include "Window.h" #include "cocos2d.h" #include "event/InputProcessor.h" NS_FGUI_BEGIN class WeakPtr; class GRoot : public GComponent { public: GRoot(); virtual ~GRoot(); static GRoot* create(axis::Scene* scene, int zOrder = 1000); static GRoot* getInstance() { return _inst; } void showWindow(Window* win); void hideWindow(Window* win); void hideWindowImmediately(Window* win); void bringToFront(Window* win); void showModalWait(); void closeModalWait(); void closeAllExceptModals(); void closeAllWindows(); Window* getTopWindow(); GObject* getModalWaitingPane(); GGraph* getModalLayer(); bool hasModalWindow(); bool isModalWaiting(); InputProcessor* getInputProcessor() const { return _inputProcessor; } axis::Vec2 getTouchPosition(int touchId); GObject* getTouchTarget(); axis::Vec2 worldToRoot(const axis::Vec2 &pt); axis::Vec2 rootToWorld(const axis::Vec2 &pt); void showPopup(GObject* popup); void showPopup(GObject* popup, GObject* target, PopupDirection dir); void togglePopup(GObject* popup); void togglePopup(GObject* popup, GObject* target, PopupDirection dir); void hidePopup(); void hidePopup(GObject* popup); bool hasAnyPopup(); axis::Vec2 getPoupPosition(GObject* popup, GObject* target, PopupDirection dir); void showTooltips(const std::string& msg); void showTooltipsWin(GObject* tooltipWin); void hideTooltips(); void playSound(const std::string& url, float volumeScale = 1); bool isSoundEnabled() const { return _soundEnabled; } void setSoundEnabled(bool value); float getSoundVolumeScale() const { return _soundVolumeScale; } void setSoundVolumeScale(float value); static int contentScaleLevel; protected: virtual void handlePositionChanged() override; virtual void onEnter() override; virtual void onExit() override; private: bool initWithScene(axis::Scene* scene, int zOrder); void onWindowSizeChanged(); void createModalLayer(); void adjustModalLayer(); void closePopup(GObject* target); void checkPopups(); void onTouchEvent(int eventType); void updateContentScaleLevel(); CALL_LATER_FUNC(GRoot, doShowTooltipsWin); axis::EventListener* _windowSizeListener; InputProcessor* _inputProcessor; GGraph* _modalLayer; GObject* _modalWaitPane; std::vector _popupStack; std::vector _justClosedPopups; GObject* _tooltipWin; GObject* _defaultTooltipWin; static bool _soundEnabled; static float _soundVolumeScale; static GRoot* _inst; }; NS_FGUI_END #endif